Commit Graph

13 Commits

Author SHA1 Message Date
Kakarot a08a950e73 bring in loops, will change 2025-03-11 23:35:12 -05:00
Kakarot 7800abdca0 Start removing old code 2025-03-11 23:05:17 -05:00
Kakarot a73e878487 Weapon attachment rework 2023-11-03 09:40:35 -05:00
Duo 7f03857fe6 Add check for 'isinlaststand'
Prevents player taking damage from hunger after they are already downed.
2023-01-13 10:52:38 -08:00
SuperDaniel 2120ce506d Update loops.lua (#749)
Correction of typographical error.

Co-authored-by: BerkieBb <82737367+BerkieBb@users.noreply.github.com>
2022-07-24 00:10:56 +03:00
TheiLLeniumStudios db11c7dcec Fix linting issues 2022-05-04 08:08:29 +00:00
BerkieBb 3fcbf70016 optimize(loops): use core playerdata 2022-02-18 10:00:16 +01:00
darknight2590 430d40db6a feat (player/status): Added isdead check to hunger/thirst check thread 2022-02-16 20:25:53 +11:00
Atikur Rahaman Santo 07b2107898 is logged in 2021-11-26 19:37:53 +06:00
Taso a5ebf4b9ce chore(styling): ensure consistent indentation & define editorconfig 2021-10-13 21:54:57 -04:00
Kakarot 923f3d3a31 ⚠️ Major Update ⚠️
- Major cleanup of all files including reformatting & notations
- Added an optional export to add to scripts as an alternative to import.lua
- Added player state to OnPlayerLoaded so no more need for isLoggedIn inside scripts
- Updated all events to the new RegisterNetEvent and got rid of unneeded handlers
- Added the ability for ACE permissions with commands
- Added two new config options for player update interval and status update
- Changed players table to use citizenid column as primary key <-- very important
- Overall sloppy code cleanup, removal of unused code, got rid of nil checks
2021-09-24 22:46:20 -06:00
GhzGarage 4d4feeed04 Change coord grabbing back to client 2021-07-07 17:59:44 -05:00
GhzGarage 36a139cc09 easier file management 2021-04-08 19:11:32 -05:00