Files
sky_phone-sky-systems/sky_phone/source/bridge/server/inventory/mf.lua
T
2026-08-05 20:14:47 +02:00

95 lines
3.1 KiB
Lua

if Bridge.Inventory.Name ~= "mf" then
return
end
if Bridge.Framework.GetName() ~= "esx" then
error("[sky_phone] mf-inventory is only supported with ESX.")
end
local ESX = exports["es_extended"]:getSharedObject()
local inventory = exports["mf-inventory"]
local function get_identifier(source)
local player = ESX.GetPlayerFromId(source)
return player and player.identifier or nil
end
local function get_inventory(source)
local identifier = get_identifier(source)
return identifier and inventory:getInventoryItems(identifier) or {}
end
local function normalize(item)
return Bridge.Inventory.NormalizeItem(item, "metadata")
end
function Bridge.Inventory.GetResourceName()
return "mf-inventory"
end
function Bridge.Inventory.GetSlot(source, slot_id)
for _, item in pairs(get_inventory(source)) do
if tostring(item.slot) == tostring(slot_id) then
return normalize(item)
end
end
return nil
end
function Bridge.Inventory.GetSlotsWithItem(source, item_name, metadata)
local matches = {}
for _, item in pairs(get_inventory(source)) do
local normalized = normalize(item)
if normalized.name == item_name and Bridge.Inventory.MetadataMatches(normalized.metadata, metadata) then
matches[#matches + 1] = normalized
end
end
return matches
end
function Bridge.Inventory.SetSlotMetadata(source, slot_id, metadata)
local identifier = get_identifier(source)
local slot = identifier and Bridge.Inventory.GetSlot(source, slot_id) or nil
if not slot then
return false
end
inventory:setItemProperty(identifier, slot.slot, "metadata", metadata or {})
local updated = Bridge.Inventory.GetSlot(source, slot.slot)
return updated and Bridge.Inventory.MetadataMatches(updated.metadata, metadata or {}) or false
end
function Bridge.Inventory.CanCarryItem(source, item_name, count)
local identifier = get_identifier(source)
return identifier and inventory:canCarry(identifier, item_name, count) == true or false
end
function Bridge.Inventory.AddItem(source, item_name, count, _, metadata)
local identifier = get_identifier(source)
if not identifier or not Bridge.Inventory.CanCarryItem(source, item_name, count, metadata) then
return false
end
return inventory:addInventoryItem(identifier, item_name, count, source, 100, metadata or {}) == true
end
function Bridge.Inventory.RemoveItem(source, item_name, count, slot, metadata)
if metadata and not slot then
local slots = Bridge.Inventory.GetSlotsWithItem(source, item_name, metadata)
slot = slots[1] and slots[1].slot or nil
if not slot then
return 0
end
end
local identifier = get_identifier(source)
if not identifier then
return 0
end
return inventory:removeInventoryItem(identifier, item_name, count, source, slot) == true and count or 0
end
function Bridge.Inventory.RegisterUsableItem(item_name, callback)
ESX.RegisterUsableItem(item_name, function(source, _, _, item)
callback(source, normalize(item))
end)
return true
end