Files
2026-08-17 05:14:34 +02:00

519 lines
18 KiB
Lua

local profiles = {}
local channels = {}
local joined_at = {}
local last_requests = {}
local speaker_states = {}
local function supports_secondary()
return Bridge.Radio.SupportsSecondary()
end
local function default_profile()
return {
history = {},
settings = {
autoRejoin = Config.Radio.AutoRejoin,
notifications = Config.Radio.Notifications,
},
primaryFrequency = 0,
secondaryFrequency = 0,
badge = "",
displayName = "",
}
end
local function decode_table(value, fallback)
if type(value) ~= "string" or value == "" then
return fallback
end
local success, decoded = pcall(json.decode, value)
return success and type(decoded) == "table" and decoded or fallback
end
local function normalize_frequency(value, allow_zero)
local frequency = tonumber(value)
if not frequency or frequency ~= frequency then
return nil
end
if allow_zero and frequency == 0 then
return 0
end
if frequency < Config.Radio.FrequencyMin or frequency > Config.Radio.FrequencyMax then
return nil
end
local factor = 10 ^ Config.Radio.FrequencyDecimals
return math.floor(frequency * factor + 0.5) / factor
end
local function can_set_display_name(source)
local config = Config.Radio.DisplayName
if type(config) ~= "table" or not config.Enabled then
return false
end
local job = Bridge.Framework.GetJob(source)
local minimum_grade = type(config.AllowedJobs) == "table" and tonumber(config.AllowedJobs[job.name]) or nil
return minimum_grade ~= nil and (tonumber(job.grade) or 0) >= minimum_grade
end
local function normalize_display_name(value)
local name = tostring(value or ""):gsub("%c", ""):gsub("%s+", " ")
name = name:match("^%s*(.-)%s*$") or ""
local length = utf8.len(name)
if not length then
return nil
end
local maximum = math.max(1, math.min(tonumber(Config.Radio.DisplayName.MaxLength) or 32, 64))
if length > maximum then
local next_character = utf8.offset(name, maximum + 1)
name = next_character and name:sub(1, next_character - 1) or name
end
return name
end
local function has_channel_access(source, frequency)
local job = Bridge.Framework.GetJob(source)
for _, locked in ipairs(Config.Radio.LockedChannels or {}) do
local minimum = tonumber(locked.range and locked.range[1])
local maximum = tonumber(locked.range and locked.range[2])
if minimum and maximum and frequency >= minimum and frequency <= maximum then
return locked.jobs and locked.jobs[job.name] == true
end
end
return true
end
local function sanitize_history(source, history)
local result = {}
local seen = {}
if type(history) ~= "table" then
return result
end
for index = 1, #history do
local entry = history[index]
if type(entry) == "table" then
local primary = normalize_frequency(entry.primary or entry.frequency, false)
local secondary = normalize_frequency(entry.secondary or entry.secondaryFrequency or 0, true)
if primary and secondary and secondary == primary then
secondary = 0
end
if primary and secondary and has_channel_access(source, primary)
and (secondary == 0 or has_channel_access(source, secondary)) then
local key = ("%.3f|%.3f"):format(primary, secondary)
if not seen[key] then
result[#result + 1] = { primary = primary, secondary = secondary }
seen[key] = true
end
end
end
if #result >= Config.Radio.HistoryLimit then
break
end
end
return result
end
local function load_profile(source)
local identifier = Bridge.Framework.GetIdentifier(source)
if not identifier then
return nil, nil
end
if profiles[identifier] then
return identifier, profiles[identifier]
end
local profile = default_profile()
local rows = Bridge.Database.Query([[
SELECT `history`, `settings`, `primary_frequency`, `secondary_frequency`, `badge`, `display_name`
FROM `sky_phone_radio_profiles` WHERE `identifier` = ? LIMIT 1
]], { identifier })
local row = rows[1]
if row then
profile.history = sanitize_history(source, decode_table(row.history, {}))
local settings = decode_table(row.settings, {})
profile.settings.autoRejoin = settings.autoRejoin == true
profile.settings.notifications = settings.notifications == true
profile.primaryFrequency = normalize_frequency(row.primary_frequency, true) or 0
profile.secondaryFrequency = normalize_frequency(row.secondary_frequency, true) or 0
profile.badge = tostring(row.badge or ""):sub(1, math.min(Config.Radio.Badge.MaxLength, 32))
profile.displayName = normalize_display_name(row.display_name) or ""
end
profiles[identifier] = profile
return identifier, profile
end
local function save_profile(identifier, profile)
Bridge.Database.Query([[
INSERT INTO `sky_phone_radio_profiles`
(`identifier`, `history`, `settings`, `primary_frequency`, `secondary_frequency`, `badge`, `display_name`)
VALUES (?, ?, ?, ?, ?, ?, ?)
