context implementation

This commit is contained in:
Taavi
2022-11-30 20:22:06 +08:00
committed by GitHub
parent e0c211d7dd
commit 805cc7ad3a
@@ -100,7 +100,7 @@ end)
function OnPlayerDeath()
isDead = true
ESX.UI.Menu.CloseAll()
ESX.CloseContext()
ClearTimecycleModifier()
SetTimecycleModifier("REDMIST_blend")
SetTimecycleModifierStrength(0.7)
@@ -115,7 +115,7 @@ end
RegisterNetEvent('esx_ambulancejob:useItem')
AddEventHandler('esx_ambulancejob:useItem', function(itemName)
ESX.UI.Menu.CloseAll()
ESX.CloseContext()
if itemName == 'medikit' then
local lib, anim = 'anim@heists@narcotics@funding@gang_idle', 'gang_chatting_idle01' -- TODO better animations