mirror of
https://github.com/sky-systems/sky_phone.git
synced 2026-08-29 02:01:40 +00:00
ENH - merge payphone calling
This commit is contained in:
@@ -41,6 +41,34 @@ Config.Calls = {
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RecentPageSize = 100,
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}
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Config.Payphones = {
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Enabled = true,
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Props = {
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"prop_phonebox_01b",
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"p_phonebox_01b_s",
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"prop_phonebox_01a",
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"prop_phonebox_04",
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},
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ReplacementProp = "sf_prop_sf_phonebox_01b_s",
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PricePerSecond = 1,
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PaymentAccount = "cash", -- cash or bank
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Currency = "$",
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NoAnswerTimeoutSeconds = 30,
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CallerNumber = "PAYPHONE",
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InteractionDistance = 1.8,
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ServerValidationDistance = 3.0,
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MaximumCallDistance = 4.0,
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ScanDistance = 25.0,
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ScanIntervalMs = 1000,
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ModelLoadTimeoutMs = 5000,
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Animation = {
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Dictionary = "anim@scripted@payphone_hits@male@",
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PedClip = "FXFR_PAV_1_INTRO_MALE",
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PropClip = "FXFR_PAV_1_INTRO_PHONE",
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HangupDurationMs = 2000,
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},
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}
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Config.Radio = {
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VoiceProvider = "auto", -- auto, yaca, pma, saltychat
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DefaultVolume = 50,
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@@ -29,7 +29,41 @@ Locales["en"] = {
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voice_unavailable = "The configured phone voice service is unavailable.",
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default = "The phone could not be opened.",
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},
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Payphone = {
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Interact = "Use the payphone.",
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RingingHelp = "Calling {number}... | Hang up",
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ConnectedHelp = "Connected to {number} | {duration} | {currency}{cost} | Hang up",
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},
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Nui = {
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Payphone = {
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title = "LOS SANTOS PAYPHONE",
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subtitle = "PUBLIC TELEPHONE",
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numberLabel = "NUMBER TO CALL",
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numberPlaceholder = "Enter a phone number",
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rate = "{currency}{price} / SEC",
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ready = "READY",
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dialing = "DIALING",
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ringing = "RINGING",
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connected = "CONNECTED",
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callEnded = "CALL ENDED",
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unavailable = "NUMBER UNAVAILABLE",
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busy = "LINE BUSY",
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noAnswer = "NO ANSWER",
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declined = "CALL DECLINED",
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disconnected = "DISCONNECTED",
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insufficientFunds = "OUT OF MONEY",
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invalidNumber = "ENTER A VALID NUMBER",
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requestFailed = "CALL COULD NOT BE STARTED",
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voiceUnavailable = "VOICE SERVICE UNAVAILABLE",
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call = "CALL",
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hangup = "HANG UP",
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close = "Close payphone",
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delete = "Delete digit",
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clear = "Clear number",
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keypad = "Dial pad",
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elapsed = "TIME",
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cost = "COST",
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},
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Common = {
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add = "Add", back = "Back", cancel = "Cancel", clear = "Clear", close = "Close", delete = "Delete", done = "Done", edit = "Edit", home = "Home", loading = "Loading", pause = "Pause", use = "Use",
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phone = "Phone", phoneStatus = "Phone status", reset = "Reset",
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@@ -32,6 +32,7 @@ client_scripts {
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'source/client/skyride.lua',
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'source/client/housing.lua',
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'source/bridge/client/radio.lua',
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'source/client/payphones.lua',
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'source/client/main.lua',
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'source/client/radio.lua',
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}
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@@ -50,3 +50,10 @@ function Bridge.Framework.Notify(title, message, notification_type, duration)
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Bridge.Debug("error", "[sky_phone] Notification requested for unsupported framework '%s'.", tostring(framework_name))
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end
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function Bridge.Framework.ShowHelpNotification(message, key)
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local control = key == "E" and "~INPUT_CONTEXT~" or ("[%s]"):format(tostring(key or "E"))
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BeginTextCommandDisplayHelp("STRING")
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AddTextComponentSubstringPlayerName(("%s %s"):format(control, tostring(message or "")))
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EndTextCommandDisplayHelp(0, false, false, -1)
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end
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@@ -0,0 +1,641 @@
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local payphone_open = false
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local nearest_payphone = nil
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local active_booth = nil
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local active_call_id = nil
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local active_call_state = nil
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local active_call_number = nil
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local active_call_elapsed_seconds = 0
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local active_call_elapsed_updated_at = 0
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local call_channel = 0
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local replacement_prop = nil
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local hidden_prop = nil
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local animation_scene = nil
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local network_animation_scene = nil
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local animation_ped = nil
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local animation_floor_z = nil
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local visuals_starting = false
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local visuals_ending = false
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local hangup_requested = false
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local remote_visuals = {}
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local configured_models = {}
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for _, model_name in ipairs(Config.Payphones.Props or {}) do
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configured_models[joaat(model_name)] = model_name
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end
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local function valid_visual_number(value, maximum)
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local number = tonumber(value)
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if not number or number ~= number or math.abs(number) > maximum then
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return nil
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end
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return number
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end
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local function restore_remote_visual(id)
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local visual = remote_visuals[id]
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if not visual then
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return
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end
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remote_visuals[id] = nil
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if not visual.hidden_entity or not DoesEntityExist(visual.hidden_entity) then
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return
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end
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for _, other in pairs(remote_visuals) do
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if other.model_hash == visual.model_hash and #(other.coords - visual.coords) < 0.5 then
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other.hidden_entity = other.hidden_entity or visual.hidden_entity
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return
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end
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end
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SetEntityVisible(visual.hidden_entity, true, false)
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end
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RegisterNetEvent("sky_phone:payphone:visual:start", function(data)
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if type(data) ~= "table" or type(data.id) ~= "string" or type(data.model) ~= "string"
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or tonumber(data.callerSource) == GetPlayerServerId(PlayerId())
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then
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return
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end
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local model_hash = joaat(data.model)
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if not configured_models[model_hash] or type(data.coords) ~= "table" then
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return
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end
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local x = valid_visual_number(data.coords.x, 10000.0)
