Files
qb-core/client/main.lua
T
Kakarot 923f3d3a31 ⚠️ Major Update ⚠️
- Major cleanup of all files including reformatting & notations
- Added an optional export to add to scripts as an alternative to import.lua
- Added player state to OnPlayerLoaded so no more need for isLoggedIn inside scripts
- Updated all events to the new RegisterNetEvent and got rid of unneeded handlers
- Added the ability for ACE permissions with commands
- Added two new config options for player update interval and status update
- Changed players table to use citizenid column as primary key <-- very important
- Overall sloppy code cleanup, removal of unused code, got rid of nil checks
2021-09-24 22:46:20 -06:00

13 lines
350 B
Lua

QBCore = {}
QBCore.PlayerData = {}
QBCore.Config = QBConfig
QBCore.Shared = QBShared
QBCore.ServerCallbacks = {}
exports('GetCoreObject', function()
return QBCore
end)
-- To use this export in a script instead of manifest method
-- Just put this line of code below at the very top of the script
-- local QBCore = exports['qb-core']:GetCoreObject()