mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-09-04 08:13:21 +00:00
Removed whitespaces
This commit is contained in:
+3
-32
@@ -83,7 +83,6 @@ for i=1, #Components, 1 do
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end
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function LoadDefaultModel(malePed, cb)
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local playerPed = PlayerPedId()
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local characterModel
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@@ -96,7 +95,6 @@ function LoadDefaultModel(malePed, cb)
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RequestModel(characterModel)
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Citizen.CreateThread(function()
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while not HasModelLoaded(characterModel) do
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RequestModel(characterModel)
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Citizen.Wait(0)
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@@ -114,13 +112,10 @@ function LoadDefaultModel(malePed, cb)
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end
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TriggerEvent('skinchanger:modelLoaded')
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end)
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end
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function GetMaxVals()
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local playerPed = PlayerPedId()
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local data = {
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@@ -195,15 +190,13 @@ function GetMaxVals()
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watches_1 = GetNumberOfPedPropDrawableVariations (playerPed, 6) - 1,
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watches_2 = GetNumberOfPedPropTextureVariations (playerPed, 6, Character['watches_1']) - 1,
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bracelets_1 = GetNumberOfPedPropDrawableVariations (playerPed, 7) - 1,
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bracelets_2 = GetNumberOfPedPropTextureVariations (playerPed, 7, Character['bracelets_1'] - 1),
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}
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bracelets_2 = GetNumberOfPedPropTextureVariations (playerPed, 7, Character['bracelets_1'] - 1)
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}
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return data
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end
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function ApplySkin(skin, clothes)
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local playerPed = PlayerPedId()
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for k,v in pairs(skin) do
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@@ -211,7 +204,6 @@ function ApplySkin(skin, clothes)
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end
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if clothes ~= nil then
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for k,v in pairs(clothes) do
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if
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k ~= 'sex' and
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@@ -256,11 +248,10 @@ function ApplySkin(skin, clothes)
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k ~= 'chest_3' and
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k ~= 'bodyb_1' and
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k ~= 'bodyb_2'
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then
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then
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Character[k] = v
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end
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end
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end
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SetPedHeadBlendData (playerPed, Character['face'], Character['face'], Character['face'], Character['skin'], Character['skin'], Character['skin'], 1.0, 1.0, 1.0, true)
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@@ -326,7 +317,6 @@ function ApplySkin(skin, clothes)
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else
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SetPedPropIndex (playerPed, 7, Character['bracelets_1'], Character['bracelets_2'], 2) -- Bracelets
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end
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end
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AddEventHandler('skinchanger:loadDefaultModel', function(loadMale, cb)
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@@ -334,7 +324,6 @@ AddEventHandler('skinchanger:loadDefaultModel', function(loadMale, cb)
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end)
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AddEventHandler('skinchanger:getData', function(cb)
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local components = json.decode(json.encode(Components))
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for k,v in pairs(Character) do
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@@ -351,7 +340,6 @@ AddEventHandler('skinchanger:getData', function(cb)
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end)
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AddEventHandler('skinchanger:change', function(key, val)
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Character[key] = val
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if key == 'sex' then
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@@ -359,7 +347,6 @@ AddEventHandler('skinchanger:change', function(key, val)
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else
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ApplySkin(Character)
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end
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end)
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AddEventHandler('skinchanger:getSkin', function(cb)
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@@ -367,30 +354,22 @@ AddEventHandler('skinchanger:getSkin', function(cb)
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end)
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AddEventHandler('skinchanger:modelLoaded', function()
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ClearPedProp(PlayerPedId(), 0)
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if LoadSkin ~= nil then
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ApplySkin(LoadSkin)
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LoadSkin = nil
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end
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if LoadClothes ~= nil then
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ApplySkin(LoadClothes.playerSkin, LoadClothes.clothesSkin)
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LoadClothes = nil
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end
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end)
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RegisterNetEvent('skinchanger:loadSkin')
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AddEventHandler('skinchanger:loadSkin', function(skin, cb)
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if skin['sex'] ~= LastSex then
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LoadSkin = skin
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if skin['sex'] == 0 then
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@@ -398,26 +377,20 @@ AddEventHandler('skinchanger:loadSkin', function(skin, cb)
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else
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TriggerEvent('skinchanger:loadDefaultModel', false, cb)
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end
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else
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ApplySkin(skin)
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if cb ~= nil then
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cb()
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end
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end
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LastSex = skin['sex']
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end)
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RegisterNetEvent('skinchanger:loadClothes')
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AddEventHandler('skinchanger:loadClothes', function(playerSkin, clothesSkin)
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if playerSkin['sex'] ~= LastSex then
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LoadClothes = {
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playerSkin = playerSkin,
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clothesSkin = clothesSkin
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@@ -428,11 +401,9 @@ AddEventHandler('skinchanger:loadClothes', function(playerSkin, clothesSkin)
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else
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TriggerEvent('skinchanger:loadDefaultModel', false)
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end
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else
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ApplySkin(playerSkin, clothesSkin)
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end
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LastSex = playerSkin['sex']
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end)
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