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local y = valid_visual_number(data.coords.y, 10000.0)
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local z = valid_visual_number(data.coords.z, 2000.0)
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if not x or not y or not z then
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return
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end
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restore_remote_visual(data.id)
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remote_visuals[data.id] = {
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coords = vector3(x, y, z),
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model_hash = model_hash,
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hidden_entity = nil,
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}
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end)
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RegisterNetEvent("sky_phone:payphone:visual:stop", function(data)
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if type(data) ~= "table" or type(data.id) ~= "string" then
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return
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end
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restore_remote_visual(data.id)
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end)
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local function get_locale()
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return Locales[Config.Bridge.Locale] or Locales["en"]
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end
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local function load_model(model_hash)
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if HasModelLoaded(model_hash) then
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return true
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end
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RequestModel(model_hash)
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local deadline = GetGameTimer() + Config.Payphones.ModelLoadTimeoutMs
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while not HasModelLoaded(model_hash) and GetGameTimer() < deadline do
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Wait(0)
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end
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return HasModelLoaded(model_hash)
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end
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local function load_animation(dictionary)
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if HasAnimDictLoaded(dictionary) then
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return true
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end
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RequestAnimDict(dictionary)
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local deadline = GetGameTimer() + Config.Payphones.ModelLoadTimeoutMs
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while not HasAnimDictLoaded(dictionary) and GetGameTimer() < deadline do
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Wait(0)
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end
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return HasAnimDictLoaded(dictionary)
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end
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local function leave_call_voice()
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if call_channel == 0 then
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return
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end
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if Config.Calls.VoiceProvider == "pma" and GetResourceState("pma-voice") == "started" then
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exports["pma-voice"]:setCallChannel(0)
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end
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call_channel = 0
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end
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local function join_call_voice(channel)
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if Config.Calls.VoiceProvider ~= "pma" or GetResourceState("pma-voice") ~= "started" then
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Bridge.Debug("error", "[sky_phone] The payphone call could not join the configured voice provider.")
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return false
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end
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call_channel = tonumber(channel) or 0
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exports["pma-voice"]:setCallChannel(call_channel)
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return call_channel > 0
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end
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local function stop_call_visuals()
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local animation = Config.Payphones.Animation
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local ped = animation_ped or PlayerPedId()
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local visuals_active = animation_scene ~= nil or replacement_prop ~= nil
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visuals_starting = false
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visuals_ending = false
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if visuals_active and DoesEntityExist(ped) then
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StopAnimTask(ped, animation.Dictionary, animation.PedClip, 0.0)
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ClearPedTasksImmediately(ped)
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end
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if network_animation_scene then
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NetworkStopSynchronisedScene(network_animation_scene)
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network_animation_scene = nil
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animation_scene = nil
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elseif animation_scene then
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SetSynchronizedSceneHoldLastFrame(animation_scene, false)
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DisposeSynchronizedScene(animation_scene)
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animation_scene = nil
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end
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animation_ped = nil
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animation_floor_z = nil
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if replacement_prop and DoesEntityExist(replacement_prop) then
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StopEntityAnim(replacement_prop, animation.PropClip, animation.Dictionary, 0.0)
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SetEntityVisible(replacement_prop, false, false)
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SetEntityAsMissionEntity(replacement_prop, true, true)
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DeleteEntity(replacement_prop)
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end
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replacement_prop = nil
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if hidden_prop and DoesEntityExist(hidden_prop) then
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SetEntityVisible(hidden_prop, true, false)
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end
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hidden_prop = nil
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RemoveAnimDict(animation.Dictionary)
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end
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local function keep_animation_ped_grounded()
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if not animation_ped or not animation_floor_z or not DoesEntityExist(animation_ped) then
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return
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end
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local coords = GetEntityCoords(animation_ped)
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if coords.z >= animation_floor_z - 0.15 then
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return
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end
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SetEntityCoordsNoOffset(animation_ped, coords.x, coords.y, animation_floor_z, false, false, false)
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SetEntityVelocity(animation_ped, 0.0, 0.0, 0.0)
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end
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local function play_hangup_visuals()
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if visuals_ending then
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return
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end
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if not animation_scene or not animation_ped or not DoesEntityExist(animation_ped) then
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stop_call_visuals()
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active_booth = nil
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return
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end
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visuals_ending = true
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local scene = animation_scene
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local starting_phase = math.max(0.0, math.min(1.0, GetSynchronizedScenePhase(scene)))
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local duration_ms = math.max(250, math.floor(tonumber(Config.Payphones.Animation.HangupDurationMs) or 2000))
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local started_at = GetGameTimer()
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SetSynchronizedSceneRate(scene, 0.0)
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CreateThread(function()
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while animation_scene == scene do
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local progress = math.min(1.0, (GetGameTimer() - started_at) / duration_ms)
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local phase = starting_phase * (1.0 - progress)
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SetSynchronizedScenePhase(scene, phase)
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keep_animation_ped_grounded()
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if progress >= 1.0 then
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break
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end
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Wait(0)
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end
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if animation_scene == scene then
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stop_call_visuals()
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active_booth = nil
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end
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end)
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end
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local function start_call_visuals()
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if visuals_starting or replacement_prop or not active_call_id
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or not active_booth or not DoesEntityExist(active_booth.entity)
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then
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return
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end
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visuals_starting = true
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local expected_call_id = active_call_id
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local booth = active_booth
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local replacement_hash = joaat(Config.Payphones.ReplacementProp)
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local animation = Config.Payphones.Animation
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if not load_model(replacement_hash) or not load_animation(animation.Dictionary) then
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Bridge.Debug("error", "[sky_phone] The payphone animation assets could not be loaded.")
