Fixed typos

This commit is contained in:
Tomić
2022-08-09 20:54:29 +02:00
parent 453a79fc3c
commit 7d9c4b9978
17 changed files with 17 additions and 17 deletions
+1 -1
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@@ -21,7 +21,7 @@ Locales['fi'] = {
['received_weapon_ammo'] = 'you received ~o~%sx %s for your %s from %s',
['received_weapon_withammo'] = 'you received 1x %s with ~o~%sx %s from %s',
['received_weapon_hasalready'] = '%s attempted to give you an %s, but you already have one',
['received_weapon_noweapon'] = '%s attempted to give you ammo for an %s, but you dont have one',
['received_weapon_noweapon'] = '%s attempted to give you ammo for an %s, but you don\'t have one',
['gave_account_money'] = 'sinä annoit $%s (%s) henkilölle %s',
['received_account_money'] = 'sinä sait $%s (%s) henkilöltä %s',
['amount_invalid'] = 'virheellinen määrä',
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@@ -28,7 +28,7 @@ start esx_addoninventory
## Usage
There are two types of inventories: shared and not shared.
- Shared inventories dont belong to a specific user. Example: foodstore items.
- Shared inventories don't belong to a specific user. Example: foodstore items.
- None-shared inventories are created for every user in the server. They are created in db when player is loaded, Example: property items
### `addon_inventory` database information
@@ -115,7 +115,7 @@ function StoreNearbyVehicle(playerCoords)
for i = 1, #vehicles do
local vehicle = vehicles[i]
-- Make sure the vehicle we're saving is empty, or else it wont be deleted
-- Make sure the vehicle we're saving is empty, or else it won't be deleted
if GetVehicleNumberOfPassengers(vehicle) == 0 and IsVehicleSeatFree(vehicle, -1) then
local plate = ESX.Math.Trim(GetVehicleNumberPlateText(vehicle))
plates[#plates + 1] = plate
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@@ -15,7 +15,7 @@ Locales['cs'] = {
['garage_has_notstored'] = 'no nearby owned vehicles were found',
['garage_notavailable'] = 'your vehicle is not stored in the garage.',
['garage_blocked'] = 'there\'s no available spawn points!',
['garage_empty'] = 'you dont have any vehicles in your garage.',
['garage_empty'] = 'you don\'t have any vehicles in your garage.',
['garage_released'] = 'your vehicle has been released from the garage.',
['garage_store_nearby'] = 'there is no nearby vehicles.',
['garage_storeditem'] = 'open garage',
+1 -1
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@@ -15,7 +15,7 @@ Locales['en'] = {
['garage_has_notstored'] = 'No nearby owned vehicles were found',
['garage_notavailable'] = 'Your vehicle is not stored in the garage.',
['garage_blocked'] = 'There\'s no available spawn points!',
['garage_empty'] = 'You dont have any vehicles in your garage.',
['garage_empty'] = 'You don\'t have any vehicles in your garage.',
['garage_released'] = 'Your vehicle has been released from the garage.',
['garage_store_nearby'] = 'There is no nearby vehicles.',
['garage_storeditem'] = 'Open garage',
+1 -1
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@@ -15,7 +15,7 @@ Locales['fi'] = {
['garage_has_notstored'] = 'no nearby owned vehicles were found',
['garage_notavailable'] = 'your vehicle is not stored in the garage.',
['garage_blocked'] = 'there\'s no available spawn points!',
['garage_empty'] = 'you dont have any vehicles in your garage.',
['garage_empty'] = 'you don\'t have any vehicles in your garage.',
['garage_released'] = 'your vehicle has been released from the garage.',
['garage_store_nearby'] = 'there is no nearby vehicles.',
['garage_storeditem'] = 'open garage',
+1 -1
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@@ -15,7 +15,7 @@ Locales['pl'] = {
['garage_has_notstored'] = 'no nearby owned vehicles were found',
['garage_notavailable'] = 'your vehicle is not stored in the garage.',
['garage_blocked'] = 'there\'s no available spawn points!',
['garage_empty'] = 'you dont have any vehicles in your garage.',
['garage_empty'] = 'you don\'t have any vehicles in your garage.',
['garage_released'] = 'your vehicle has been released from the garage.',
['garage_store_nearby'] = 'there is no nearby vehicles.',
['garage_storeditem'] = 'open garage',
+1 -1
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@@ -1,7 +1,7 @@
# esx_phone
### Note
- All scripts that implement the usage of esx phone must be started **after** this script, or else they wont register and no messages will be received.
- All scripts that implement the usage of esx phone must be started **after** this script, or else they won't register and no messages will be received.
