Removed whitespaces

This commit is contained in:
ElPumpo
2018-09-24 17:53:37 +02:00
parent 4f6a40199d
commit 181374f091
+3 -32
View File
@@ -83,7 +83,6 @@ for i=1, #Components, 1 do
end
function LoadDefaultModel(malePed, cb)
local playerPed = PlayerPedId()
local characterModel
@@ -96,7 +95,6 @@ function LoadDefaultModel(malePed, cb)
RequestModel(characterModel)
Citizen.CreateThread(function()
while not HasModelLoaded(characterModel) do
RequestModel(characterModel)
Citizen.Wait(0)
@@ -114,13 +112,10 @@ function LoadDefaultModel(malePed, cb)
end
TriggerEvent('skinchanger:modelLoaded')
end)
end
function GetMaxVals()
local playerPed = PlayerPedId()
local data = {
@@ -195,15 +190,13 @@ function GetMaxVals()
watches_1 = GetNumberOfPedPropDrawableVariations (playerPed, 6) - 1,
watches_2 = GetNumberOfPedPropTextureVariations (playerPed, 6, Character['watches_1']) - 1,
bracelets_1 = GetNumberOfPedPropDrawableVariations (playerPed, 7) - 1,
bracelets_2 = GetNumberOfPedPropTextureVariations (playerPed, 7, Character['bracelets_1'] - 1),
}
bracelets_2 = GetNumberOfPedPropTextureVariations (playerPed, 7, Character['bracelets_1'] - 1)
}
return data
end
function ApplySkin(skin, clothes)
local playerPed = PlayerPedId()
for k,v in pairs(skin) do
@@ -211,7 +204,6 @@ function ApplySkin(skin, clothes)
end
if clothes ~= nil then
for k,v in pairs(clothes) do
if
k ~= 'sex' and
@@ -256,11 +248,10 @@ function ApplySkin(skin, clothes)
k ~= 'chest_3' and
k ~= 'bodyb_1' and
k ~= 'bodyb_2'
then
then
Character[k] = v
end
end
end
SetPedHeadBlendData (playerPed, Character['face'], Character['face'], Character['face'], Character['skin'], Character['skin'], Character['skin'], 1.0, 1.0, 1.0, true)
@@ -326,7 +317,6 @@ function ApplySkin(skin, clothes)
else
SetPedPropIndex (playerPed, 7, Character['bracelets_1'], Character['bracelets_2'], 2) -- Bracelets
end
end
AddEventHandler('skinchanger:loadDefaultModel', function(loadMale, cb)
@@ -334,7 +324,6 @@ AddEventHandler('skinchanger:loadDefaultModel', function(loadMale, cb)
end)
AddEventHandler('skinchanger:getData', function(cb)
local components = json.decode(json.encode(Components))
for k,v in pairs(Character) do
@@ -351,7 +340,6 @@ AddEventHandler('skinchanger:getData', function(cb)
end)
AddEventHandler('skinchanger:change', function(key, val)
Character[key] = val
if key == 'sex' then
@@ -359,7 +347,6 @@ AddEventHandler('skinchanger:change', function(key, val)
else
ApplySkin(Character)
end
end)
AddEventHandler('skinchanger:getSkin', function(cb)
@@ -367,30 +354,22 @@ AddEventHandler('skinchanger:getSkin', function(cb)
end)
AddEventHandler('skinchanger:modelLoaded', function()
ClearPedProp(PlayerPedId(), 0)
if LoadSkin ~= nil then
ApplySkin(LoadSkin)
LoadSkin = nil
end
if LoadClothes ~= nil then
ApplySkin(LoadClothes.playerSkin, LoadClothes.clothesSkin)
LoadClothes = nil
end
end)
RegisterNetEvent('skinchanger:loadSkin')
AddEventHandler('skinchanger:loadSkin', function(skin, cb)
if skin['sex'] ~= LastSex then
LoadSkin = skin
if skin['sex'] == 0 then
@@ -398,26 +377,20 @@ AddEventHandler('skinchanger:loadSkin', function(skin, cb)
else
TriggerEvent('skinchanger:loadDefaultModel', false, cb)
end
else
ApplySkin(skin)
if cb ~= nil then
cb()
end
end
LastSex = skin['sex']
end)
RegisterNetEvent('skinchanger:loadClothes')
AddEventHandler('skinchanger:loadClothes', function(playerSkin, clothesSkin)
if playerSkin['sex'] ~= LastSex then
LoadClothes = {
playerSkin = playerSkin,
clothesSkin = clothesSkin
@@ -428,11 +401,9 @@ AddEventHandler('skinchanger:loadClothes', function(playerSkin, clothesSkin)
else
TriggerEvent('skinchanger:loadDefaultModel', false)
end
else
ApplySkin(playerSkin, clothesSkin)
end
LastSex = playerSkin['sex']
end)