ON DUPLICATE KEY UPDATE `history` = VALUES(`history`), `settings` = VALUES(`settings`),
`primary_frequency` = VALUES(`primary_frequency`),
`secondary_frequency` = VALUES(`secondary_frequency`), `badge` = VALUES(`badge`),
`display_name` = VALUES(`display_name`)
]], {
identifier,
json.encode(profile.history),
json.encode(profile.settings),
profile.primaryFrequency,
profile.secondaryFrequency,
profile.badge,
profile.displayName,
})
end
local function get_effective_display_name(source, profile)
if not can_set_display_name(source) then
return ""
end
if not profile then
local _, loaded_profile = load_profile(source)
profile = loaded_profile
end
return profile and profile.displayName or ""
end
local function get_radio_member_name(source)
local display_name = get_effective_display_name(source)
if display_name ~= "" then
return display_name
end
local first_name, last_name = Bridge.Framework.GetCharacterName(source)
local character_name = ("%s %s"):format(first_name or "", last_name or "")
character_name = character_name:gsub("%c", ""):gsub("%s+", " "):match("^%s*(.-)%s*$") or ""
return character_name ~= "" and character_name or GetPlayerName(source) or "Unknown"
end
local function frequency_set(channel)
local result = {}
if channel and channel.primary and channel.primary > 0 then
result[channel.primary] = true
end
if channel and channel.secondary and channel.secondary > 0 then
result[channel.secondary] = true
end
return result
end
local function get_members(frequency)
local members = {}
for player_source, channel in pairs(channels) do
if channel.primary == frequency or channel.secondary == frequency then
local job = Bridge.Framework.GetJob(player_source)
local _, profile = load_profile(player_source)
members[#members + 1] = {
id = player_source,
name = get_radio_member_name(player_source),
badge = Config.Radio.Badge.Enabled and profile and profile.badge or "",
joinTime = os.time() - (joined_at[player_source] or os.time()),
rank = job.gradeLabel,
rankNumber = job.grade,
}
end
end
table.sort(members, function(left, right)
return left.name:lower() < right.name:lower()
end)
return members
end
local function broadcast_frequency(frequency)
if not frequency or frequency <= 0 then
return
end
local members = get_members(frequency)
for _, member in ipairs(members) do
TriggerClientEvent("sky_phone:radio:members", member.id, {
frequency = frequency,
members = members,
})
end
end
local function notify_frequency(frequency, excluded_source, player_name, joined)
if not frequency or frequency <= 0 then
return
end
for player_source, channel in pairs(channels) do
if player_source ~= excluded_source
and (channel.primary == frequency or channel.secondary == frequency) then
TriggerClientEvent("sky_phone:radio:notification", player_source, {
joined = joined,
playerName = player_name,
})
end
end
end
local function remove_from_channels(source)
local previous = channels[source]
if not previous then
return
end
channels[source] = nil
joined_at[source] = nil
local name = get_radio_member_name(source)
for frequency in pairs(frequency_set(previous)) do
notify_frequency(frequency, source, name, false)
broadcast_frequency(frequency)
end
end
local function rate_limited(source, action, milliseconds)
local now = GetGameTimer()
local key = ("%s:%s"):format(source, action)
if last_requests[key] and now - last_requests[key] < milliseconds then
return true
end
last_requests[key] = now
return false
end
Bridge.Callbacks.Register("sky_phone:radio:get", function(source)
local _, profile = load_profile(source)
if not profile then
return { success = false, error = "player_unavailable" }
end
local channel = channels[source]
return {
success = true,
