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https://github.com/esx-framework/esx_core.git
synced 2026-08-28 23:01:26 +00:00
Fixed typos
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@@ -21,7 +21,7 @@ Locales['fi'] = {
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['received_weapon_ammo'] = 'you received ~o~%sx %s for your %s from %s',
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['received_weapon_withammo'] = 'you received 1x %s with ~o~%sx %s from %s',
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['received_weapon_hasalready'] = '%s attempted to give you an %s, but you already have one',
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['received_weapon_noweapon'] = '%s attempted to give you ammo for an %s, but you dont have one',
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['received_weapon_noweapon'] = '%s attempted to give you ammo for an %s, but you don\'t have one',
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['gave_account_money'] = 'sinä annoit $%s (%s) henkilölle %s',
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['received_account_money'] = 'sinä sait $%s (%s) henkilöltä %s',
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['amount_invalid'] = 'virheellinen määrä',
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@@ -28,7 +28,7 @@ start esx_addoninventory
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## Usage
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There are two types of inventories: shared and not shared.
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- Shared inventories dont belong to a specific user. Example: foodstore items.
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- Shared inventories don't belong to a specific user. Example: foodstore items.
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- None-shared inventories are created for every user in the server. They are created in db when player is loaded, Example: property items
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### `addon_inventory` database information
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@@ -115,7 +115,7 @@ function StoreNearbyVehicle(playerCoords)
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for i = 1, #vehicles do
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local vehicle = vehicles[i]
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-- Make sure the vehicle we're saving is empty, or else it wont be deleted
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-- Make sure the vehicle we're saving is empty, or else it won't be deleted
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if GetVehicleNumberOfPassengers(vehicle) == 0 and IsVehicleSeatFree(vehicle, -1) then
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local plate = ESX.Math.Trim(GetVehicleNumberPlateText(vehicle))
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plates[#plates + 1] = plate
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@@ -15,7 +15,7 @@ Locales['cs'] = {
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['garage_has_notstored'] = 'no nearby owned vehicles were found',
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['garage_notavailable'] = 'your vehicle is not stored in the garage.',
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['garage_blocked'] = 'there\'s no available spawn points!',
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['garage_empty'] = 'you dont have any vehicles in your garage.',
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['garage_empty'] = 'you don\'t have any vehicles in your garage.',
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['garage_released'] = 'your vehicle has been released from the garage.',
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['garage_store_nearby'] = 'there is no nearby vehicles.',
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['garage_storeditem'] = 'open garage',
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@@ -15,7 +15,7 @@ Locales['en'] = {
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['garage_has_notstored'] = 'No nearby owned vehicles were found',
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['garage_notavailable'] = 'Your vehicle is not stored in the garage.',
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['garage_blocked'] = 'There\'s no available spawn points!',
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['garage_empty'] = 'You dont have any vehicles in your garage.',
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['garage_empty'] = 'You don\'t have any vehicles in your garage.',
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['garage_released'] = 'Your vehicle has been released from the garage.',
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['garage_store_nearby'] = 'There is no nearby vehicles.',
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['garage_storeditem'] = 'Open garage',
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@@ -15,7 +15,7 @@ Locales['fi'] = {
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['garage_has_notstored'] = 'no nearby owned vehicles were found',
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['garage_notavailable'] = 'your vehicle is not stored in the garage.',
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['garage_blocked'] = 'there\'s no available spawn points!',
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['garage_empty'] = 'you dont have any vehicles in your garage.',
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['garage_empty'] = 'you don\'t have any vehicles in your garage.',
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['garage_released'] = 'your vehicle has been released from the garage.',
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['garage_store_nearby'] = 'there is no nearby vehicles.',
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['garage_storeditem'] = 'open garage',
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@@ -15,7 +15,7 @@ Locales['pl'] = {
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['garage_has_notstored'] = 'no nearby owned vehicles were found',
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['garage_notavailable'] = 'your vehicle is not stored in the garage.',
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['garage_blocked'] = 'there\'s no available spawn points!',
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['garage_empty'] = 'you dont have any vehicles in your garage.',
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['garage_empty'] = 'you don\'t have any vehicles in your garage.',
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['garage_released'] = 'your vehicle has been released from the garage.',
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['garage_store_nearby'] = 'there is no nearby vehicles.',
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['garage_storeditem'] = 'open garage',
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@@ -1,7 +1,7 @@
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# esx_phone
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### Note
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- All scripts that implement the usage of esx phone must be started **after** this script, or else they wont register and no messages will be received.
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- All scripts that implement the usage of esx phone must be started **after** this script, or else they won't register and no messages will be received.
