FIX - stabilize homescreen dragging across scaling (#18)

* FIX - stabilize homescreen dragging across scaling

Render the home drag preview in an unzoomed viewport portal and normalize FiveM CEF DOM geometry before hit testing and drop settling. Cover Chrome 103, fractional scaling, 4K, ultrawide, and non-16:9 viewport behavior.

* FIX - Implement LB guest app layout and lifecycle bridge

Ensure custom LB apps are properly sized and visible by applying the required CSS contract on initialization and upon receiving the 'componentsLoaded' signal.

* FIX - match uppercase script tags in LB bridge test
This commit is contained in:
DerEchteAlec
2026-08-20 19:14:00 +02:00
committed by GitHub
parent 36b859cabb
commit dca0868753
13 changed files with 814 additions and 57 deletions
@@ -0,0 +1,73 @@
export type PhoneViewportRect = {
bottom: number
height: number
left: number
right: number
top: number
width: number
}
type RectMeasurement = Pick<
DOMRectReadOnly,
'height' | 'left' | 'top' | 'width'
>
export type PhoneViewportGeometry = {
readonly scaleX: number
readonly scaleY: number
rect(element: Element): PhoneViewportRect
}
function positiveRatio(numerator: number, denominator: number): number {
return Number.isFinite(numerator) &&
Number.isFinite(denominator) &&
numerator > 0 &&
denominator > 0
? numerator / denominator
: 1
}
export function normalizePhoneViewportRect(
rawRect: RectMeasurement,
rawCanvasRect: RectMeasurement,
wrapperRect: RectMeasurement,
): PhoneViewportRect {
const factorX = positiveRatio(wrapperRect.width, rawCanvasRect.width)
const factorY = positiveRatio(wrapperRect.height, rawCanvasRect.height)
const left = wrapperRect.left + (rawRect.left - rawCanvasRect.left) * factorX
const top = wrapperRect.top + (rawRect.top - rawCanvasRect.top) * factorY
const width = rawRect.width * factorX
const height = rawRect.height * factorY
return {
bottom: top + height,
height,
left,
right: left + width,
top,
width,
}
}
export function readPhoneViewportGeometry(
anchor: Element | null,
): PhoneViewportGeometry | null {
const canvas = anchor?.closest<HTMLElement>('.phone-resolution-canvas')
const wrapper = canvas?.closest<HTMLElement>('.phone-resolution-wrapper')
if (!canvas || !wrapper) return null
const rawCanvasRect = canvas.getBoundingClientRect()
const wrapperRect = wrapper.getBoundingClientRect()
return {
scaleX: positiveRatio(wrapperRect.width, canvas.offsetWidth),
scaleY: positiveRatio(wrapperRect.height, canvas.offsetHeight),
rect(element: Element): PhoneViewportRect {
return normalizePhoneViewportRect(
element.getBoundingClientRect(),
rawCanvasRect,
wrapperRect,
)
},
}
}