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refactor(es_extended): move config into common
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@@ -0,0 +1,45 @@
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Config.DisableHealthRegeneration = false -- Player will no longer regenerate health
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Config.DisableVehicleRewards = false -- Disables Player Receiving weapons from vehicles
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Config.DisableNPCDrops = false -- stops NPCs from dropping weapons on death
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Config.DisableDispatchServices = true -- Disable Dispatch services
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Config.DisableScenarios = true -- Disable Scenarios
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Config.DisableWeaponWheel = false -- Disables default weapon wheel
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Config.DisableAimAssist = false -- disables AIM assist (mainly on controllers)
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Config.DisableVehicleSeatShuff = false -- Disables vehicle seat shuff
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Config.DisableDisplayAmmo = false -- Disable ammunition display
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Config.RemoveHudComponents = {
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[1] = false, --WANTED_STARS,
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[2] = false, --WEAPON_ICON
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[3] = false, --CASH
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[4] = false, --MP_CASH
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[5] = false, --MP_MESSAGE
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[6] = true, --VEHICLE_NAME
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[7] = true, -- AREA_NAME
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[8] = true, -- VEHICLE_CLASS
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[9] = true, --STREET_NAME
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[10] = false, --HELP_TEXT
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[11] = false, --FLOATING_HELP_TEXT_1
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[12] = false, --FLOATING_HELP_TEXT_2
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[13] = false, --CASH_CHANGE
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[14] = false, --RETICLE
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[15] = false, --SUBTITLE_TEXT
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[16] = false, --RADIO_STATIONS
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[17] = false, --SAVING_GAME,
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[18] = false, --GAME_STREAM
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[19] = false, --WEAPON_WHEEL
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[20] = false, --WEAPON_WHEEL_STATS
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[21] = false, --HUD_COMPONENTS
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[22] = false, --HUD_WEAPONS
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}
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-- Pattern string format
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--1 will lead to a random number from 0-9.
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--A will lead to a random letter from A-Z.
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-- . will lead to a random letter or number, with a 50% probability of being either.
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--^1 will lead to a literal 1 being emitted.
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--^A will lead to a literal A being emitted.
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--Any other character will lead to said character being emitted.
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-- A string shorter than 8 characters will be padded on the right.
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Config.CustomAIPlates = "........" -- Custom plates for AI vehicles
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@@ -54,50 +54,5 @@ Config.DistanceGive = 4.0 -- Max distance when giving items, weapons etc.
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Config.AdminLogging = false -- Logs the usage of certain commands by those with group.admin ace permissions (default is false)
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Config.DisableHealthRegeneration = false -- Player will no longer regenerate health
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Config.DisableVehicleRewards = false -- Disables Player Receiving weapons from vehicles
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Config.DisableNPCDrops = false -- stops NPCs from dropping weapons on death
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Config.DisableDispatchServices = true -- Disable Dispatch services
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Config.DisableScenarios = true -- Disable Scenarios
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Config.DisableWeaponWheel = false -- Disables default weapon wheel
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Config.DisableAimAssist = false -- disables AIM assist (mainly on controllers)
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Config.DisableVehicleSeatShuff = false -- Disables vehicle seat shuff
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Config.DisableDisplayAmmo = false -- Disable ammunition display
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Config.RemoveHudComponents = {
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[1] = false, --WANTED_STARS,
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[2] = false, --WEAPON_ICON
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[3] = false, --CASH
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[4] = false, --MP_CASH
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[5] = false, --MP_MESSAGE
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[6] = true, --VEHICLE_NAME
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[7] = true, -- AREA_NAME
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[8] = true, -- VEHICLE_CLASS
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[9] = true, --STREET_NAME
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[10] = false, --HELP_TEXT
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[11] = false, --FLOATING_HELP_TEXT_1
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[12] = false, --FLOATING_HELP_TEXT_2
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[13] = false, --CASH_CHANGE
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[14] = false, --RETICLE
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[15] = false, --SUBTITLE_TEXT
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[16] = false, --RADIO_STATIONS
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[17] = false, --SAVING_GAME,
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[18] = false, --GAME_STREAM
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[19] = false, --WEAPON_WHEEL
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[20] = false, --WEAPON_WHEEL_STATS
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[21] = false, --HUD_COMPONENTS
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[22] = false, --HUD_WEAPONS
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}
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Config.SpawnVehMaxUpgrades = true -- admin vehicles spawn with max vehicle settings
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Config.CustomAIPlates = "........" -- Custom plates for AI vehicles
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-- Pattern string format
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--1 will lead to a random number from 0-9.
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--A will lead to a random letter from A-Z.
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-- . will lead to a random letter or number, with a 50% probability of being either.
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--^1 will lead to a literal 1 being emitted.
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--^A will lead to a literal A being emitted.
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--Any other character will lead to said character being emitted.
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-- A string shorter than 8 characters will be padded on the right.
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-- Do NOT change the following unless you know what you are doing
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Config.EnableDefaultInventory = not Config.CustomInventory -- Display the default Inventory ( F2 )
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@@ -9,8 +9,9 @@ shared_scripts {
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'locale.lua',
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'locales/*.lua',
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'config.lua',
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'config.weapons.lua',
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'common/config/config.lua',
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'common/config/weapons.lua',
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'common/config/adjustments.lua',
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'common/main.lua',
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'common/functions.lua',
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@@ -19,7 +20,8 @@ shared_scripts {
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server_scripts {
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'@oxmysql/lib/MySQL.lua',
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'config.logs.lua',
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'common/config/logs.lua',
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'server/common.lua',
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'server/modules/callback.lua',
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'server/classes/player.lua',
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