data = {
connected = channel ~= nil,
frequency = channel and channel.primary or 0,
secondaryFrequency = channel and channel.secondary or 0,
members = channel and get_members(channel.primary) or {},
history = profile.history,
settings = profile.settings,
badge = profile.badge,
badgeEnabled = Config.Radio.Badge.Enabled,
badgeMaxLength = math.min(Config.Radio.Badge.MaxLength, 32),
displayName = profile.displayName,
displayNameAllowed = can_set_display_name(source),
displayNameEnabled = Config.Radio.DisplayName.Enabled,
displayNameMaxLength = math.min(Config.Radio.DisplayName.MaxLength, 64),
frequencyMin = Config.Radio.FrequencyMin,
frequencyMax = Config.Radio.FrequencyMax,
frequencyStep = 1 / (10 ^ Config.Radio.FrequencyDecimals),
savedFrequency = profile.primaryFrequency,
savedSecondaryFrequency = profile.secondaryFrequency,
speakerEnabled = speaker_states[source] == true,
speakerSupported = Bridge.Radio.SupportsSpeaker(),
},
}
end)
Bridge.Callbacks.Register("sky_phone:radio:connect", function(source, data)
if rate_limited(source, "connect", 500) then
return { success = false, error = "rate_limited" }
end
local primary = normalize_frequency(data.frequency, false)
local secondary = normalize_frequency(data.secondaryFrequency or 0, true)
if not primary or not secondary then
return { success = false, error = "invalid_frequency" }
end
if secondary == primary then
secondary = 0
end
if not supports_secondary() then
secondary = 0
end
if not has_channel_access(source, primary) then
return { success = false, error = "channel_locked" }
end
if secondary > 0 and not has_channel_access(source, secondary) then
return { success = false, error = "secondary_locked" }
end
local identifier, profile = load_profile(source)
if not profile then
return { success = false, error = "player_unavailable" }
end
local previous = channels[source]
local previous_set = frequency_set(previous)
channels[source] = { primary = primary, secondary = secondary }
joined_at[source] = os.time()
profile.primaryFrequency = primary
profile.secondaryFrequency = secondary
profile.history = sanitize_history(source, (function()
local history = { { primary = primary, secondary = secondary } }
for _, entry in ipairs(profile.history) do
history[#history + 1] = entry
end
return history
end)())
save_profile(identifier, profile)
local current_set = frequency_set(channels[source])
local name = get_radio_member_name(source)
for frequency in pairs(previous_set) do
if not current_set[frequency] then
notify_frequency(frequency, source, name, false)
broadcast_frequency(frequency)
end
end
for frequency in pairs(current_set) do
if not previous_set[frequency] then
notify_frequency(frequency, source, name, true)
end
broadcast_frequency(frequency)
end
return {
success = true,
data = {
connected = true,
frequency = primary,
secondaryFrequency = secondary,
members = get_members(primary),
history = profile.history,
speakerEnabled = speaker_states[source] == true,
speakerSupported = Bridge.Radio.SupportsSpeaker(),
},
}
end)
Bridge.Callbacks.Register("sky_phone:radio:disconnect", function(source)
if speaker_states[source] then
Bridge.Radio.SetPlayerSpeaker(source, false)
end
speaker_states[source] = nil
remove_from_channels(source)
local identifier, profile = load_profile(source)
if profile then
profile.primaryFrequency = 0
profile.secondaryFrequency = 0
save_profile(identifier, profile)
end
return { success = true }
end)
Bridge.Callbacks.Register("sky_phone:radio:set-speaker", function(source, data)
if type(data) ~= "table" or type(data.enabled) ~= "boolean" then
return { success = false, error = "invalid_request" }
end
if rate_limited(source, "set-speaker", 250) then
