fix(es_extended/client/modules/actions): player health regeneration

Player health regenerating even when it's disabled. It needs to be re-setted on ped change.
This commit is contained in:
Thekuca
2023-12-21 21:35:01 +01:00
committed by GitHub
parent ed9dcdad3c
commit 5b68454113
@@ -30,6 +30,9 @@ CreateThread(function()
ESX.SetPlayerData('ped', playerPed)
TriggerEvent('esx:playerPedChanged', playerPed)
TriggerServerEvent('esx:playerPedChanged', PedToNet(playerPed))
if Config.DisableHealthRegeneration then
SetPlayerHealthRechargeMultiplier(PlayerId(), 0.0)
end
end
if IsPedJumping(playerPed) and not isJumping then