From a48e11de866d28c66780fafcd0f55ec3430e50aa Mon Sep 17 00:00:00 2001 From: nzkfc Date: Fri, 10 Jun 2022 22:10:44 +1200 Subject: [PATCH] Forces cars to spawn clean Will ensure cars spawn cleaned instead of random levels of dirt. --- client/events.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/client/events.lua b/client/events.lua index 6ed07e4..c0b2597 100644 --- a/client/events.lua +++ b/client/events.lua @@ -134,6 +134,7 @@ RegisterNetEvent('QBCore:Command:SpawnVehicle', function(vehName) local vehicle = CreateVehicle(hash, GetEntityCoords(ped), GetEntityHeading(ped), true, false) TaskWarpPedIntoVehicle(ped, vehicle, -1) SetVehicleFuelLevel(vehicle, 100.0) + SetVehicleDirtLevel(vehicle, 0.0) SetModelAsNoLongerNeeded(hash) TriggerEvent("vehiclekeys:client:SetOwner", QBCore.Functions.GetPlate(vehicle)) end)