feat(core/ooc): Rename to Proximity OOC to prevent confusion and double OOC messages for admins and gods

This commit is contained in:
BerkieBb
2021-11-01 09:53:46 +01:00
committed by GitHub
parent 8a19f0163d
commit e6f423fa04
+2 -2
View File
@@ -204,7 +204,7 @@ QBCore.Commands.Add('ooc', 'OOC Chat Message', {}, false, function(source, args)
TriggerClientEvent('chat:addMessage', v, {
color = { 0, 0, 255},
multiline = true,
args = {'OOC | '.. GetPlayerName(src), message}
args = {'Proxmity OOC | '.. GetPlayerName(src), message}
})
TriggerEvent('qb-log:server:CreateLog', 'ooc', 'OOC', 'white', '**' .. GetPlayerName(src) .. '** (CitizenID: ' .. Player.PlayerData.citizenid .. ' | ID: ' .. src .. ') **Message:** ' .. message, false)
end
@@ -227,4 +227,4 @@ QBCore.Commands.Add('me', 'Show local message', {name = 'message', help = 'Messa
TriggerClientEvent('QBCore:Command:ShowMe3D', v, src, msg)
end
end
end, 'user')
end, 'user')