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visuals_starting = false
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SetModelAsNoLongerNeeded(replacement_hash)
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RemoveAnimDict(animation.Dictionary)
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return
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end
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if active_call_id ~= expected_call_id or active_booth ~= booth or not DoesEntityExist(booth.entity) then
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visuals_starting = false
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SetModelAsNoLongerNeeded(replacement_hash)
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RemoveAnimDict(animation.Dictionary)
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return
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end
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local original = booth.entity
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local coords = GetEntityCoords(original)
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local rotation = GetEntityRotation(original, 2)
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local replacement = CreateObjectNoOffset(
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replacement_hash,
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coords.x,
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coords.y,
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coords.z,
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true,
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true,
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false
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)
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if replacement == 0 or not DoesEntityExist(replacement) then
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Bridge.Debug("error", "[sky_phone] The animated payphone replacement prop could not be created.")
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visuals_starting = false
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SetModelAsNoLongerNeeded(replacement_hash)
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RemoveAnimDict(animation.Dictionary)
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return
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end
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SetEntityRotation(replacement, rotation.x, rotation.y, rotation.z, 2, false)
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FreezeEntityPosition(replacement, true)
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SetEntityCollision(replacement, false, false)
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local replacement_network_id = NetworkGetNetworkIdFromEntity(replacement)
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if replacement_network_id == 0 then
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Bridge.Debug("error", "[sky_phone] The animated payphone replacement prop is not networked.")
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SetEntityAsMissionEntity(replacement, true, true)
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DeleteEntity(replacement)
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visuals_starting = false
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SetModelAsNoLongerNeeded(replacement_hash)
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RemoveAnimDict(animation.Dictionary)
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return
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end
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SetNetworkIdCanMigrate(replacement_network_id, false)
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SetEntityVisible(original, false, false)
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hidden_prop = original
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replacement_prop = replacement
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local ped = PlayerPedId()
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network_animation_scene = NetworkCreateSynchronisedScene(
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coords.x,
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coords.y,
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coords.z,
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rotation.x,
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rotation.y,
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rotation.z,
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2,
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true,
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false,
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1.0,
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0.0,
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1.0
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)
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if not network_animation_scene or network_animation_scene == -1 then
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Bridge.Debug("error", "[sky_phone] The payphone network synchronized scene could not be created.")
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network_animation_scene = nil
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stop_call_visuals()
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return
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end
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animation_ped = ped
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local ped_coords = GetEntityCoords(animation_ped)
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local found_ground, ground_z = GetGroundZFor_3dCoord(
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ped_coords.x,
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ped_coords.y,
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ped_coords.z + 1.0,
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false
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)
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animation_floor_z = found_ground and ground_z or ped_coords.z
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NetworkAddPedToSynchronisedScene(
