fix: mysql.ready called before functions.lua is loaded

This commit is contained in:
Fabian Terhorst
2026-05-07 19:03:50 +01:00
parent b3deeae1eb
commit 55355cbf56
3 changed files with 16 additions and 15 deletions
+2 -1
View File
@@ -21,12 +21,13 @@ server_scripts {
'@oxmysql/lib/MySQL.lua',
'shared/config/logs.lua',
'server/core.lua',
'server/functions.lua',
'server/common.lua',
'server/modules/callback.lua',
'server/classes/player.lua',
'server/classes/vehicle.lua',
'server/classes/overrides/*.lua',
'server/functions.lua',
'server/modules/onesync.lua',
'server/modules/paycheck.lua',
-14
View File
@@ -1,20 +1,6 @@
ESX.Players = {}
ESX.Jobs = {}
ESX.Items = {}
Core = {}
Core.JobsPlayerCount = {}
Core.UsableItemsCallbacks = {}
Core.RegisteredCommands = {}
Core.Pickups = {}
Core.PickupId = 0
Core.PlayerFunctionOverrides = {}
Core.DatabaseConnected = false
Core.playersByIdentifier = {}
Core.JobsLoaded = false
---@type table<string, CVehicleData>
Core.vehicles = {}
Core.vehicleTypesByModel = {}
RegisterNetEvent("esx:onPlayerSpawn", function()
ESX.Players[source].spawned = true
+14
View File
@@ -0,0 +1,14 @@
Core = {}
Core.JobsPlayerCount = {}
Core.UsableItemsCallbacks = {}
Core.RegisteredCommands = {}
Core.Pickups = {}
Core.PickupId = 0
Core.PlayerFunctionOverrides = {}
Core.DatabaseConnected = false
Core.playersByIdentifier = {}
Core.JobsLoaded = false
---@type table<string, CVehicleData>
Core.vehicles = {}
Core.vehicleTypesByModel = {}