Deletes the vehicle if the user is already in it

This commit is contained in:
FekyDEV
2022-03-24 17:32:47 +01:00
committed by GitHub
parent d0ea8571e3
commit 9ca5196c24
+6
View File
@@ -50,11 +50,17 @@ end)
RegisterNetEvent('QBCore:Command:SpawnVehicle', function(vehName)
local ped = PlayerPedId()
local hash = GetHashKey(vehName)
local veh = GetVehiclePedIsUsing(ped)
if not IsModelInCdimage(hash) then return end
RequestModel(hash)
while not HasModelLoaded(hash) do
Wait(0)
end
if IsPedInAnyVehicle(ped) then
DeleteVehicle(veh)
end
local vehicle = CreateVehicle(hash, GetEntityCoords(ped), GetEntityHeading(ped), true, false)
TaskWarpPedIntoVehicle(ped, vehicle, -1)
SetVehicleFuelLevel(vehicle, 100.0)