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Wand-Enhancer/web-panel/README.md
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kitbyte 13759b1db6 feat: ship 1.0.8.0 release automation and runtime overhaul
- reduce ASAR IO overhead with streamed archive reads, buffered copies, faster relative-path handling and placeholder integrity records
- fix in-place app.asar.unpacked packing/extraction self-copy cases that caused locked-file failures
- tighten JS patch discovery with candidate bundle filters and search hints
- require prebuilt remote-panel dist artifacts and clean up embedded bridge/script packaging
- add unified build entrypoints for PowerShell, cmd and bash and move native CMake output under .tmp
- add release metadata validation, changelog section extraction, pre-commit hook and GitHub Actions validation/release pipelines
- make CHANGELOG the source of truth for release notes and document the tag-driven release flow
- add updater release notes UI with latest/full changelog loading and localize the new update strings
- modularize bridge renderer scripts, add installed apps and game status sync, and support remote launch/stop commands
- centralize bridge protocol, IPC and WebSocket constants and improve LAN IP selection for QR pairing
- refactor remote panel controls/state enums, persist accent color, polish library/session UI and refresh assets
2026-05-06 13:07:09 +03:00

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Markdown

# Wand Web Panel
Local mobile-friendly web panel scaffold for Wand.
## Commands
```bash
pnpm install
pnpm run dev
```
Hosted access on the local machine:
- `http://localhost:4173/?mock=1`
Hosted access on the LAN:
```bash
pnpm run dev:host
```
Then open the machine IP on port `4173`.
## Modes
- `?mock=1`
- dev server only; loads the demo trainer and values through a debug-only import
- `?ws=ws://host:port/remote/ws`
- connects to a real bridge once the desktop layer exists
Production builds exclude the debug route and demo JSON from the shipped bundle.