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ped,
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network_animation_scene,
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animation.Dictionary,
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animation.PedClip,
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8.0,
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-8.0,
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2,
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0,
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1000.0,
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0
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)
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NetworkAddEntityToSynchronisedScene(
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replacement,
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network_animation_scene,
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animation.Dictionary,
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animation.PropClip,
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8.0,
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-8.0,
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0
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)
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NetworkStartSynchronisedScene(network_animation_scene)
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local scene_deadline = GetGameTimer() + 1000
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repeat
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animation_scene = NetworkGetLocalSceneFromNetworkId(network_animation_scene)
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if animation_scene and animation_scene ~= -1 then
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break
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end
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Wait(0)
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until GetGameTimer() >= scene_deadline
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if not animation_scene or animation_scene == -1 then
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Bridge.Debug("error", "[sky_phone] The local handle for the payphone network scene was not created.")
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animation_scene = nil
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stop_call_visuals()
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return
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end
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visuals_starting = false
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SetModelAsNoLongerNeeded(replacement_hash)
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end
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local function booth_payload(booth)
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local coords = booth.coords
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return {
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model = booth.model,
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coords = { x = coords.x, y = coords.y, z = coords.z },
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}
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end
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local function close_payphone()
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local was_open = payphone_open
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payphone_open = false
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if was_open then
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SetNuiFocus(false, false)
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SendNUIMessage({ type = "payphone:close" })
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end
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if not active_call_id then
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active_booth = nil
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end
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end
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local function format_duration(seconds)
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||||
local duration = math.max(0, math.floor(tonumber(seconds) or 0))
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return ("%02d:%02d"):format(math.floor(duration / 60), duration % 60)
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end
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||||
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||||
local function replace_placeholder(value, placeholder, replacement)
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return value:gsub("{" .. placeholder .. "}", tostring(replacement))
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||||
end
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||||
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||||
local function current_call_elapsed_seconds()
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||||
if active_call_state ~= "connected" then
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return 0
|
||||
end
|
||||
return active_call_elapsed_seconds
|
||||
+ math.max(0, math.floor((GetGameTimer() - active_call_elapsed_updated_at) / 1000))
|
||||
end
|
||||
|
||||
local function call_help_message()
|
||||
local locale = get_locale().Payphone
|
||||
local message
|
||||
if active_call_state == "connected" then
|
||||
local elapsed_seconds = current_call_elapsed_seconds()
|
||||
message = locale.ConnectedHelp
|
||||
message = replace_placeholder(message, "duration", format_duration(elapsed_seconds))
|
||||
message = replace_placeholder(message, "currency", Config.Payphones.Currency)
|
||||
message = replace_placeholder(message, "cost", elapsed_seconds * (tonumber(Config.Payphones.PricePerSecond) or 0))
|
||||
else
|
||||
message = locale.RingingHelp
|
||||
end
|
||||
return replace_placeholder(message, "number", active_call_number or "")
|
||||
end
|
||||
|
||||
local function apply_active_call_state(data)
|
||||
if active_call_id ~= data.id then
|
||||
hangup_requested = false
|
||||
end
|
||||
active_call_id = data.id
|
||||
active_call_state = data.state
