mirror of
https://github.com/sky-systems/sky_phone.git
synced 2026-08-29 01:01:31 +00:00
edd9677f43
* ADD - build in-game admin command center * ADD - open admin panel by command * ENH - rebuild admin panel as standalone editor * ENH - compact admin workspace navigation * ENH - expand admin device controls * ENH - refine admin panel navigation style * ADD - add SQL phone configurator * FIX - expose complete phone configuration * FIX - make company jobs freely configurable * FIX - align configurator tables to left * ENH - organize configurator collection controls * ENH - organize nested configurator sections * ENH - add configurator field descriptions * FIX - hide fixed configurator add controls * ENH - refine configurator editing experience * ENH - refine admin configurator controls * FIX - apply configurator settings instantly * FIX - close live activity command registration
384 lines
12 KiB
Lua
384 lines
12 KiB
Lua
local current_volume = math.max(0, math.min(100, tonumber(Config.Radio.DefaultVolume) or 50))
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local current_primary = 0
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local current_secondary = 0
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local radio_settings = {
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autoRejoin = Config.Radio.AutoRejoin,
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notifications = Config.Radio.Notifications,
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}
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local auto_rejoin_pending = false
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local hud_members = { [1] = {}, [2] = {} }
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local hud_talking = {}
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local function get_hud_config()
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local hud = type(Config.Radio.Hud) == "table" and Config.Radio.Hud or {}
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local position = type(hud.Position) == "table" and hud.Position or {}
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return {
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enabled = hud.Enabled == true,
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horizontal = position.Horizontal == "left" and "left" or "right",
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vertical = position.Vertical == "bottom" and "bottom" or "top",
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horizontalOffset = math.max(0.0, math.min(100.0, tonumber(position.HorizontalOffset) or 2.0)),
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verticalOffset = math.max(0.0, math.min(100.0, tonumber(position.VerticalOffset) or 30.0)),
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speakerPersistMilliseconds = math.max(
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0,
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math.min(10000, math.floor(tonumber(hud.SpeakerPersistMilliseconds) or 3000))
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),
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}
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end
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local function send_hud_config()
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SendNUIMessage({ type = "radio:hud-config", data = get_hud_config() })
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end
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AddEventHandler("sky_phone:configurator:updated", function()
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send_hud_config()
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end)
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local function send_hud_members()
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local combined = {}
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for channel_id = 1, 2 do
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for player_id, member in pairs(hud_members[channel_id]) do
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if not combined[player_id] then
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local talking = hud_talking[player_id]
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combined[player_id] = {
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id = player_id,
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name = member.name,
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badge = member.badge,
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talking = talking and talking.state or false,
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channel = talking and talking.channel or channel_id,
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}
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end
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end
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end
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local members = {}
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for _, member in pairs(combined) do
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members[#members + 1] = member
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end
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table.sort(members, function(left, right)
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return left.name:lower() < right.name:lower()
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end)
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SendNUIMessage({ type = "radio:hud-update", data = { members = members } })
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end
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local function clear_hud_members()
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hud_members = { [1] = {}, [2] = {} }
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hud_talking = {}
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send_hud_members()
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end
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local function set_hud_members(channel_id, members)
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local channel_members = {}
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if type(members) == "table" then
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for _, member in ipairs(members) do
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local player_id = tonumber(member.id)
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if player_id then
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channel_members[player_id] = {
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name = tostring(member.name or ("ID " .. player_id)),
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badge = tostring(member.badge or ""),
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}
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end
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end
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end
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hud_members[channel_id] = channel_members
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send_hud_members()
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end
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local function set_hud_talking(player_id, state, channel_id)
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player_id = tonumber(player_id)
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if not player_id then
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return
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end
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hud_talking[player_id] = state and { state = true, channel = channel_id == 2 and 2 or 1 } or nil
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send_hud_members()
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end
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local function request(name, data)
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local result = Bridge.Callbacks.Trigger("sky_phone:radio:" .. name, data or {})
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if type(result) ~= "table" then
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return { success = false, error = "request_failed" }
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end
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return result
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end
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local function apply_server_state(data)
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if type(data) ~= "table" then
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return
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end
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current_primary = tonumber(data.frequency) or current_primary
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current_secondary = tonumber(data.secondaryFrequency) or current_secondary
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if type(data.settings) == "table" then
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radio_settings.autoRejoin = data.settings.autoRejoin == true
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radio_settings.notifications = data.settings.notifications == true
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end
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end
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local function join_radio(primary, secondary)
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if not Bridge.Radio.SupportsSecondary() then
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secondary = 0
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end
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local approved = request("connect", {
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frequency = primary,