return { success = false, error = "rate_limited" }
end
if not channels[source] then
return { success = false, error = "radio_not_connected" }
end
if not Bridge.Radio.SupportsSpeaker() then
return { success = false, error = "speaker_unsupported" }
end
if not Bridge.Radio.SetPlayerSpeaker(source, data.enabled) then
return { success = false, error = "voice_unavailable" }
end
speaker_states[source] = data.enabled
return {
success = true,
data = {
speakerEnabled = data.enabled,
speakerSupported = true,
},
}
end)
Bridge.Callbacks.Register("sky_phone:radio:save-settings", function(source, data)
local key = tostring(data.key or "")
if key ~= "autoRejoin" and key ~= "notifications" then
return { success = false, error = "invalid_setting" }
end
local identifier, profile = load_profile(source)
if not profile then
return { success = false, error = "player_unavailable" }
end
profile.settings[key] = data.value == true
save_profile(identifier, profile)
return { success = true, data = profile.settings }
end)
local function badge_forbidden(badge)
local digits = badge:gsub("%D", "")
for _, pattern in ipairs(Config.Radio.Badge.ForbiddenPatterns or {}) do
if digits:find(tostring(pattern), 1, true) then
return true
end
end
return false
end
Bridge.Callbacks.Register("sky_phone:radio:save-badge", function(source, data)
if not Config.Radio.Badge.Enabled then
return { success = false, error = "badge_disabled" }
end
local badge = tostring(data.badge or ""):gsub("[^%w_%-]", ""):sub(1, math.min(Config.Radio.Badge.MaxLength, 32))
if badge_forbidden(badge) then
return { success = false, error = "badge_forbidden" }
end
local identifier, profile = load_profile(source)
if not profile then
return { success = false, error = "player_unavailable" }
end
profile.badge = badge
save_profile(identifier, profile)
for frequency in pairs(frequency_set(channels[source])) do
broadcast_frequency(frequency)
end
return { success = true, data = { badge = badge } }
end)
Bridge.Callbacks.Register("sky_phone:radio:save-display-name", function(source, data)
if not Config.Radio.DisplayName.Enabled then
return { success = false, error = "display_name_disabled" }
end
if rate_limited(source, "save-display-name", 750) then
return { success = false, error = "rate_limited" }
end
if not can_set_display_name(source) then
return { success = false, error = "display_name_forbidden" }
end
local display_name = normalize_display_name(data.displayName)
if display_name == nil then
return { success = false, error = "invalid_display_name" }
end
local identifier, profile = load_profile(source)
if not profile then
return { success = false, error = "player_unavailable" }
end
profile.displayName = display_name
save_profile(identifier, profile)
for frequency in pairs(frequency_set(channels[source])) do
broadcast_frequency(frequency)
end
return { success = true, data = { displayName = display_name } }
end)
AddEventHandler("playerDropped", function()
local player_source = source
if speaker_states[player_source] then
Bridge.Radio.SetPlayerSpeaker(player_source, false)
end
speaker_states[player_source] = nil
local identifier = Bridge.Framework.GetIdentifier(player_source)
remove_from_channels(player_source)
if identifier then
profiles[identifier] = nil
end
for key in pairs(last_requests) do
if key:sub(1, #tostring(player_source) + 1) == tostring(player_source) .. ":" then
last_requests[key] = nil
end
end
end)
AddEventHandler("onResourceStop", function(resource_name)
if resource_name ~= GetCurrentResourceName() then
return
end
for player_source, enabled in pairs(speaker_states) do
if enabled then
Bridge.Radio.SetPlayerSpeaker(player_source, false)
end
end
end)