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## Download & Installation
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@@ -124,7 +124,7 @@ function StoreNearbyVehicle(playerCoords)
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for i = 1, #vehicles do
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local vehicle = vehicles[i]
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-- Make sure the vehicle we're saving is empty, or else it wont be deleted
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-- Make sure the vehicle we're saving is empty, or else it won't be deleted
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if GetVehicleNumberOfPassengers(vehicle) == 0 and IsVehicleSeatFree(vehicle, -1) then
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local plate = ESX.Math.Trim(GetVehicleNumberPlateText(vehicle))
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plates[#plates + 1] = plate
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@@ -37,7 +37,7 @@ Locales['br'] = {
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['garage_has_notstored'] = 'no nearby owned vehicles were found',
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['garage_notavailable'] = 'your vehicle is not stored in the garage.',
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['garage_blocked'] = 'there\'s no available spawn points!',
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['garage_empty'] = 'you dont have any vehicles in your garage.',
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['garage_empty'] = 'you don\'t have any vehicles in your garage.',
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['garage_released'] = 'your vehicle has been released from the garage.',
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['garage_store_nearby'] = 'there is no nearby vehicles.',
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['garage_storeditem'] = 'open garage',
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@@ -37,7 +37,7 @@ Locales['de'] = {
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['garage_has_notstored'] = 'no nearby owned vehicles were found',
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['garage_notavailable'] = 'your vehicle is not stored in the garage.',
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['garage_blocked'] = 'there\'s no available spawn points!',
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['garage_empty'] = 'you dont have any vehicles in your garage.',
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['garage_empty'] = 'you don\'t have any vehicles in your garage.',
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['garage_released'] = 'your vehicle has been released from the garage.',
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['garage_store_nearby'] = 'there is no nearby vehicles.',
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['garage_storeditem'] = 'open garage',
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@@ -37,7 +37,7 @@ Locales['en'] = {
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['garage_has_notstored'] = 'no nearby owned vehicles were found',
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['garage_notavailable'] = 'your vehicle is not stored in the garage.',
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['garage_blocked'] = 'there\'s no available spawn points!',
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['garage_empty'] = 'you dont have any vehicles in your garage.',
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['garage_empty'] = 'you don\'t have any vehicles in your garage.',
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['garage_released'] = 'your vehicle has been released from the garage.',
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['garage_store_nearby'] = 'there is no nearby vehicles.',
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['garage_storeditem'] = 'open garage',
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@@ -37,7 +37,7 @@ Locales['fi'] = {
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['garage_has_notstored'] = 'no nearby owned vehicles were found',
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['garage_notavailable'] = 'your vehicle is not stored in the garage.',
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['garage_blocked'] = 'there\'s no available spawn points!',
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['garage_empty'] = 'you dont have any vehicles in your garage.',
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['garage_empty'] = 'you don\'t have any vehicles in your garage.',
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['garage_released'] = 'your vehicle has been released from the garage.',
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['garage_store_nearby'] = 'there is no nearby vehicles.',
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['garage_storeditem'] = 'open garage',
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@@ -37,7 +37,7 @@ Locales['pl'] = {
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['garage_has_notstored'] = 'no nearby owned vehicles were found',
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['garage_notavailable'] = 'your vehicle is not stored in the garage.',
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['garage_blocked'] = 'there\'s no available spawn points!',
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['garage_empty'] = 'you dont have any vehicles in your garage.',
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['garage_empty'] = 'you don\'t have any vehicles in your garage.',
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['garage_released'] = 'your vehicle has been released from the garage.',
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['garage_store_nearby'] = 'there is no nearby vehicles.',
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['garage_storeditem'] = 'open garage',
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@@ -1,6 +1,6 @@
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<h1 align='center'>[ESX] Shops</a></h1><p align='center'><b><a href='https://discord.esx-framework.org/'>Discord</a> - <a href='https://esx-framework.org/'>Website</a> - <a href='https://docs.esx-framework.org/legacy/installation'>Documentation</a></b></h5>
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This Resource allows Players to shop til they Drop! You Configure *everything* within the Config.lua, and dont worry about those pesky cheaters, we have Security Steve on the door to protect you and your city!
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This Resource allows Players to shop til they Drop! You Configure *everything* within the Config.lua, and don't worry about those pesky cheaters, we have Security Steve on the door to protect you and your city!
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# Legal
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@@ -179,7 +179,7 @@ CreateThread(function()
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playersToHide[GetPlayerServerId(v)] = true
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end
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-- Dont set our instanced players invisible
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-- Don't set our instanced players invisible
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for _,player in ipairs(instance.players) do
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playersToHide[player] = nil
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end
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+1
-1
@@ -57,4 +57,4 @@ ensure [esx]
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## ESX Addons
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ensure [esx_addons]
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stop basic-gamemode #remove this if you dont want to use multicharacter
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stop basic-gamemode #remove this if you don't want to use multicharacter
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