mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-09-04 08:13:21 +00:00
Add playerloaded event and min value + get comonent value
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+33
-10
@@ -1,6 +1,7 @@
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ESX = nil
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local HasLoadedModel = false
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local LastSkin = nil
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local PlayerLoaded = false
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Citizen.CreateThread(function()
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while ESX == nil do
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@@ -11,6 +12,8 @@ end)
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function OpenMenu(submitCb, cancelCb, restrict)
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local playerPed = GetPlayerPed(-1)
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TriggerEvent('skinchanger:getSkin', function(skin)
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LastSkin = skin
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end)
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@@ -45,11 +48,18 @@ function OpenMenu(submitCb, cancelCb, restrict)
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-- Insert elements
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for i=1, #_components, 1 do
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local value = _components[i].value
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if _components[i].componentId ~= nil then
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value = GetPedPropIndex(playerPed, _components[i].componentId)
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end
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local data = {
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label = _components[i].label,
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name = _components[i].name,
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value = _components[i].value,
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name = _components[i].name,
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value = value,
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min = _components[i].min,
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textureof = _components[i].textureof,
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type = 'slider'
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}
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@@ -148,6 +158,11 @@ AddEventHandler('playerSpawned', function()
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TriggerEvent('skinchanger:loadDefaultModel', true)
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end)
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RegisterNetEvent('esx:playerLoaded')
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AddEventHandler('esx:playerLoaded', function(xPlayer)
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PlayerLoaded = true
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end)
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AddEventHandler('esx_skin:getLastSkin', function(cb)
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cb(LastSkin)
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end)
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@@ -176,16 +191,24 @@ AddEventHandler('skinchanger:modelLoaded', function()
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if not HasLoadedModel then
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ESX.TriggerServerCallback('esx_skin:getPlayerSkin', function(skin, jobSkin)
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Citizen.CreateThread(function()
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HasLoadedModel = true
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if skin == nil then
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OpenSaveableMenu(nil, nil, nil)
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else
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TriggerEvent('skinchanger:loadSkin', skin)
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while not PlayerLoaded do
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Citizen.Wait(0)
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end
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ESX.TriggerServerCallback('esx_skin:getPlayerSkin', function(skin, jobSkin)
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HasLoadedModel = true
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if skin == nil then
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OpenSaveableMenu(nil, nil, nil)
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else
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TriggerEvent('skinchanger:loadSkin', skin)
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end
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end)
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end)
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end
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