refactor(overrides/oxinventory): unused args

This commit is contained in:
Thekuca
2023-05-19 15:24:07 +02:00
committed by GitHub
parent bb526ea0bc
commit 648147f99e
@@ -36,7 +36,7 @@ Core.PlayerFunctionOverrides.OxInventory = {
end
end,
getLoadout = function(self)
getLoadout = function(_)
return function()
return {}
end
@@ -144,49 +144,49 @@ Core.PlayerFunctionOverrides.OxInventory = {
end
end,
addWeapon = function(self)
addWeapon = function(_)
return function() end
end,
addWeaponComponent = function(self)
addWeaponComponent = function(_)
return function() end
end,
addWeaponAmmo = function(self)
addWeaponAmmo = function(_)
return function() end
end,
updateWeaponAmmo = function(self)
updateWeaponAmmo = function(_)
return function() end
end,
setWeaponTint = function(self)
setWeaponTint = function(_)
return function() end
end,
getWeaponTint = function(self)
getWeaponTint = function(_)
return function() end
end,
removeWeapon = function(self)
removeWeapon = function(_)
return function() end
end,
removeWeaponComponent = function(self)
removeWeaponComponent = function(_)
return function() end
end,
removeWeaponAmmo = function(self)
removeWeaponAmmo = function(_)
return function() end
end,
hasWeaponComponent = function(self)
hasWeaponComponent = function(_)
return function()
return false
end
end,
hasWeapon = function(self)
hasWeapon = function(_)
return function()
return false
end
@@ -198,7 +198,7 @@ Core.PlayerFunctionOverrides.OxInventory = {
end
end,
getWeapon = function(self)
getWeapon = function(_)
return function() end
end,