diff --git a/server/player.lua b/server/player.lua index f9ed6ad..869d8af 100644 --- a/server/player.lua +++ b/server/player.lua @@ -56,9 +56,9 @@ function QBCore.Player.CheckPlayerData(source, PlayerData) PlayerData.charinfo.birthdate = PlayerData.charinfo.birthdate or '00-00-0000' PlayerData.charinfo.gender = PlayerData.charinfo.gender or 0 PlayerData.charinfo.backstory = PlayerData.charinfo.backstory or 'placeholder backstory' - PlayerData.charinfo.nationality = PlayerData.charinfo.nationality or 'USA' - PlayerData.charinfo.phone = PlayerData.charinfo.phone ~= nil and PlayerData.charinfo.phone or '1' .. math.random(111111111, 999999999) - PlayerData.charinfo.account = PlayerData.charinfo.account ~= nil and PlayerData.charinfo.account or 'US0' .. math.random(1, 9) .. 'QBCore' .. math.random(1111, 9999) .. math.random(1111, 9999) .. math.random(11, 99) + PlayerData.charinfo.nationality = PlayerData.charinfo.nationality or 'American' + PlayerData.charinfo.phone = PlayerData.charinfo.phone ~= nil and PlayerData.charinfo.phone or QBCore.Functions.CreatePhoneNumber() + PlayerData.charinfo.account = PlayerData.charinfo.account ~= nil and PlayerData.charinfo.account or QBCore.Functions.CreateAccountNumber() -- Metadata PlayerData.metadata = PlayerData.metadata or {} PlayerData.metadata['hunger'] = PlayerData.metadata['hunger'] or 100 @@ -510,7 +510,6 @@ local playertables = { -- Add tables as needed { table = 'crypto_transactions' }, { table = 'phone_invoices' }, { table = 'phone_messages' }, - { table = 'playerskins' }, { table = 'player_boats' }, { table = 'player_contacts' }, { table = 'player_houses' }, @@ -652,6 +651,34 @@ function QBCore.Player.CreateCitizenId() return CitizenId end +function QBCore.Functions.CreateAccountNumber() + local UniqueFound = false + local AccountNumber = nil + while not UniqueFound do + AccountNumber = 'US0' .. math.random(1, 9) .. 'QBCore' .. math.random(1111, 9999) .. math.random(1111, 9999) .. math.random(11, 99) + local query = '%' .. AccountNumber .. '%' + local result = MySQL.Sync.prepare('SELECT COUNT(*) as count FROM players WHERE metadata LIKE ?', { query }) + if result == 0 then + UniqueFound = true + end + end + return AccountNumber +end + +function QBCore.Functions.CreatePhoneNumber() + local UniqueFound = false + local PhoneNumber = nil + while not UniqueFound do + PhoneNumber = math.random(100,999) .. math.random(1000000,9999999) + local query = '%' .. PhoneNumber .. '%' + local result = MySQL.Sync.prepare('SELECT COUNT(*) as count FROM players WHERE metadata LIKE ?', { query }) + if result == 0 then + UniqueFound = true + end + end + return PhoneNumber +end + function QBCore.Player.CreateFingerId() local UniqueFound = false local FingerId = nil