QBConfig = {} QBConfig.MaxPlayers = GetConvarInt('sv_maxclients', 64) -- Gets max players from config file, default 32 QBConfig.DefaultSpawn = vector4(-1035.71, -2731.87, 12.86, 0.0) QBConfig.UpdateInterval = 5 -- how often to update player data in minutes QBConfig.StatusInterval = 5000 -- how often to check hunger/thirst status in ms QBConfig.Money = {} QBConfig.Money.MoneyTypes = {['cash'] = 500, ['bank'] = 5000, ['crypto'] = 0 } -- ['type']=startamount - Add or remove money types for your server (for ex. ['blackmoney']=0), remember once added it will not be removed from the database! QBConfig.Money.DontAllowMinus = {'cash', 'crypto'} -- Money that is not allowed going in minus QBConfig.Money.PayCheckTimeOut = 10 -- The time in minutes that it will give the paycheck QBConfig.Player = {} QBConfig.Player.MaxWeight = 120000 -- Max weight a player can carry (currently 120kg, written in grams) QBConfig.Player.MaxInvSlots = 41 -- Max inventory slots for a player QBConfig.Player.HungerRate = 4.2 -- Rate at which hunger goes down. QBConfig.Player.ThirstRate = 3.8 -- Rate at which thirst goes down. QBConfig.Player.Bloodtypes = { "A+", "A-", "B+", "B-", "AB+", "AB-", "O+", "O-", } QBConfig.Server = {} -- General server config QBConfig.Server.closed = false -- Set server closed (no one can join except people with ace permission 'qbadmin.join') QBConfig.Server.closedReason = "Server Closed" -- Reason message to display when people can't join the server QBConfig.Server.uptime = 0 -- Time the server has been up. QBConfig.Server.whitelist = false -- Enable or disable whitelist on the server QBConfig.Server.discord = "" -- Discord invite link QBConfig.Server.PermissionList = {} -- permission list QBConfig.Notify = {} QBConfig.Notify.NotificationStyling = { group = false, -- Allow notifications to stack with a badge instead of repeating position = "right", -- top-left | top-right | bottom-left | bottom-right | top | bottom | left | right | center progress = true -- Display Progress Bar } -- These are how you define different notification variants -- The "color" key is background of the notification -- The "icon" key is the css-icon code, this project uses `Material Icons` & `Font Awesome` QBconfig.Notify.VariantDefinitions = { success = { color = 'green', icon = 'done' }, primary = { color = 'blue', icon = 'info' }, error = { color = 'red', icon = 'dangerous' }, police = { color = 'blue', icon = 'local_police' }, ambulance = { color = 'red', icon = 'fas fa-ambulance' } }