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secondaryFrequency = secondary,
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})
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if not approved.success then
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return approved
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end
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if type(approved.data) ~= "table" then
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return { success = false, error = "request_failed" }
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end
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local data = approved.data
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local approved_primary = tonumber(data.frequency) or 0
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local approved_secondary = tonumber(data.secondaryFrequency) or 0
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if not Bridge.Radio.Join(approved_primary, approved_secondary) then
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request("disconnect")
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return { success = false, error = "voice_unavailable" }
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end
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if current_primary ~= approved_primary or current_secondary ~= approved_secondary then
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clear_hud_members()
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end
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current_primary = approved_primary
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current_secondary = approved_secondary
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Bridge.Radio.SetVolume(current_volume)
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data.secondaryFrequency = approved_secondary
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data.provider = Bridge.Radio.GetProvider()
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data.secondarySupported = Bridge.Radio.SupportsSecondary()
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data.speakerSupported = Bridge.Radio.SupportsSpeaker()
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data.speakerEnabled = data.speakerSupported and data.speakerEnabled == true
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if data.speakerSupported and Bridge.Radio.GetSpeaker() ~= data.speakerEnabled then
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Bridge.Radio.SetSpeaker(data.speakerEnabled)
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end
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return { success = true, data = data }
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end
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local function leave_radio()
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Bridge.Radio.Leave()
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current_primary = 0
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current_secondary = 0
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clear_hud_members()
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return request("disconnect")
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end
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AddEventHandler("sky_phone:client:radioProviderUpdated", function()
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if current_primary <= 0 then
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return
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end
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if not Bridge.Radio.Join(current_primary, current_secondary) then
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request("disconnect")
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current_primary = 0
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current_secondary = 0
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clear_hud_members()
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return
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end
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Bridge.Radio.SetVolume(current_volume)
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end)
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RegisterNUICallback("radio:get", function(data, cb)
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if type(data) ~= "table" then
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cb({ success = false, error = "invalid_request" })
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return
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end
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local result = request("get")
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if result.success and type(result.data) == "table" then
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apply_server_state(result.data)
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result.data.volume = current_volume
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result.data.provider = Bridge.Radio.GetProvider()
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result.data.secondarySupported = Bridge.Radio.SupportsSecondary()
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result.data.speakerSupported = Bridge.Radio.SupportsSpeaker()
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result.data.speakerEnabled = result.data.speakerSupported and result.data.speakerEnabled == true
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if result.data.speakerSupported and Bridge.Radio.GetSpeaker() ~= result.data.speakerEnabled then
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Bridge.Radio.SetSpeaker(result.data.speakerEnabled)
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end
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elseif result.success then
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result = { success = false, error = "request_failed" }
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end
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cb(result)
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end)
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RegisterNUICallback("radio:connect", function(data, cb)
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if type(data) ~= "table" then
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cb({ success = false, error = "invalid_request" })
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return
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end
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cb(join_radio(data.frequency, data.secondaryFrequency))
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end)
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RegisterNUICallback("radio:disconnect", function(data, cb)
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if type(data) ~= "table" then
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cb({ success = false, error = "invalid_request" })
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return
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end
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cb(leave_radio())
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end)
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RegisterNUICallback("radio:set-volume", function(data, cb)
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local volume = type(data) == "table" and tonumber(data.volume) or nil
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if not volume then
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cb({ success = false, error = "invalid_volume" })
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return
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end
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current_volume = math.max(0, math.min(100, math.floor(volume + 0.5)))
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Bridge.Radio.SetVolume(current_volume)
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cb({ success = true, data = { volume = current_volume } })
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end)
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RegisterNUICallback("radio:set-speaker", function(data, cb)
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if type(data) ~= "table" or type(data.enabled) ~= "boolean" then
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cb({ success = false, error = "invalid_request" })
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return
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end
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local result = request("set-speaker", { enabled = data.enabled })
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if not result.success then
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cb(result)
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return
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end
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Bridge.Radio.SetSpeaker(data.enabled)
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result.data = {
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speakerEnabled = data.enabled,
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speakerSupported = true,
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}
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cb(result)
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end)
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RegisterNUICallback("radio:save-settings", function(data, cb)
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if type(data) ~= "table" then
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cb({ success = false, error = "invalid_request" })
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return
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end
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local result = request("save-settings", data)
