Security improvement and minor cleanup

This commit is contained in:
ElPumpo
2020-03-04 11:05:31 +01:00
parent f147a7be81
commit 7e9cee19a8
3 changed files with 69 additions and 86 deletions
+6 -11
View File
@@ -392,19 +392,14 @@ end
function OpenPutStocksMenu()
ESX.TriggerServerCallback('esx_taxijob:getPlayerInventory', function(inventory)
local elements = {}
for i=1, #inventory.items, 1 do
local item = inventory.items[i]
if item.count > 0 then
table.insert(elements, {
label = item.label .. ' x' .. item.count,
type = 'item_standard', -- not used
value = item.name
})
end
for k,v in ipairs(inventory) do
table.insert(elements, {
label = v.label .. ' x' .. v.count,
type = 'item_standard', -- not used
value = v.name
})
end
ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'stocks_menu', {
+3 -8
View File
@@ -1,23 +1,18 @@
Config = {}
Config.DrawDistance = 100.0
Config.DrawDistance = 100
Config.NPCJobEarnings = {min = 300, max = 600}
Config.MinimumDistance = 3000 -- Minimum NPC job destination distance from the pickup in GTA units, a higher number prevents nearby destionations.
Config.MaxInService = -1
Config.EnablePlayerManagement = false
Config.EnablePlayerManagement = true
Config.EnableSocietyOwnedVehicles = false
Config.Locale = 'fr'
Config.AuthorizedVehicles = {
{
model = 'taxi',
label = 'Taxi'
}
{model = 'taxi', label = 'Taxi'}
}
Config.Zones = {
+60 -67
View File
@@ -1,4 +1,5 @@
ESX = nil
local lastPlayerSuccess = {}
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
@@ -9,70 +10,67 @@ end
TriggerEvent('esx_phone:registerNumber', 'taxi', _U('taxi_client'), true, true)
TriggerEvent('esx_society:registerSociety', 'taxi', 'Taxi', 'society_taxi', 'society_taxi', 'society_taxi', {type = 'public'})
RegisterServerEvent('esx_taxijob:success')
RegisterNetEvent('esx_taxijob:success')
AddEventHandler('esx_taxijob:success', function()
local xPlayer = ESX.GetPlayerFromId(source)
local timeNow = os.clock()
if xPlayer.job.name ~= 'taxi' then
print(('esx_taxijob: %s attempted to trigger success!'):format(xPlayer.identifier))
return
end
if xPlayer.job.name == 'taxi' then
if not lastPlayerSuccess[source] or timeNow - lastPlayerSuccess[source] > 5 then
lastPlayerSuccess[source] = timeNow
math.randomseed(os.time())
math.randomseed(os.time())
local total = math.random(Config.NPCJobEarnings.min, Config.NPCJobEarnings.max)
local total = math.random(Config.NPCJobEarnings.min, Config.NPCJobEarnings.max)
local societyAccount
if xPlayer.job.grade >= 3 then
total = total * 2
end
if xPlayer.job.grade >= 3 then
total = total * 2
end
TriggerEvent('esx_addonaccount:getSharedAccount', 'society_taxi', function(account)
if account then
local playerMoney = ESX.Math.Round(total / 100 * 30)
local societyMoney = ESX.Math.Round(total / 100 * 70)
TriggerEvent('esx_addonaccount:getSharedAccount', 'society_taxi', function(account)
societyAccount = account
end)
xPlayer.addMoney(playerMoney)
account.addMoney(societyMoney)
if societyAccount then
local playerMoney = ESX.Math.Round(total / 100 * 30)
local societyMoney = ESX.Math.Round(total / 100 * 70)
xPlayer.addMoney(playerMoney)
societyAccount.addMoney(societyMoney)
xPlayer.showNotification(_U('comp_earned', societyMoney, playerMoney))
xPlayer.showNotification(_U('comp_earned', societyMoney, playerMoney))
else
xPlayer.addMoney(total)
xPlayer.showNotification(_U('have_earned', total))
end
end)
end
else
xPlayer.addMoney(total)
xPlayer.showNotification(_U('have_earned', total))
print(('[esx_taxijob] [^3WARNING^7] %s attempted to trigger success (cheating)'):format(xPlayer.identifier))
end
end)
RegisterServerEvent('esx_taxijob:getStockItem')
RegisterNetEvent('esx_taxijob:getStockItem')
AddEventHandler('esx_taxijob:getStockItem', function(itemName, count)
local xPlayer = ESX.GetPlayerFromId(source)
if xPlayer.job.name ~= 'taxi' then
print(('esx_taxijob: %s attempted to trigger getStockItem!'):format(xPlayer.identifier))
return
end
TriggerEvent('esx_addoninventory:getSharedInventory', 'society_taxi', function(inventory)
local item = inventory.getItem(itemName)
if xPlayer.job.name == 'taxi' then
TriggerEvent('esx_addoninventory:getSharedInventory', 'society_taxi', function(inventory)
local item = inventory.getItem(itemName)
-- is there enough in the society?
