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Update player.lua
Changed to "Your inventory is too heavy!"
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@@ -322,7 +322,7 @@ QBCore.Player.CreatePlayer = function(PlayerData)
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end
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end
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else
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TriggerClientEvent('QBCore:Notify', self.PlayerData.source, "Inventory is full!", "error")
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TriggerClientEvent('QBCore:Notify', self.PlayerData.source, "Your inventory is too heavy!", "error")
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end
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return false
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end
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