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https://github.com/qbcore-fivem/qb-core.git
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fix closestObject/closestVehicle coords
In the previous version we could check the coordinates. In this, we automatically get the coordinate of the player. I hadn't noticed this yesterday when I was testing it. I am attaching this fix. Available in before "Major update" version.
This commit is contained in:
+26
-18
@@ -177,29 +177,37 @@ function QBCore.Functions.GetPlayersFromCoords(coords, distance)
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return closePlayers
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return closePlayers
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end
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end
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function QBCore.Functions.GetClosestVehicle()
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function QBCore.Functions.GetClosestVehicle(coords)
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local ped = PlayerPedId()
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local vehicles = GetGamePool('CVehicle')
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local coords = GetEntityCoords(ped)
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local closestDistance = -1
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local vehicles = GetGamePool('CVehicle')
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local closestVehicle = -1
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local closestDistance = -1
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local coords = coords
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local closestVehicle = -1
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for i = 1, #vehicles, 1 do
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if coords == nil then
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local vehicleCoords = GetEntityCoords(vehicles[i])
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local playerPed = PlayerPedId()
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local distance = #(vehicleCoords - coords)
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coords = GetEntityCoords(playerPed)
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if closestDistance == -1 or closestDistance > distance then
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end
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closestVehicle = vehicles[i]
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for i=1, #vehicles, 1 do
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closestDistance = distance
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local vehicleCoords = GetEntityCoords(vehicles[i])
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end
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local distance = #(vehicleCoords - coords)
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end
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return closestVehicle, closestDistance
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if closestDistance == -1 or closestDistance > distance then
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closestVehicle = vehicles[i]
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closestDistance = distance
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end
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end
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return closestVehicle,closestDistance
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end
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end
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function QBCore.Functions.GetClosestObject()
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function QBCore.Functions.GetClosestObject(coords)
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local ped = PlayerPedId()
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local ped = PlayerPedId()
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local coords = GetEntityCoords(ped)
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local objects = GetGamePool('CObject')
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local objects = GetGamePool('CObject')
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local closestDistance = -1
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local closestDistance = -1
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local closestObject = -1
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local closestObject = -1
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local coords = coords
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if coords == nil then
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coords = GetEntityCoords(ped)
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end
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for i = 1, #objects, 1 do
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for i = 1, #objects, 1 do
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local objectCoords = GetEntityCoords(objects[i])
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local objectCoords = GetEntityCoords(objects[i])
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local distance = #(objectCoords - coords)
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local distance = #(objectCoords - coords)
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@@ -208,7 +216,7 @@ function QBCore.Functions.GetClosestObject()
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closestDistance = distance
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closestDistance = distance
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end
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end
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end
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end
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return closestObject, closestDistance
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return closestObject,closestDistance
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end
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end
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-- Vehicle
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-- Vehicle
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