if count > 0 and item.count >= count then
-- can the player carry the said amount of x item?
if xPlayer.canCarryItem(itemName, count) then
inventory.removeItem(itemName, count)
xPlayer.addInventoryItem(itemName, count)
xPlayer.showNotification(_U('have_withdrawn', count, item.label))
-- is there enough in the society?
if count > 0 and item.count >= count then
-- can the player carry the said amount of x item?
if xPlayer.canCarryItem(itemName, count) then
inventory.removeItem(itemName, count)
xPlayer.addInventoryItem(itemName, count)
xPlayer.showNotification(_U('have_withdrawn', count, item.label))
else
xPlayer.showNotification(_U('player_cannot_hold'))
end
else
xPlayer.showNotification(_U('player_cannot_hold'))
xPlayer.showNotification(_U('quantity_invalid'))
end
else
xPlayer.showNotification(_U('quantity_invalid'))
end
end)
end)
else
print(('[esx_taxijob] [^3WARNING^7] %s attempted to trigger getStockItem'):format(xPlayer.identifier))
end
end)
ESX.RegisterServerCallback('esx_taxijob:getStockItems', function(source, cb)
@@ -81,33 +79,28 @@ ESX.RegisterServerCallback('esx_taxijob:getStockItems', function(source, cb)
end)
end)
RegisterServerEvent('esx_taxijob:putStockItems')
RegisterNetEvent('esx_taxijob:putStockItems')
AddEventHandler('esx_taxijob:putStockItems', function(itemName, count)
local xPlayer = ESX.GetPlayerFromId(source)
if xPlayer.job.name ~= 'taxi' then
print(('esx_taxijob: %s attempted to trigger putStockItems!'):format(xPlayer.identifier))
return
if xPlayer.job.name == 'taxi' then
TriggerEvent('esx_addoninventory:getSharedInventory', 'society_taxi', function(inventory)
local item = inventory.getItem(itemName)
if item.count >= 0 then
xPlayer.removeInventoryItem(itemName, count)
inventory.addItem(itemName, count)
xPlayer.showNotification(_U('have_deposited', count, item.label))
else
xPlayer.showNotification(_U('quantity_invalid'))
end
end)
else
print(('[esx_taxijob] [^3WARNING^7] %s attempted to trigger putStockItems'):format(xPlayer.identifier))
end
TriggerEvent('esx_addoninventory:getSharedInventory', 'society_taxi', function(inventory)
local item = inventory.getItem(itemName)
if item.count >= 0 then
xPlayer.removeInventoryItem(itemName, count)
inventory.addItem(itemName, count)
xPlayer.showNotification(_U('have_deposited', count, item.label))
else
xPlayer.showNotification(_U('quantity_invalid'))
end
end)
end)
ESX.RegisterServerCallback('esx_taxijob:getPlayerInventory', function(source, cb)
local xPlayer = ESX.GetPlayerFromId(source)
local items = xPlayer.inventory
cb( { items = items } )
cb(xPlayer.getInventory())
end)