|
||||
active_call_number = data.otherNumber or active_call_number
|
||||
if data.state == "connected" then
|
||||
active_call_elapsed_seconds = math.max(0, math.floor(tonumber(data.elapsedSeconds) or 0))
|
||||
active_call_elapsed_updated_at = GetGameTimer()
|
||||
else
|
||||
active_call_elapsed_seconds = 0
|
||||
active_call_elapsed_updated_at = 0
|
||||
end
|
||||
end
|
||||
|
||||
local function clear_active_call_state()
|
||||
active_call_id = nil
|
||||
active_call_state = nil
|
||||
active_call_number = nil
|
||||
active_call_elapsed_seconds = 0
|
||||
active_call_elapsed_updated_at = 0
|
||||
hangup_requested = false
|
||||
end
|
||||
|
||||
local function open_payphone(booth)
|
||||
if payphone_open or active_call_id or IsNuiFocused() then
|
||||
return
|
||||
end
|
||||
active_booth = booth
|
||||
payphone_open = true
|
||||
SetNuiFocus(true, true)
|
||||
SendNUIMessage({
|
||||
type = "payphone:open",
|
||||
data = {
|
||||
currency = Config.Payphones.Currency,
|
||||
maxNumberLength = Config.Sim.NumberLength,
|
||||
pricePerSecond = Config.Payphones.PricePerSecond,
|
||||
locales = get_locale().Nui.Payphone,
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
RegisterNUICallback("payphone:dial", function(data, cb)
|
||||
if not payphone_open or not active_booth or active_call_id then
|
||||
cb({ success = false, error = "invalid_request" })
|
||||
return
|
||||
end
|
||||
local payload = booth_payload(active_booth)
|
||||
payload.phoneNumber = type(data) == "table" and data.phoneNumber or nil
|
||||
local result = Bridge.Callbacks.Trigger("sky_phone:payphone:dial", payload)
|
||||
local call_started = result and result.success and result.data
|
||||
and (result.data.state == "ringing" or result.data.state == "connected")
|
||||
if call_started then
|
||||
apply_active_call_state(result.data)
|
||||
end
|
||||
cb(result or { success = false, error = "request_failed" })
|
||||
if call_started then
|
||||
close_payphone()
|
||||
start_call_visuals()
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterNUICallback("payphone:hangup", function(_, cb)
|
||||
if not active_call_id then
|
||||
cb({ success = false, error = "call_not_found" })
|
||||
return
|
||||
end
|
||||
local result = Bridge.Callbacks.Trigger("sky_phone:payphone:hangup", { id = active_call_id })
|
||||
cb(result or { success = false, error = "request_failed" })
|
||||
end)
|
||||
|
||||
RegisterNUICallback("payphone:close", function(_, cb)
|
||||
if active_call_id then
|
||||
Bridge.Callbacks.Trigger("sky_phone:payphone:hangup", { id = active_call_id })
|
||||
end
|
||||
close_payphone()
|
||||
cb({ success = true })
|
||||
end)
|
||||
|
||||
RegisterNetEvent("sky_phone:payphone:state", function(data)
|
||||
if type(data) ~= "table" then
|
||||
return
|
||||
end
|
||||
if data.state == "ringing" or data.state == "connected" then
|
||||
apply_active_call_state(data)
|
||||
close_payphone()
|
||||
start_call_visuals()
|
||||
if data.state == "connected" and data.channel and call_channel ~= tonumber(data.channel)
|
||||
and not join_call_voice(data.channel)
|
||||
then
|
||||
hangup_requested = true
|
||||
Bridge.Callbacks.Trigger("sky_phone:payphone:hangup", { id = active_call_id })
|
||||
end
|
||||
else
|
||||
clear_active_call_state()
|
||||
leave_call_voice()
|
||||
play_hangup_visuals()
|
||||
end
|
||||
SendNUIMessage({ type = "payphone:state", data = data })
|
||||
end)
|
||||
|
||||
CreateThread(function()
|
||||
while true do
|
||||
if not Config.Payphones.Enabled or payphone_open or active_call_id or visuals_ending then
|
||||
nearest_payphone = nil
|
||||
Wait(Config.Payphones.ScanIntervalMs)
|
||||
else
|
||||
local ped_coords = GetEntityCoords(PlayerPedId())
|
||||
local closest = nil
|
||||
local closest_distance = Config.Payphones.ScanDistance + 0.01
|
||||
for model_hash, model_name in pairs(configured_models) do
|
||||
local entity = GetClosestObjectOfType(
|
||||
ped_coords.x,
|
||||
ped_coords.y,
|
||||
ped_coords.z,
|
||||
Config.Payphones.ScanDistance,
|
||||
model_hash,
|
||||
false,
|
||||
false,
|
||||
false
|
||||
)
|
||||
if entity ~= 0 and DoesEntityExist(entity) then
|
||||
local coords = GetEntityCoords(entity)
|
||||
local distance = #(ped_coords - coords)
|
||||
if distance < closest_distance then
|
||||
closest_distance = distance
|
||||
closest = { entity = entity, coords = coords, model = model_name, distance = distance }
|
||||
end
|
||||
end
|
||||
end
|
||||
nearest_payphone = closest
|
||||
Wait(Config.Payphones.ScanIntervalMs)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
CreateThread(function()
|
||||
while true do
|
||||
if nearest_payphone and nearest_payphone.distance <= Config.Payphones.InteractionDistance and not IsNuiFocused() then
|
||||
Bridge.Framework.ShowHelpNotification(get_locale().Payphone.Interact, "E")
|
||||
if IsControlJustReleased(0, 38) then
|
||||
open_payphone(nearest_payphone)
|
||||
end
|
||||
Wait(0)
|
||||
else
|
||||
Wait(250)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
CreateThread(function()
|
||||
while true do
|
||||
local has_visuals = next(remote_visuals) ~= nil
|
||||
if has_visuals then
|
||||
local player_coords = GetEntityCoords(PlayerPedId())
|
||||
for _, visual in pairs(remote_visuals) do
|
||||
if visual.hidden_entity and not DoesEntityExist(visual.hidden_entity) then
|
||||
visual.hidden_entity = nil
|
||||
end
|
||||
if #(player_coords - visual.coords) <= Config.Payphones.ScanDistance then
|
||||
if not visual.hidden_entity then
|
||||
local entity = GetClosestObjectOfType(
|
||||
visual.coords.x,
|
||||
visual.coords.y,
|
||||
visual.coords.z,
|
||||
1.0,
|
||||
visual.model_hash,
|
||||
false,
|
||||
false,
|
||||
false
|
||||
)
|
||||
if entity ~= 0 and DoesEntityExist(entity) then
|
||||
visual.hidden_entity = entity
|
||||
end
|
||||
end
|
||||
if visual.hidden_entity then
|
||||
SetEntityVisible(visual.hidden_entity, false, false)
|
||||
end
|
||||
end
|
||||
end
|
||||
Wait(250)
|
||||
else
|
||||
Wait(1000)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
CreateThread(function()
|
||||
while true do
|
||||
local call_id = active_call_id
|
||||
local booth = active_booth
|
||||
if call_id and booth then
|
||||
keep_animation_ped_grounded()
|
||||
Bridge.Framework.ShowHelpNotification(call_help_message(), "E")
|
||||