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if result.success then
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apply_server_state({ settings = result.data })
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end
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cb(result)
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end)
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RegisterNUICallback("radio:save-badge", function(data, cb)
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if type(data) ~= "table" then
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cb({ success = false, error = "invalid_request" })
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return
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end
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cb(request("save-badge", data))
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end)
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RegisterNUICallback("radio:save-display-name", function(data, cb)
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if type(data) ~= "table" then
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cb({ success = false, error = "invalid_request" })
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return
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end
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cb(request("save-display-name", data))
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end)
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RegisterNetEvent("sky_phone:radio:members", function(data)
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if type(data) ~= "table" then
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return
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end
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local frequency = tonumber(data.frequency)
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local channel_id = frequency == current_primary and 1 or frequency == current_secondary and 2 or nil
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if not channel_id then
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return
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end
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set_hud_members(channel_id, data.members)
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if channel_id == 1 then
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SendNUIMessage({ type = "radio:updated", data = data })
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end
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end)
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RegisterNetEvent("yaca:external:isRadioReceiving", function(state, channel, player_id)
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if Bridge.Radio.GetProvider() ~= "yaca" then
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return
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end
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set_hud_talking(player_id, state == true, tonumber(channel) or 1)
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end)
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RegisterNetEvent("yaca:external:isRadioTalking", function(state, channel)
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if Bridge.Radio.GetProvider() ~= "yaca" then
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return
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end
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set_hud_talking(GetPlayerServerId(PlayerId()), state == true, tonumber(channel) or 1)
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end)
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RegisterNetEvent("yaca:external:isRadioEnabled", function(state)
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if Bridge.Radio.GetProvider() == "yaca" and not state then
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clear_hud_members()
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end
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end)
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AddEventHandler("sky_phone:client:nuiReady", function()
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send_hud_config()
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send_hud_members()
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end)
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RegisterNetEvent("sky_phone:radio:notification", function(data)
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if not radio_settings.notifications or current_primary <= 0 then
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return
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end
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local locale = SkyPhoneLocales.Resolve(Config.Bridge.Locale).Nui.Apps.radio
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local template = data.joined and locale.memberJoined or locale.memberLeft
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SendNUIMessage({
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type = "notification:show",
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data = {
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appId = "radio",
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title = locale.name,
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text = template:gsub("{name}", tostring(data.playerName or locale.unknownMember)),
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},
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})
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end)
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local function try_auto_rejoin()
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if auto_rejoin_pending or current_primary > 0 then
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return
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end
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auto_rejoin_pending = true
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local result = request("get")
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if result.success then
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apply_server_state(result.data)
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local data = result.data or {}
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if radio_settings.autoRejoin and tonumber(data.savedFrequency) and tonumber(data.savedFrequency) > 0 then
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local joined = join_radio(data.savedFrequency, data.savedSecondaryFrequency)
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if not joined.success then
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Bridge.Debug("warn", "[sky_phone] Radio auto-rejoin failed: %s", tostring(joined.error))
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end
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end
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end
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auto_rejoin_pending = false
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end
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AddEventHandler("playerSpawned", function()
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SetTimeout(2000, try_auto_rejoin)
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end)
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AddEventHandler("onResourceStart", function(resource_name)
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if resource_name == GetCurrentResourceName() then
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SetTimeout(5000, try_auto_rejoin)
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end
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end)
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RegisterNetEvent("yaca:external:setRadioFrequency", function(channel, frequency)
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if Bridge.Radio.GetProvider() ~= "yaca" then
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return
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end
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local channel_id = tonumber(channel)
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local value = math.max(0, tonumber(frequency) or 0)
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if channel_id == 1 then
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hud_members[1] = {}
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current_primary = value
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if value == 0 then
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current_secondary = 0
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hud_members[2] = {}
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hud_talking = {}
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request("disconnect")
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else
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request("connect", { frequency = current_primary, secondaryFrequency = current_secondary })
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end
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elseif channel_id == 2 then
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hud_members[2] = {}
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current_secondary = value == current_primary and 0 or value
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if current_primary > 0 then
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request("connect", { frequency = current_primary, secondaryFrequency = current_secondary })
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end
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end
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send_hud_members()
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end)
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