From 8821e803bfaf9188280e55d6c28ef9be6fae7dab Mon Sep 17 00:00:00 2001 From: Linden <65407488+thelindat@users.noreply.github.com> Date: Wed, 16 Jun 2021 10:49:54 +1000 Subject: [PATCH] fix(client/main): Trigger the restoreLoadout event --- client/main.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/client/main.lua b/client/main.lua index 19527444..12ef7e6a 100644 --- a/client/main.lua +++ b/client/main.lua @@ -290,6 +290,7 @@ if ESX.GetConfig().Multichar then TriggerServerEvent('esx:onPlayerSpawn') TriggerEvent('esx:onPlayerSpawn') TriggerEvent('playerSpawned') + TriggerEvent('esx:restoreLoadout') playerPed = PlayerPedId() FreezeEntityPosition(playerPed, false) SetEntityHeading(PlayerPed, spawn.heading)