Files
sky_phone/frontend/src/components/PhoneMediaCapture.vue
T
2026-08-09 01:50:37 +02:00

413 lines
11 KiB
Vue

<script setup lang="ts">
import fixWebmDuration from 'fix-webm-duration'
import { onBeforeUnmount, onMounted, ref } from 'vue'
import type { UploadReady } from '@/types/media'
import { createGameView, type GameView } from '@/utils/gameView'
import { nuiCall } from '@/utils/nui'
type RecordingChunk = { blob: Blob; durationMs: number }
type PendingVideo = { blob: Blob; fileName: string }
const canvasRef = ref<HTMLCanvasElement | null>(null)
const pendingVideos = new Map<string, PendingVideo>()
const captureFps = 30
const maxCaptureEdge = 720
const portraitAspect = 3 / 4
const landscapeAspect = 16 / 9
let bitrateBps = 1_500_000
let landscape = false
let zoom = 1
let gameView: GameView | null = null
let renderFrameId: number | undefined
let lastRenderAt = 0
let recorder: MediaRecorder | null = null
let stream: MediaStream | null = null
let microphoneStream: MediaStream | null = null
let chunks: RecordingChunk[] = []
let lastChunkAt = 0
let lastChunkTimecode: number | null = null
let flushTimer: number | undefined
function captureDimensions(): { height: number; width: number } {
return landscape
? {
height: Math.round(maxCaptureEdge / landscapeAspect),
width: maxCaptureEdge,
}
: {
height: maxCaptureEdge,
width: Math.round(maxCaptureEdge * portraitAspect),
}
}
function postRecordState(active: boolean, saving = false): void {
window.postMessage(
{ data: { active, saving }, type: 'camera:recordState' },
'*',
)
}
function ensureGameView(): GameView {
if (!canvasRef.value) throw new Error('capture_failed')
if (gameView && !gameView.isLost()) return gameView
gameView?.dispose()
const dimensions = captureDimensions()
gameView = createGameView(canvasRef.value)
gameView.resize(
dimensions.width,
dimensions.height,
window.innerWidth,
window.innerHeight,
zoom,
)
return gameView
}
function startRenderLoop(): void {
const view = ensureGameView()
if (renderFrameId !== undefined) return
const render = (now: number) => {
if (!gameView || gameView.isLost()) {
renderFrameId = undefined
return
}
renderFrameId = window.requestAnimationFrame(render)
if (now - lastRenderAt < 1000 / captureFps) return
lastRenderAt = now
view.render()
}
lastRenderAt = 0
renderFrameId = window.requestAnimationFrame(render)
}
function stopRenderLoop(): void {
if (renderFrameId !== undefined) {
window.cancelAnimationFrame(renderFrameId)
renderFrameId = undefined
}
}
function resetRecording(): void {
chunks = []
lastChunkAt = 0
lastChunkTimecode = null
}
function stopTracks(): void {
stream?.getTracks().forEach((track) => track.stop())
microphoneStream?.getTracks().forEach((track) => track.stop())
stream = null
microphoneStream = null
}
function cleanupRecording(): void {
if (recorder && recorder.state !== 'inactive') recorder.stop()
recorder = null
stopTracks()
if (flushTimer !== undefined) window.clearInterval(flushTimer)
flushTimer = undefined
stopRenderLoop()
resetRecording()
postRecordState(false)
}
async function startRecording(data: Record<string, unknown>): Promise<void> {
if (recorder) return
if (typeof MediaRecorder === 'undefined') {
window.postMessage(
{
data: { error: 'unsupported', success: false },
type: 'camera:recordError',
},
'*',
)
return
}
const configuredBitrate = Number(data.bitrateKbps)
if (Number.isFinite(configuredBitrate) && configuredBitrate > 0) {
bitrateBps = Math.round(configuredBitrate * 1000)
}
startRenderLoop()
resetRecording()
const videoStream = canvasRef.value?.captureStream(captureFps) ?? null
if (!videoStream) {
cleanupRecording()
return
}
if (data.microphoneEnabled === true) {
try {
microphoneStream = await navigator.mediaDevices.getUserMedia({
audio: {
autoGainControl: true,
echoCancellation: true,
noiseSuppression: true,
},
})
} catch {
videoStream.getTracks().forEach((track) => track.stop())
cleanupRecording()
window.postMessage(
{
data: { error: 'microphone_unavailable', success: false },
type: 'camera:recordError',
},
'*',
)
return
}
}
stream = new MediaStream([
...videoStream.getVideoTracks(),
...(microphoneStream?.getAudioTracks() ?? []),
])
const mimeType = [
'video/webm;codecs=vp8,opus',
'video/webm;codecs=vp8',
'video/webm',
].find((type) => MediaRecorder.isTypeSupported(type))
recorder = new MediaRecorder(stream, {
...(mimeType ? { mimeType } : {}),
audioBitsPerSecond: 128_000,
videoBitsPerSecond: bitrateBps,
})
recorder.ondataavailable = (event) => {
if (!event.data.size) return
const now = Date.now()
let durationMs = Math.max(0, now - lastChunkAt)
if (typeof event.timecode === 'number') {
durationMs =
lastChunkTimecode === null
? 0
: Math.max(0, event.timecode - lastChunkTimecode)
lastChunkTimecode = event.timecode
}
lastChunkAt = now
chunks.push({ blob: event.data, durationMs })
}
recorder.start()
flushTimer = window.setInterval(() => {
if (recorder?.state === 'recording') recorder.requestData()
}, 1000)
postRecordState(true)
}
async function stopRecording(data: Record<string, unknown>): Promise<void> {
const correlationId = String(data.correlationId ?? '')
if (!recorder || recorder.state === 'inactive' || !correlationId) return
postRecordState(false, true)
