⚠️ Major Update ⚠️

- Major cleanup of all files including reformatting & notations
- Added an optional export to add to scripts as an alternative to import.lua
- Added player state to OnPlayerLoaded so no more need for isLoggedIn inside scripts
- Updated all events to the new RegisterNetEvent and got rid of unneeded handlers
- Added the ability for ACE permissions with commands
- Added two new config options for player update interval and status update
- Changed players table to use citizenid column as primary key <-- very important
- Overall sloppy code cleanup, removal of unused code, got rid of nil checks
This commit is contained in:
Kakarot
2021-09-24 22:46:20 -06:00
parent e683b991c6
commit 923f3d3a31
16 changed files with 5283 additions and 5580 deletions
+4 -2
View File
@@ -1,4 +1,6 @@
if GetCurrentResourceName() == 'qb-core' then
-- This might eventually be deprecated for the export system
if GetCurrentResourceName() == 'qb-core' then
function GetSharedObject()
return QBCore
end
@@ -6,4 +8,4 @@ if GetCurrentResourceName() == 'qb-core' then
exports('GetSharedObject', GetSharedObject)
end
QBCore = exports['qb-core']:GetSharedObject()
QBCore = exports['qb-core']:GetSharedObject()