From ba67673b074948be20631182d7e741a9f86cbf1c Mon Sep 17 00:00:00 2001 From: Stable <55439243+xenfovn@users.noreply.github.com> Date: Mon, 20 Dec 2021 15:48:17 +0700 Subject: [PATCH] Fix Nil player_buckets if player leave --- server/events.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/server/events.lua b/server/events.lua index 8972fa2..1d35158 100644 --- a/server/events.lua +++ b/server/events.lua @@ -6,7 +6,7 @@ AddEventHandler('playerDropped', function() local Player = QBCore.Players[src] TriggerEvent('qb-log:server:CreateLog', 'joinleave', 'Dropped', 'red', '**' .. GetPlayerName(src) .. '** (' .. Player.PlayerData.license .. ') left..') Player.Functions.Save() - _G.QBCore.Player_Buckets[Player.PlayerData.license] = nil + _G.Player_Buckets[Player.PlayerData.license] = nil QBCore.Players[src] = nil end end)