if IsControlJustReleased(0, 38) and not hangup_requested then
|
||||
hangup_requested = true
|
||||
Bridge.Callbacks.Trigger("sky_phone:payphone:hangup", { id = call_id })
|
||||
end
|
||||
|
||||
if active_call_id == call_id and active_booth == booth then
|
||||
local distance = #(GetEntityCoords(PlayerPedId()) - booth.coords)
|
||||
if distance > Config.Payphones.MaximumCallDistance and not hangup_requested then
|
||||
hangup_requested = true
|
||||
Bridge.Callbacks.Trigger("sky_phone:payphone:hangup", { id = call_id })
|
||||
end
|
||||
end
|
||||
Wait(0)
|
||||
elseif visuals_ending then
|
||||
keep_animation_ped_grounded()
|
||||
Wait(0)
|
||||
else
|
||||
Wait(250)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
AddEventHandler("onResourceStop", function(resource_name)
|
||||
if resource_name ~= GetCurrentResourceName() then
|
||||
return
|
||||
end
|
||||
if payphone_open then
|
||||
SetNuiFocus(false, false)
|
||||
end
|
||||
leave_call_voice()
|
||||
stop_call_visuals()
|
||||
clear_active_call_state()
|
||||
local visual_ids = {}
|
||||
for id in pairs(remote_visuals) do
|
||||
visual_ids[#visual_ids + 1] = id
|
||||
end
|
||||
for _, id in ipairs(visual_ids) do
|
||||
restore_remote_visual(id)
|
||||
end
|
||||
end)
|
||||
@@ -90,7 +90,7 @@ end
|
||||
|
||||
local function send_state(call, source, state, channel)
|
||||
local outgoing = source == call.caller_source
|
||||
TriggerClientEvent("sky_phone:call:state", source, {
|
||||
local payload = {
|
||||
id = call.id,
|
||||
state = state,
|
||||
direction = outgoing and "outgoing" or "incoming",
|
||||
@@ -98,7 +98,14 @@ local function send_state(call, source, state, channel)
|
||||
startedAt = call.started_at,
|
||||
answeredAt = call.answered_at,
|
||||
channel = channel,
|
||||
})
|
||||
}
|
||||
if call.payphone and outgoing then
|
||||
payload.elapsedSeconds = call.payphone.elapsed_seconds or 0
|
||||
payload.totalCost = call.payphone.total_cost or 0
|
||||
TriggerClientEvent("sky_phone:payphone:state", source, payload)
|
||||
return
|
||||
end
|
||||
TriggerClientEvent("sky_phone:call:state", source, payload)
|
||||
end
|
||||
|
||||
local function notify_recents(device, source)
|
||||
@@ -109,6 +116,100 @@ local function notify_recents(device, source)
|
||||
end
|
||||
end
|
||||
|
||||
local function settle_payphone_call(call, duration)
|
||||
local payphone = call.payphone
|
||||
local elapsed_seconds = math.max(0, math.floor(tonumber(duration) or 0))
|
||||
local price_per_second = math.max(0, math.floor(tonumber(payphone.price_per_second) or 0))
|
||||
local billable_seconds = elapsed_seconds
|
||||
local total_cost = billable_seconds * price_per_second
|
||||
|
||||
if total_cost > 0 then
|
||||
local available_money = tonumber(Bridge.Framework.GetMoney(call.caller_source, Config.Payphones.PaymentAccount))
|
||||
if not available_money then
|
||||
Bridge.Debug(
|
||||
"error",
|
||||
"[sky_phone] Payphone settlement could not read the balance for source %s.",
|
||||
tostring(call.caller_source)
|
||||
)
|
||||
billable_seconds = 0
|
||||
total_cost = 0
|
||||
elseif available_money < total_cost then
|
||||
billable_seconds = math.min(elapsed_seconds, math.floor(math.max(0, available_money) / price_per_second))
|
||||
total_cost = billable_seconds * price_per_second
|
||||
end
|
||||
end
|
||||
|
||||
local charged = total_cost == 0
|
||||
if total_cost > 0 then
|
||||
local success, result = pcall(
|
||||
Bridge.Framework.RemoveMoney,
|
||||
call.caller_source,
|
||||
Config.Payphones.PaymentAccount,
|
||||
total_cost
|
||||
)
|
||||
charged = success and result and true or false
|
||||
if not success then
|
||||
Bridge.Debug(
|
||||
"error",
|
||||
"[sky_phone] Payphone settlement failed for source %s: %s",
|
||||
tostring(call.caller_source),
|
||||
tostring(result)
|
||||
)
|
||||
elseif not result then
|
||||
Bridge.Debug(
|
||||
"warn",
|
||||
"[sky_phone] Payphone settlement was rejected for source %s.",
|
||||
tostring(call.caller_source)
|
||||
)
|
||||
end
|
||||
end
|
||||
|
||||
payphone.elapsed_seconds = elapsed_seconds
|
||||
payphone.total_cost = charged and total_cost or 0
|
||||
return charged and billable_seconds == elapsed_seconds
|
||||
end
|
||||
|
||||
local function send_payphone_visual(call, action, delay_ms)
|
||||
if not call.payphone then
|
||||
return
|
||||
end
|
||||
local coords = call.payphone.coords
|
||||
local payload = {
|
||||
id = call.id,
|
||||
callerSource = call.caller_source,
|
||||
model = call.payphone.model,
|
||||
coords = { x = coords.x, y = coords.y, z = coords.z },
|
||||
}
|
||||
local event_name = ("sky_phone:payphone:visual:%s"):format(action)
|
||||
local routing_bucket = call.payphone.routing_bucket
|
||||
local targets = {}
|
||||
if action == "stop" and call.payphone.visual_targets then
|
||||
for _, target in ipairs(call.payphone.visual_targets) do
|
||||
targets[#targets + 1] = target
|
||||
end
|
||||
else
|
||||
for _, player_source in ipairs(Bridge.Framework.GetPlayers()) do
|
||||
local target = tonumber(player_source) or player_source
|
||||
if GetPlayerRoutingBucket(target) == routing_bucket then
|
||||
targets[#targets + 1] = target
|
||||
end
|
||||
end
|
||||
if action == "start" then
|
||||
call.payphone.visual_targets = targets
|
||||
end
|
||||
end
|
||||
local function dispatch()
|
||||
for _, target in ipairs(targets) do
|
||||
TriggerClientEvent(event_name, target, payload)
|
||||
end
|
||||
end
|
||||
if delay_ms and delay_ms > 0 then
|
||||
SetTimeout(delay_ms, dispatch)
|
||||
else
|
||||
dispatch()
|
||||
end
|
||||
end
|
||||
|
||||
local function finish_call(call, status)
|
||||
if not call or call.ended then
|
||||
return
|
||||
@@ -116,30 +217,42 @@ local function finish_call(call, status)
|
||||
call.ended = true
|
||||
local ended_at = os.time()
|
||||
local duration = call.answered_at and math.max(0, ended_at - call.answered_at) or 0
|
||||
if call.payphone and call.answered_at and not settle_payphone_call(call, duration)
|
||||
and status ~= "disconnected"
|
||||
then
|
||||
status = "insufficient_funds"
|
||||
end
|
||||
local callee_status = status
|
||||
if status == "no_answer" or status == "cancelled" then
|
||||
callee_status = "missed"
|
||||
end
|
||||
Bridge.Database.Transaction({
|
||||
{
|
||||
query = [[
|
||||
UPDATE `sky_phone_calls`
|
||||
