Revert "ADD - add in-game phone administration and configuration (#21)" (#24)

This reverts commit edd9677f43.
This commit is contained in:
DerEchteAlec
2026-08-21 21:49:05 +02:00
committed by GitHub
parent 21913b585c
commit 5f8c835685
74 changed files with 331 additions and 12864 deletions
+6 -32
View File
@@ -1,5 +1,9 @@
Bridge.Database.AfterMigration("sky_phone", function()
if not Config.TestData.Enabled then
return
end
local photo_urls = {
city = "https://images.unsplash.com/photo-1519501025264-65ba15a82390?auto=format&fit=crop&w=1200&q=80",
car = "https://images.unsplash.com/photo-1493238792000-8113da705763?auto=format&fit=crop&w=1200&q=80",
@@ -1037,10 +1041,7 @@ local function seed_for_source(source)
return account.email
end
local function run_test_data_command(source)
if not Config.TestData.Enabled then
return
end
RegisterCommand(Config.TestData.Command, function(source)
if source <= 0 then
Bridge.Debug("warn", "[sky_phone] The test data command must be run by an in-game player.")
return
@@ -1065,34 +1066,7 @@ local function run_test_data_command(source)
end
Bridge.Debug("info", "[sky_phone] Test data seeded for source %s.", tostring(source), { always = true })
TriggerClientEvent("sky_phone:testdata:feedback", source, true, result)
end
local active_test_data_command = nil
local registered_test_data_commands = {}
local function refresh_test_data_command()
active_test_data_command = Config.TestData.Enabled and Config.TestData.Command or nil
if not active_test_data_command then
return
end
if type(active_test_data_command) ~= "string" or active_test_data_command == "" then
error("[sky_phone] Config.TestData.Command must be a non-empty command name.")
end
if registered_test_data_commands[active_test_data_command] then
return
end
local command_name = active_test_data_command
registered_test_data_commands[command_name] = true
RegisterCommand(command_name, function(source)
if active_test_data_command == command_name then
run_test_data_command(source)
end
end, false)
end
refresh_test_data_command()
AddEventHandler("sky_phone:configurator:serverUpdated", refresh_test_data_command)
end, false)
AddEventHandler("playerDropped", function()
seed_attempts[source] = nil