Remove the static vanilla payphone coordinate list so configured prop models are detected directly in the streamed world. Add vector4-based custom locations that spawn the selected custom prop, and validate detected booth models and player proximity server-side.
Company service lines were validated as full-length SIM numbers, which rejected short configured numbers such as 911 and stopped dependent server modules from initializing.
Accept non-empty service numbers up to the configured SIM length, resolve configured service lines before direct SIM dialing for phone and payphone calls, and load Companies and SIM before Phone. Add focused normalization boundary tests.