SET `status` = ?, `ended_at` = CURRENT_TIMESTAMP, `duration_seconds` = ?
|
||||
WHERE `id` = ?
|
||||
]],
|
||||
params = { status, duration, call.id },
|
||||
},
|
||||
{
|
||||
query = "UPDATE `sky_phone_call_entries` SET `status` = ? WHERE `call_id` = ? AND `direction` = 'outgoing'",
|
||||
params = { status, call.id },
|
||||
},
|
||||
{
|
||||
query = "UPDATE `sky_phone_call_entries` SET `status` = ? WHERE `call_id` = ? AND `direction` = 'incoming'",
|
||||
params = { callee_status, call.id },
|
||||
},
|
||||
})
|
||||
if call.payphone and call.answered_at and status == "insufficient_funds" then
|
||||
callee_status = "completed"
|
||||
end
|
||||
if not call.payphone then
|
||||
Bridge.Database.Transaction({
|
||||
{
|
||||
query = [[
|
||||
UPDATE `sky_phone_calls`
|
||||
SET `status` = ?, `ended_at` = CURRENT_TIMESTAMP, `duration_seconds` = ?
|
||||
WHERE `id` = ?
|
||||
]],
|
||||
params = { status, duration, call.id },
|
||||
},
|
||||
{
|
||||
query = "UPDATE `sky_phone_call_entries` SET `status` = ? WHERE `call_id` = ? AND `direction` = 'outgoing'",
|
||||
params = { status, call.id },
|
||||
},
|
||||
{
|
||||
query = "UPDATE `sky_phone_call_entries` SET `status` = ? WHERE `call_id` = ? AND `direction` = 'incoming'",
|
||||
params = { callee_status, call.id },
|
||||
},
|
||||
})
|
||||
end
|
||||
active_by_source[call.caller_source] = nil
|
||||
active_by_sim[call.caller_sim_id] = nil
|
||||
if call.caller_sim_id then
|
||||
active_by_sim[call.caller_sim_id] = nil
|
||||
end
|
||||
if call.callee_source then
|
||||
active_by_source[call.callee_source] = nil
|
||||
end
|
||||
@@ -150,10 +263,19 @@ local function finish_call(call, status)
|
||||
if call.callee_source then
|
||||
send_state(call, call.callee_source, callee_status)
|
||||
end
|
||||
notify_recents(call.caller_device, call.caller_source)
|
||||
if call.callee_device then
|
||||
if call.caller_device then
|
||||
notify_recents(call.caller_device, call.caller_source)
|
||||
end
|
||||
if call.callee_device and not call.payphone then
|
||||
notify_recents(call.callee_device, call.callee_source)
|
||||
end
|
||||
if call.payphone then
|
||||
local hangup_duration = math.max(
|
||||
250,
|
||||
math.floor(tonumber(Config.Payphones.Animation.HangupDurationMs) or 2000)
|
||||
)
|
||||
send_payphone_visual(call, "stop", hangup_duration)
|
||||
end
|
||||
calls[call.id] = nil
|
||||
end
|
||||
|
||||
@@ -440,6 +562,150 @@ Bridge.Callbacks.Register("sky_phone:calls:dial", function(source, data)
|
||||
return { success = true, data = { id = id, state = "ringing", direction = "outgoing", otherNumber = number, startedAt = call.started_at } }
|
||||
end)
|
||||
|
||||
local payphone_models = {}
|
||||
for _, model_name in ipairs(Config.Payphones.Props or {}) do
|
||||
payphone_models[model_name] = true
|
||||
end
|
||||
|
||||
local function valid_payphone_position(source, data)
|
||||
if type(data) ~= "table" or not payphone_models[data.model] or type(data.coords) ~= "table" then
|
||||
return nil
|
||||
end
|
||||
local x = tonumber(data.coords.x)
|
||||
local y = tonumber(data.coords.y)
|
||||
local z = tonumber(data.coords.z)
|
||||
if not x or not y or not z or x ~= x or y ~= y or z ~= z
|
||||
or math.abs(x) > 10000.0 or math.abs(y) > 10000.0 or math.abs(z) > 2000.0
|
||||
then
|
||||
return nil
|
||||
end
|
||||
local ped = GetPlayerPed(source)
|
||||
if not ped or ped == 0 then
|
||||
return nil
|
||||
end
|
||||
local player_coords = GetEntityCoords(ped)
|
||||
local booth_coords = vector3(x, y, z)
|
||||
if #(player_coords - booth_coords) > Config.Payphones.ServerValidationDistance then
|
||||
return nil
|
||||
end
|
||||
return booth_coords, data.model
|
||||
end
|
||||
|
||||
local function payphone_terminal(number, state)
|
||||
return {
|
||||
id = ("payphone-terminal-%s-%s"):format(os.time(), math.random(100000, 999999)),
|
||||
state = state,
|
||||
direction = "outgoing",
|
||||
otherNumber = number,
|
||||
startedAt = os.time(),
|
||||
elapsedSeconds = 0,
|
||||
totalCost = 0,
|
||||
}
|
||||
end
|
||||
|
||||
Bridge.Callbacks.Register("sky_phone:payphone:dial", function(source, data)
|
||||
if not Config.Payphones.Enabled or not SkyPhone.AllowOperation(source, "payphone_dial", 15, 60) then
|
||||
return { success = false, error = "rate_limited" }
|
||||
end
|
||||
local booth_coords, booth_model = valid_payphone_position(source, data)
|
||||
if not booth_coords then
|
||||
return { success = false, error = "invalid_payphone" }
|
||||
end
|
||||
if active_by_source[source] or dial_locks[source] then
|
||||
return { success = false, error = "busy" }
|
||||
end
|
||||
|
||||
local number = SkyPhoneSimNumber.Normalize(data.phoneNumber, Config.Sim.NumberLength, Config.Sim.NumberPrefix)
|
||||
if not number then
|
||||
return { success = false, error = "invalid_number" }
|
||||
end
|
||||
local price_per_second = math.max(0, math.floor(tonumber(Config.Payphones.PricePerSecond) or 0))
|
||||
local available_money = Bridge.Framework.GetMoney(source, Config.Payphones.PaymentAccount)
|
||||
if price_per_second > 0 and (not available_money or available_money < price_per_second) then
|
||||
return { success = false, error = "insufficient_funds" }
|
||||
end
|
||||
|
||||
dial_locks[source] = true
|
||||
local targets = Bridge.Database.Query([[
|
||||
SELECT s.`id`, s.`phone_number`, d.`imei`, d.`account_id`, d.`device_name`
|
||||
FROM `sky_phone_sims` s LEFT JOIN `sky_phone_devices` d ON d.`sim_id` = s.`id`
|
||||
WHERE s.`phone_number` = ? LIMIT 1
|
||||
]], { number })
|
||||
local target = targets[1]
|
||||
if not target or not target.imei then
|
||||
dial_locks[source] = nil
|
||||
return { success = true, data = payphone_terminal(number, "unavailable") }
|
||||
end
|
||||
local callee_source = find_device_holder(target.imei)
|
||||
if not callee_source or callee_source == source or airplane_mode(target.imei) then
|
||||
dial_locks[source] = nil
|
||||
return { success = true, data = payphone_terminal(number, "unavailable") }
|
||||
end
|
||||
if active_by_source[callee_source] or active_by_sim[target.id] or dialing_by_sim[target.id] then
|
||||
dial_locks[source] = nil
|
||||
return { success = true, data = payphone_terminal(number, "busy") }
|
||||
end
|
||||
dialing_by_sim[target.id] = true
|
||||
|
||||
local id = uuid()
|
||||
local call = {
