From 8ef28d2d05d9cc46cd58a005367a983722452e09 Mon Sep 17 00:00:00 2001 From: Ollie Pugh Date: Thu, 30 Dec 2021 02:56:30 +0000 Subject: [PATCH] Added support for placing items on ground if inv too full --- server/player.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/server/player.lua b/server/player.lua index 00ff571..75a578b 100644 --- a/server/player.lua +++ b/server/player.lua @@ -352,7 +352,8 @@ function QBCore.Player.CreatePlayer(PlayerData) end end else - TriggerClientEvent('QBCore:Notify', self.PlayerData.source, 'Your inventory is too heavy!', 'error') + TriggerEvent("inventory:server:spawnOnGround", self.PlayerData.source, { name = itemInfo['name'], amount = amount, info = info or '', label = itemInfo['label'], description = itemInfo['description'] or '', weight = itemInfo['weight'], type = itemInfo['type'], unique = itemInfo['unique'], useable = itemInfo['useable'], image = itemInfo['image'], shouldClose = itemInfo['shouldClose'], slot = slot, combinable = itemInfo['combinable'] }, amount) + TriggerClientEvent('QBCore:Notify', self.PlayerData.source, 'Your inventory is too heavy, placing item on floor!', 'error') end return false end