mirror of
https://github.com/qbcore-fivem/qb-core.git
synced 2026-08-29 01:08:57 +00:00
style(events): indentation
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+14
-18
@@ -4,10 +4,9 @@
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RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function()
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ShutdownLoadingScreenNui()
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LocalPlayer.state:set('isLoggedIn', true, false)
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if QBConfig.Server.pvp then
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SetCanAttackFriendly(PlayerPedId(), true, false)
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NetworkSetFriendlyFireOption(true)
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end
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if not QBConfig.Server.pvp then return end
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SetCanAttackFriendly(PlayerPedId(), true, false)
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NetworkSetFriendlyFireOption(true)
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end)
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RegisterNetEvent('QBCore:Client:OnPlayerUnload', function()
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@@ -33,17 +32,16 @@ end)
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RegisterNetEvent('QBCore:Command:GoToMarker', function()
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local ped = PlayerPedId()
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local blip = GetFirstBlipInfoId(8)
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if DoesBlipExist(blip) then
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local blipCoords = GetBlipCoords(blip)
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for height = 1, 1000 do
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if not DoesBlipExist(blip) then return end
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local blipCoords = GetBlipCoords(blip)
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for height = 1, 1000 do
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SetPedCoordsKeepVehicle(ped, blipCoords.x, blipCoords.y, height + 0.0)
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local foundGround, zPos = GetGroundZFor_3dCoord(blipCoords.x, blipCoords.y, height + 0.0)
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if foundGround then
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SetPedCoordsKeepVehicle(ped, blipCoords.x, blipCoords.y, height + 0.0)
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local foundGround, zPos = GetGroundZFor_3dCoord(blipCoords.x, blipCoords.y, height + 0.0)
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if foundGround then
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SetPedCoordsKeepVehicle(ped, blipCoords.x, blipCoords.y, height + 0.0)
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break
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end
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Wait(0)
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break
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end
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Wait(0)
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end
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end)
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@@ -52,12 +50,10 @@ end)
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RegisterNetEvent('QBCore:Command:SpawnVehicle', function(vehName)
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local ped = PlayerPedId()
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local hash = GetHashKey(vehName)
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if not IsModelInCdimage(hash) then
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return
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end
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if not IsModelInCdimage(hash) then return end
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RequestModel(hash)
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while not HasModelLoaded(hash) do
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Wait(10)
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Wait(0)
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end
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local vehicle = CreateVehicle(hash, GetEntityCoords(ped), GetEntityHeading(ped), true, false)
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TaskWarpPedIntoVehicle(ped, vehicle, -1)
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@@ -152,4 +148,4 @@ RegisterNetEvent('QBCore:Client:OnSharedUpdateMultiple', function(tableName, val
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QBCore.Shared[tableName][key] = value
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end
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TriggerEvent('QBCore:Client:UpdateObject')
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end)
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end)
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