|
||||
id = id,
|
||||
caller_source = source,
|
||||
caller_number = Config.Payphones.CallerNumber,
|
||||
callee_source = callee_source,
|
||||
callee_sim_id = target.id,
|
||||
callee_number = number,
|
||||
callee_device = target,
|
||||
started_at = os.time(),
|
||||
payphone = {
|
||||
elapsed_seconds = 0,
|
||||
total_cost = 0,
|
||||
coords = booth_coords,
|
||||
model = booth_model,
|
||||
price_per_second = price_per_second,
|
||||
routing_bucket = GetPlayerRoutingBucket(source),
|
||||
},
|
||||
}
|
||||
calls[id] = call
|
||||
active_by_source[source] = id
|
||||
active_by_source[callee_source] = id
|
||||
active_by_sim[target.id] = id
|
||||
dialing_by_sim[target.id] = nil
|
||||
dial_locks[source] = nil
|
||||
|
||||
send_state(call, source, "ringing")
|
||||
send_payphone_visual(call, "start")
|
||||
SkyPhone.OpenDeviceForCall(callee_source, target.imei)
|
||||
TriggerClientEvent("sky_phone:call:incoming", callee_source, {
|
||||
id = id,
|
||||
state = "ringing",
|
||||
direction = "incoming",
|
||||
otherNumber = call.caller_number,
|
||||
startedAt = call.started_at,
|
||||
device = {
|
||||
imei = target.imei,
|
||||
name = target.device_name,
|
||||
},
|
||||
})
|
||||
SetTimeout(math.max(1, math.floor(tonumber(Config.Payphones.NoAnswerTimeoutSeconds) or 30)) * 1000, function()
|
||||
if calls[id] and not calls[id].answered_at then
|
||||
finish_call(calls[id], "no_answer")
|
||||
end
|
||||
end)
|
||||
return {
|
||||
success = true,
|
||||
data = {
|
||||
id = id,
|
||||
state = "ringing",
|
||||
direction = "outgoing",
|
||||
otherNumber = number,
|
||||
startedAt = call.started_at,
|
||||
elapsedSeconds = 0,
|
||||
totalCost = 0,
|
||||
},
|
||||
}
|
||||
end)
|
||||
|
||||
Bridge.Callbacks.Register("sky_phone:calls:answer", function(source, data)
|
||||
local call = type(data) == "table" and calls[data.id] or nil
|
||||
if not call or call.callee_source ~= source or call.answered_at then
|
||||
@@ -455,8 +721,10 @@ Bridge.Callbacks.Register("sky_phone:calls:answer", function(source, data)
|
||||
call.answered_at = os.time()
|
||||
call.channel = next_voice_channel
|
||||
next_voice_channel = next_voice_channel + 1
|
||||
Bridge.Database.Query("UPDATE `sky_phone_calls` SET `status` = 'connected', `answered_at` = CURRENT_TIMESTAMP WHERE `id` = ?", { call.id })
|
||||
Bridge.Database.Query("UPDATE `sky_phone_call_entries` SET `status` = 'connected' WHERE `call_id` = ?", { call.id })
|
||||
if not call.payphone then
|
||||
Bridge.Database.Query("UPDATE `sky_phone_calls` SET `status` = 'connected', `answered_at` = CURRENT_TIMESTAMP WHERE `id` = ?", { call.id })
|
||||
Bridge.Database.Query("UPDATE `sky_phone_call_entries` SET `status` = 'connected' WHERE `call_id` = ?", { call.id })
|
||||
end
|
||||
send_state(call, call.caller_source, "connected", call.channel)
|
||||
send_state(call, call.callee_source, "connected", call.channel)
|
||||
return { success = true }
|
||||
@@ -474,7 +742,21 @@ end)
|
||||
Bridge.Callbacks.Register("sky_phone:calls:hangup", function(source, data)
|
||||
local call_id = active_by_source[source]
|
||||
local call = call_id and calls[call_id] or nil
|
||||
if not call or (type(data) == "table" and data.id and data.id ~= call.id) then
|
||||
if not call or (call.payphone and call.caller_source == source)
|
||||
or (type(data) == "table" and data.id and data.id ~= call.id)
|
||||
then
|
||||
return { success = false, error = "call_not_found" }
|
||||
end
|
||||
finish_call(call, call.answered_at and "completed" or "cancelled")
|
||||
return { success = true }
|
||||
end)
|
||||
|
||||
Bridge.Callbacks.Register("sky_phone:payphone:hangup", function(source, data)
|
||||
local call_id = active_by_source[source]
|
||||
local call = call_id and calls[call_id] or nil
|
||||
if not call or not call.payphone or call.caller_source ~= source
|
||||
or (type(data) == "table" and data.id and data.id ~= call.id)
|
||||
then
|
||||
return { success = false, error = "call_not_found" }
|
||||
end
|
||||
finish_call(call, call.answered_at and "completed" or "cancelled")
|
||||
@@ -483,17 +765,41 @@ end)
|
||||
|
||||
CreateThread(function()
|
||||
while true do
|
||||
Wait(2000)
|
||||
local invalid_calls = {}
|
||||
Wait(1000)
|
||||
local calls_to_finish = {}
|
||||
for call_id, call in pairs(calls) do
|
||||
if not SkyPhone.FindDeviceSlots(call.caller_source, call.caller_device.imei)[1]
|
||||
or (call.callee_source and not SkyPhone.FindDeviceSlots(call.callee_source, call.callee_device.imei)[1])
|
||||
then
|
||||
invalid_calls[#invalid_calls + 1] = call_id
|
||||
local caller_valid = true
|
||||
if call.payphone then
|
||||
local caller_ped = GetPlayerPed(call.caller_source)
|
||||
caller_valid = caller_ped and caller_ped ~= 0
|
||||
if caller_valid then
|
||||
caller_valid = #(GetEntityCoords(caller_ped) - call.payphone.coords)
|
||||
<= Config.Payphones.MaximumCallDistance
|
||||
end
|
||||
else
|
||||
caller_valid = SkyPhone.FindDeviceSlots(call.caller_source, call.caller_device.imei)[1] ~= nil
|
||||
end
|
||||
local callee_valid = not call.callee_source
|
||||
or SkyPhone.FindDeviceSlots(call.callee_source, call.callee_device.imei)[1] ~= nil
|
||||
if not caller_valid or not callee_valid then
|
||||
calls_to_finish[call_id] = "disconnected"
|
||||
elseif call.payphone and call.answered_at and not call.ended then
|
||||
local elapsed_seconds = math.max(0, os.time() - call.answered_at)
|
||||
local total_cost = elapsed_seconds * call.payphone.price_per_second
|
||||
local available_money = tonumber(
|
||||
Bridge.Framework.GetMoney(call.caller_source, Config.Payphones.PaymentAccount)
|
||||
)
|
||||
if total_cost > 0 and (not available_money or available_money < total_cost) then
|
||||
calls_to_finish[call_id] = "insufficient_funds"
|
||||
elseif call.payphone.elapsed_seconds ~= elapsed_seconds then
|
||||
call.payphone.elapsed_seconds = elapsed_seconds
|
||||
call.payphone.total_cost = total_cost
|
||||
send_state(call, call.caller_source, "connected", call.channel)
|
||||
end
|
||||
end
|
||||
end
|
||||
for _, call_id in ipairs(invalid_calls) do
|
||||
finish_call(calls[call_id], "disconnected")
|
||||
for call_id, status in pairs(calls_to_finish) do
|
||||
finish_call(calls[call_id], status)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
Reference in New Issue
Block a user