recorder.requestData()
await new Promise((resolve) => window.setTimeout(resolve, 120))
recorder.stop()
await new Promise((resolve) => window.setTimeout(resolve, 120))
if (flushTimer !== undefined) window.clearInterval(flushTimer)
flushTimer = undefined
stopTracks()
recorder = null
stopRenderLoop()
const durationMs = chunks.reduce((sum, entry) => sum + entry.durationMs, 0)
let blob = new Blob(
chunks.map((entry) => entry.blob),
{ type: 'video/webm' },
)
blob = await (
fixWebmDuration as unknown as (
source: Blob,
duration: number,
options: { logger: boolean },
) => Promise<Blob>
)(blob, durationMs, { logger: false })
resetRecording()
pendingVideos.set(correlationId, {
blob,
fileName: `camera-${correlationId}.webm`,
})
await nuiCall('media:requestUpload', {
correlationId,
mediaType: 'video',
})
}
async function renderFrames(view: GameView, count: number): Promise<void> {
for (let index = 0; index < count; index += 1) {
await new Promise<void>((resolve) => {
window.requestAnimationFrame(() => {
view.render()
resolve()
})
})
}
}
async function capturePhotoBlob(ready: UploadReady): Promise<Blob> {
const { height, width } = captureDimensions()
const canvas = document.createElement('canvas')
canvas.width = width
canvas.height = height
const view = createGameView(canvas, { preserveDrawingBuffer: true })
try {
view.resize(width, height, window.innerWidth, window.innerHeight, zoom)
await renderFrames(view, 3)
const output = document.createElement('canvas')
output.width = width
output.height = height
const context = output.getContext('2d')
if (!context) throw new Error('capture_failed')
context.drawImage(canvas, 0, 0)
const encoding = ready.photo?.Encoding ?? 'jpg'
const mimeType =
encoding === 'png'
? 'image/png'
: encoding === 'webp'
? 'image/webp'
: 'image/jpeg'
return await new Promise<Blob>((resolve, reject) => {
output.toBlob(
(blob) => (blob ? resolve(blob) : reject(new Error('capture_failed'))),
mimeType,
ready.photo?.Quality ?? 0.95,
)
})
} finally {
view.dispose()
}
}
async function failUpload(requestId: string, error: string): Promise<void> {
await nuiCall('media:failUpload', { error, requestId })
}
async function uploadReady(ready: UploadReady): Promise<void> {
let blob: Blob
let fileName: string
try {
if (ready.mediaType === 'video') {
const pending = pendingVideos.get(ready.correlationId)
if (!pending) throw new Error('capture_failed')
pendingVideos.delete(ready.correlationId)
blob = pending.blob
fileName = pending.fileName
} else {
blob = await capturePhotoBlob(ready)
fileName = `camera-${ready.correlationId}.${ready.photo?.Encoding ?? 'jpg'}`
}
} catch {
await failUpload(ready.requestId, 'capture_failed')
return
}
const form = new FormData()
form.append('file', blob, fileName)
form.append(
'metadata',
JSON.stringify({ captureToken: ready.captureToken, source: 'sky_phone' }),
)
const controller = new AbortController()
const timeout = window.setTimeout(
() => controller.abort(),
ready.uploadTimeoutMs ?? 25000,
)
try {
const response = await fetch(ready.presignedUrl, {
body: form,
method: 'POST',
signal: controller.signal,
})
const text = await response.text()
const body = JSON.parse(text) as {
data?: { id?: string; url?: string }
id?: string
url?: string
}
const uploaded = body.data ?? body
if (!response.ok || !uploaded.id || !uploaded.url) {
throw new Error('upload_failed')
}
await nuiCall('media:completeUpload', {
remoteId: uploaded.id,
requestId: ready.requestId,
url: uploaded.url,
})
} catch (error) {
await failUpload(
ready.requestId,
error instanceof DOMException && error.name === 'AbortError'
? 'upload_timeout'
: 'upload_failed',
)
} finally {
window.clearTimeout(timeout)
}
}
function onMessage(event: MessageEvent): void {
const message = event.data as {
data?: Record<string, unknown>
type?: string
}
if (message.type === 'camera:recordStart') {
void startRecording(message.data ?? {})
} else if (message.type === 'camera:recordStop') {
void stopRecording(message.data ?? {})
} else if (message.type === 'camera:recordCancel') {
cleanupRecording()
} else if (message.type === 'camera:orientation') {
landscape = message.data?.landscape === true
if (gameView && !gameView.isLost()) {
const dimensions = captureDimensions()
gameView.resize(
dimensions.width,
dimensions.height,
window.innerWidth,
window.innerHeight,
zoom,
)
}
} else if (message.type === 'camera:zoom') {
const nextZoom = Number(message.data?.zoom)
if (![0.5, 1, 2, 3].includes(nextZoom)) return
zoom = nextZoom
if (gameView && !gameView.isLost()) {
const dimensions = captureDimensions()
gameView.resize(
dimensions.width,
dimensions.height,
window.innerWidth,
window.innerHeight,
zoom,
)
}
} else if (message.type === 'media:uploadReady') {
void uploadReady(message.data as UploadReady)
}
}
onMounted(() => window.addEventListener('message', onMessage))
onBeforeUnmount(() => {
window.removeEventListener('message', onMessage)
cleanupRecording()
pendingVideos.clear()
gameView?.dispose()
gameView = null
})
</script>
<template>
<canvas
ref="canvasRef"
class="phone-media-capture"
aria-hidden="true"
></canvas>
</template>
<style scoped>
.phone-media-capture {
position: fixed;
width: 0;
height: 0;
opacity: 0;
pointer-events: none;
}
</style>