## Download & Installation
@@ -124,7 +124,7 @@ function StoreNearbyVehicle(playerCoords)
for i = 1, #vehicles do
local vehicle = vehicles[i]
-- Make sure the vehicle we're saving is empty, or else it wont be deleted
-- Make sure the vehicle we're saving is empty, or else it won't be deleted
if GetVehicleNumberOfPassengers(vehicle) == 0 and IsVehicleSeatFree(vehicle, -1) then
local plate = ESX.Math.Trim(GetVehicleNumberPlateText(vehicle))
plates[#plates + 1] = plate
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@@ -37,7 +37,7 @@ Locales['br'] = {
['garage_has_notstored'] = 'no nearby owned vehicles were found',
['garage_notavailable'] = 'your vehicle is not stored in the garage.',
['garage_blocked'] = 'there\'s no available spawn points!',
['garage_empty'] = 'you dont have any vehicles in your garage.',
['garage_empty'] = 'you don\'t have any vehicles in your garage.',
['garage_released'] = 'your vehicle has been released from the garage.',
['garage_store_nearby'] = 'there is no nearby vehicles.',
['garage_storeditem'] = 'open garage',
+1 -1
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@@ -37,7 +37,7 @@ Locales['de'] = {
['garage_has_notstored'] = 'no nearby owned vehicles were found',
['garage_notavailable'] = 'your vehicle is not stored in the garage.',
['garage_blocked'] = 'there\'s no available spawn points!',
['garage_empty'] = 'you dont have any vehicles in your garage.',
['garage_empty'] = 'you don\'t have any vehicles in your garage.',
['garage_released'] = 'your vehicle has been released from the garage.',
['garage_store_nearby'] = 'there is no nearby vehicles.',
['garage_storeditem'] = 'open garage',
+1 -1
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@@ -37,7 +37,7 @@ Locales['en'] = {
['garage_has_notstored'] = 'no nearby owned vehicles were found',
['garage_notavailable'] = 'your vehicle is not stored in the garage.',
['garage_blocked'] = 'there\'s no available spawn points!',
['garage_empty'] = 'you dont have any vehicles in your garage.',
['garage_empty'] = 'you don\'t have any vehicles in your garage.',
['garage_released'] = 'your vehicle has been released from the garage.',
['garage_store_nearby'] = 'there is no nearby vehicles.',
['garage_storeditem'] = 'open garage',
+1 -1
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@@ -37,7 +37,7 @@ Locales['fi'] = {
['garage_has_notstored'] = 'no nearby owned vehicles were found',
['garage_notavailable'] = 'your vehicle is not stored in the garage.',
['garage_blocked'] = 'there\'s no available spawn points!',
['garage_empty'] = 'you dont have any vehicles in your garage.',
['garage_empty'] = 'you don\'t have any vehicles in your garage.',
['garage_released'] = 'your vehicle has been released from the garage.',
['garage_store_nearby'] = 'there is no nearby vehicles.',
['garage_storeditem'] = 'open garage',
+1 -1
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@@ -37,7 +37,7 @@ Locales['pl'] = {
['garage_has_notstored'] = 'no nearby owned vehicles were found',
['garage_notavailable'] = 'your vehicle is not stored in the garage.',
['garage_blocked'] = 'there\'s no available spawn points!',
['garage_empty'] = 'you dont have any vehicles in your garage.',
['garage_empty'] = 'you don\'t have any vehicles in your garage.',
['garage_released'] = 'your vehicle has been released from the garage.',
['garage_store_nearby'] = 'there is no nearby vehicles.',
['garage_storeditem'] = 'open garage',
+1 -1
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@@ -1,6 +1,6 @@
<h1 align='center'>[ESX] Shops</a></h1><p align='center'><b><a href='https://discord.esx-framework.org/'>Discord</a> - <a href='https://esx-framework.org/'>Website</a> - <a href='https://docs.esx-framework.org/legacy/installation'>Documentation</a></b></h5>
This Resource allows Players to shop til they Drop! You Configure *everything* within the Config.lua, and dont worry about those pesky cheaters, we have Security Steve on the door to protect you and your city!
This Resource allows Players to shop til they Drop! You Configure *everything* within the Config.lua, and don't worry about those pesky cheaters, we have Security Steve on the door to protect you and your city!
# Legal
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@@ -179,7 +179,7 @@ CreateThread(function()
playersToHide[GetPlayerServerId(v)] = true
end
-- Dont set our instanced players invisible
-- Don't set our instanced players invisible
for _,player in ipairs(instance.players) do
playersToHide[player] = nil
end
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@@ -57,4 +57,4 @@ ensure [esx]
## ESX Addons
ensure [esx_addons]
stop basic-gamemode #remove this if you dont want to use multicharacter
stop basic-gamemode #remove this if you don't want to use multicharacter