Revert "ADD - add in-game phone administration and configuration (#21)" (#24)

This reverts commit edd9677f43.
This commit is contained in:
DerEchteAlec
2026-08-21 21:49:05 +02:00
committed by GitHub
parent 21913b585c
commit 5f8c835685
74 changed files with 331 additions and 12864 deletions
+11 -47
View File
@@ -3,12 +3,19 @@ SkyPhoneFocus = {}
local blocked_phone_controls = { 24, 140, 141, 142, 257, 263, 264 }
local blocked_phone_look_controls = { 1, 2, 3, 4, 5, 6 }
local focused_control_groups = { 0, 1, 2 }
local hold_to_look_enabled = false
local hold_to_look_control
local hold_to_look_config = Config.Phone.HoldToLook
local hold_to_look_enabled = type(hold_to_look_config) == "table" and hold_to_look_config.Enabled == true
local hold_to_look_control = hold_to_look_enabled and tonumber(hold_to_look_config.Control) or nil
if hold_to_look_enabled and (
not hold_to_look_control
or hold_to_look_control ~= math.floor(hold_to_look_control)
or hold_to_look_control < 0
) then
error("[sky_phone] Config.Phone.HoldToLook.Control must be a non-negative whole control index.")
end
local state = {
admin_panel_open = false,
activity_suspended = false,
allow_movement = false,
allow_movement = Config.Phone.AllowMovement,
call_focus = false,
camera_active = false,
camera_nui_focused = true,
@@ -26,23 +33,6 @@ local block_game = false
local block_look = false
local game_input = false
local function refresh_focus_configuration()
local hold_to_look_config = Config.Phone.HoldToLook
local enabled = type(hold_to_look_config) == "table" and hold_to_look_config.Enabled == true
local control = enabled and tonumber(hold_to_look_config.Control) or nil
if enabled and (
not control
or control ~= math.floor(control)
or control < 0
) then
error("[sky_phone] Config.Phone.HoldToLook.Control must be a non-negative whole control index.")
end
hold_to_look_enabled = enabled
hold_to_look_control = control
state.allow_movement = Config.Phone.AllowMovement == true
end
local function allows_game_input(value)
local allowed = value.external_game_input
if allowed == nil then
@@ -51,13 +41,6 @@ local function allows_game_input(value)
return allowed == true
end
refresh_focus_configuration()
AddEventHandler("sky_phone:configurator:updated", function()
refresh_focus_configuration()
SkyPhoneFocus.Reapply()
end)
function SkyPhoneFocus.ApplyFocusedControls()
for _, group in ipairs(focused_control_groups) do
DisableAllControlActions(group)
@@ -78,15 +61,6 @@ function SkyPhoneFocus.ApplyGameInputControls(block_look)
end
function SkyPhoneFocus.Resolve(state)
if state.admin_panel_open then
return {
block_game = true,
cursor = true,
focused = true,
game_input = false,
keep_input = false,
}
end
if state.activity_suspended then
return { block_game = false, cursor = false, focused = false, game_input = false, keep_input = false }
end
@@ -168,15 +142,6 @@ function SkyPhoneFocus.SetPhone(open, cursor_disabled)
SkyPhoneFocus.Reapply()
end
function SkyPhoneFocus.SetAdminPanel(open)
state.admin_panel_open = open == true
if state.admin_panel_open then
state.notification_focus = false
state.text_input_focused = false
end
SkyPhoneFocus.Reapply()
end
function SkyPhoneFocus.SetCall(active)
state.call_focus = active == true
SkyPhoneFocus.Reapply()
@@ -210,7 +175,6 @@ function SkyPhoneFocus.SetExternalGameInput(owner_resource, allow_game_input)
end
function SkyPhoneFocus.Reset()
state.admin_panel_open = false
state.activity_suspended = false
state.call_focus = false
state.camera_active = false