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Refactor core structure and notification UI
Major refactor to centralize QBCore and replace the web UI stack: - Move QBConfig into a unified QBCore.Config and initialize QBCore.PlayerData; add shared/functions.lua. - Remove legacy client/main.lua and server/main.lua exports and update fxmanifest to include shared/functions and drop those main scripts. - Update client event handling: adapt player data events to QBCore:Client:OnPlayerUpdated and trigger job/gang update events; remove deprecated exploitable handlers. - Web UI rewrite: remove Vue/Quasar dependency and config module; implement a lightweight vanilla JS notification system (html/js/app.js) with updated html and css assets, plus drawtext tweaks. - CSS overhaul for notification styling and animations; HTML head/meta/font cleanup. - Server fixes: use QBCore.Shared.Locations in teleport command and strengthen numeric parsing/validation for coords. - Add .gitattributes for consistent text/eol handling and small code cleanups (thread/comment removal). These changes consolidate config/shared logic under QBCore, simplify the frontend dependencies, and fix a few parsing/event issues.
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@@ -0,0 +1,11 @@
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* text=auto eol=lf
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# Lua and web files - always treat as text
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*.lua text eol=lf
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*.js text eol=lf
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*.html text eol=lf
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*.css text eol=lf
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*.json text eol=lf
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*.xml text eol=lf
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*.yml text eol=lf
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*.md text eol=lf
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