-- Single add job function which should only be used if you planning on adding a single job local function AddJob(jobName, job, source) if type(jobName) ~= "string" then print('Failed to add the item, name is not a string') if source ~= nil and source ~= '' then TriggerClientEvent('QBCore:Notify', source, 'Failed to add the job, name is not a string', 'error', 3000) end return false end if QBCore.Shared.Jobs[jobName] ~= nil then print('Failed to add the item, item already exists') if source ~= nil and source ~= '' then TriggerClientEvent('QBCore:Notify', source, 'Failed to add the job, job already exists', 'error', 3000) end return false end QBCore.Shared.Jobs[jobName] = job TriggerClientEvent('QBCore:Client:OnSharedUpdate', -1,'Jobs', jobName, job) TriggerEvent('QBCore:Server:UpdateObject') return true end QBCore.Functions.AddJob = AddJob exports('AddJob', AddJob) -- Multiple Add Jobs local function AddJobs(jobs) local shouldContinue = true for key, value in pairs(jobs) do if type(key) ~= "string" then print('Failed to add the job, name is not a string') shouldContinue = false goto continue end if QBCore.Shared.Jobs[key] ~= nil then print('Failed to add the job, job already exists: ' .. key) shouldContinue = false goto continue end QBCore.Shared.Jobs[key] = value ::continue:: end if not shouldContinue then return false end TriggerClientEvent('QBCore:Client:OnSharedUpdateMultiple', -1, 'Jobs', jobs) TriggerEvent('QBCore:Server:UpdateObject') return true end QBCore.Functions.AddJobs = AddJobs exports('AddJobs', AddJobs) -- Single add item local function AddItem(itemName, item, source) if type(itemName) ~= "string" then print('Failed to add the item, name is not a string') if source ~= nil and source ~= '' then TriggerClientEvent('QBCore:Notify', source, 'Failed to add the item, name is not a string', 'error', 3000) end return false end if QBCore.Shared.Items[itemName] ~= nil then print('Failed to add the item, item already exists') if source ~= nil and source ~= '' then TriggerClientEvent('QBCore:Notify', source, 'Failed to add the item, item already exists', 'error', 3000) end return false end QBCore.Shared.Items[itemName] = item TriggerClientEvent('QBCore:Client:OnSharedUpdate', -1, 'Items', itemName, item) TriggerEvent('QBCore:Server:UpdateObject') return true end QBCore.Functions.AddItem = AddItem exports('AddItem', AddItem) -- Multiple Add Items local function AddItems(items) local shouldContinue = true for key, value in pairs(items) do if type(key) ~= "string" then print('Failed to add the item, name is not a string') shouldContinue = false goto continue end if QBCore.Shared.Items[key] ~= nil then print('Failed to add the item, item already exists: ' .. key) shouldContinue = false goto continue end QBCore.Shared.Items[key] = value ::continue:: end if not shouldContinue then return false end TriggerClientEvent('QBCore:Client:OnSharedUpdateMultiple', -1, 'Items', items) TriggerEvent('QBCore:Server:UpdateObject') return true end QBCore.Functions.AddItems = AddItems exports('AddItems', AddItems) -- Single Add Gang local function AddGang(gangName, gang, source) if type(gangName) ~= "string" then print('Failed to add the gang, name is not a string') if source ~= nil and source ~= '' then TriggerClientEvent('QBCore:Notify', source, 'Failed to add the gang, name is not a string', 'error', 3000) end return false end if QBCore.Shared.Gangs[gangName] ~= nil then print('Failed to add the gang, gang already exists') if source ~= nil and source ~= '' then TriggerClientEvent('QBCore:Notify', source, 'Failed to add the gang, gang already exists', 'error', 3000) end return false end QBCore.Shared.Gangs[gangName] = gang TriggerClientEvent('QBCore:Client:OnSharedUpdate', -1,'Gangs', gangName, gang) TriggerEvent('QBCore:Server:UpdateObject') return true end QBCore.Functions.AddGang = AddGang exports('AddGang', AddGang) -- Multiple Add Gangs local function AddGangs(gangs) local shouldContinue = true for key, value in pairs(gangs) do if type(key) ~= "string" then print('Failed to add the gang, name is not a string') shouldContinue = false goto continue end if QBCore.Shared.Gangs[key] ~= nil then print('Failed to add the gang, gang already exists: ' .. key) shouldContinue = false goto continue end QBCore.Shared.Gangs[key] = value ::continue:: end if not shouldContinue then return false end TriggerClientEvent('QBCore:Client:OnSharedUpdateMultiple', -1, 'Gangs', gangs) TriggerEvent('QBCore:Server:UpdateObject') return true end QBCore.Functions.AddGangs = AddGangs exports('AddGangs', AddGangs)