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FIX - stabilize homescreen dragging across scaling (#18)
* FIX - stabilize homescreen dragging across scaling Render the home drag preview in an unzoomed viewport portal and normalize FiveM CEF DOM geometry before hit testing and drop settling. Cover Chrome 103, fractional scaling, 4K, ultrawide, and non-16:9 viewport behavior. * FIX - Implement LB guest app layout and lifecycle bridge Ensure custom LB apps are properly sized and visible by applying the required CSS contract on initialization and upon receiving the 'componentsLoaded' signal. * FIX - match uppercase script tags in LB bridge test
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export type PhoneViewportRect = {
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bottom: number
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height: number
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left: number
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right: number
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top: number
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width: number
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}
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type RectMeasurement = Pick<
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DOMRectReadOnly,
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'height' | 'left' | 'top' | 'width'
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>
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export type PhoneViewportGeometry = {
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readonly scaleX: number
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readonly scaleY: number
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rect(element: Element): PhoneViewportRect
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}
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function positiveRatio(numerator: number, denominator: number): number {
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return Number.isFinite(numerator) &&
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Number.isFinite(denominator) &&
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numerator > 0 &&
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denominator > 0
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? numerator / denominator
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: 1
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}
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export function normalizePhoneViewportRect(
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rawRect: RectMeasurement,
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rawCanvasRect: RectMeasurement,
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wrapperRect: RectMeasurement,
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): PhoneViewportRect {
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const factorX = positiveRatio(wrapperRect.width, rawCanvasRect.width)
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const factorY = positiveRatio(wrapperRect.height, rawCanvasRect.height)
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const left = wrapperRect.left + (rawRect.left - rawCanvasRect.left) * factorX
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const top = wrapperRect.top + (rawRect.top - rawCanvasRect.top) * factorY
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const width = rawRect.width * factorX
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const height = rawRect.height * factorY
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return {
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bottom: top + height,
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height,
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left,
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right: left + width,
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top,
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width,
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}
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}
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export function readPhoneViewportGeometry(
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anchor: Element | null,
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): PhoneViewportGeometry | null {
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const canvas = anchor?.closest<HTMLElement>('.phone-resolution-canvas')
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const wrapper = canvas?.closest<HTMLElement>('.phone-resolution-wrapper')
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if (!canvas || !wrapper) return null
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const rawCanvasRect = canvas.getBoundingClientRect()
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const wrapperRect = wrapper.getBoundingClientRect()
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return {
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scaleX: positiveRatio(wrapperRect.width, canvas.offsetWidth),
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scaleY: positiveRatio(wrapperRect.height, canvas.offsetHeight),
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rect(element: Element): PhoneViewportRect {
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return normalizePhoneViewportRect(
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element.getBoundingClientRect(),
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rawCanvasRect,
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wrapperRect,
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)
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},
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}
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}
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