Enable RGB

This commit is contained in:
LoveFistRP
2021-04-19 07:52:50 -07:00
parent ffc5274595
commit 6ca2e773e5
+322 -265
View File
@@ -284,344 +284,401 @@ QBCore.Functions.Progressbar = function(name, label, duration, useWhileDead, can
end)
end
QBCore.Functions.GetVehicleProperties = function(vehicle)
local color1, color2 = GetVehicleColours(vehicle)
local pearlescentColor, wheelColor = GetVehicleExtraColours(vehicle)
local livery = GetVehicleLivery(vehicle)
if livery == 0 then
livery = GetVehicleMod(vehicle, 48)
function Round(value, numDecimalPlaces)
if numDecimalPlaces then
local power = 10^numDecimalPlaces
return math.floor((value * power) + 0.5) / (power)
else
return math.floor(value + 0.5)
end
end
return {
function Trim(value)
if value then
return (string.gsub(value, "^%s*(.-)%s*$", "%1"))
else
return nil
end
end
model = GetEntityModel(vehicle),
QBCore.Functions.GetVehicleProperties = function(vehicle)
if DoesEntityExist(vehicle) then
local paintType1, whoCaresColor1, whoCaresPearlescentColor1 = GetVehicleModColor_1(vehicle)
local paintType2, whoCaresColor2, whoCaresPearlescentColor2 = GetVehicleModColor_2(vehicle)
local color1 = {}
local color2 = {}
color1[1], color1[2], color1[3] = GetVehicleCustomPrimaryColour(vehicle)
color2[1], color2[2], color2[3] = GetVehicleCustomSecondaryColour(vehicle)
local pearlescentColor, wheelColor = GetVehicleExtraColours(vehicle)
local extras = {}
plate = GetVehicleNumberPlateText(vehicle),
plateIndex = GetVehicleNumberPlateTextIndex(vehicle),
for extraId=0, 12 do
if DoesExtraExist(vehicle, extraId) then
local state = IsVehicleExtraTurnedOn(vehicle, extraId) == 1
extras[tostring(extraId)] = state
end
end
health = GetEntityHealth(vehicle),
dirtLevel = GetVehicleDirtLevel(vehicle),
return {
model = GetEntityModel(vehicle),
color1 = color1,
color2 = color2,
pearlescentColor = pearlescentColor,
wheelColor = wheelColor,
wheels = GetVehicleWheelType(vehicle),
windowTint = GetVehicleWindowTint(vehicle),
neonEnabled = {
IsVehicleNeonLightEnabled(vehicle, 0),
IsVehicleNeonLightEnabled(vehicle, 1),
IsVehicleNeonLightEnabled(vehicle, 2),
IsVehicleNeonLightEnabled(vehicle, 3)
},
extras = {
plate = Trim(GetVehicleNumberPlateText(vehicle)),
plateIndex = GetVehicleNumberPlateTextIndex(vehicle),
},
bodyHealth = Round(GetVehicleBodyHealth(vehicle), 1),
engineHealth = Round(GetVehicleEngineHealth(vehicle), 1),
tankHealth = Round(GetVehiclePetrolTankHealth(vehicle), 1),
neonColor = table.pack(GetVehicleNeonLightsColour(vehicle)),
tyreSmokeColor = table.pack(GetVehicleTyreSmokeColor(vehicle)),
fuelLevel = Round(GetVehicleFuelLevel(vehicle), 1),
dirtLevel = Round(GetVehicleDirtLevel(vehicle), 1),
color1 = color1,
color2 = color2,
paintType = {paintType1, paintType2},
modSpoilers = GetVehicleMod(vehicle, 0),
modFrontBumper = GetVehicleMod(vehicle, 1),
modRearBumper = GetVehicleMod(vehicle, 2),
modSideSkirt = GetVehicleMod(vehicle, 3),
modExhaust = GetVehicleMod(vehicle, 4),
modFrame = GetVehicleMod(vehicle, 5),
modGrille = GetVehicleMod(vehicle, 6),
modHood = GetVehicleMod(vehicle, 7),
modFender = GetVehicleMod(vehicle, 8),
modRightFender = GetVehicleMod(vehicle, 9),
modRoof = GetVehicleMod(vehicle, 10),
pearlescentColor = pearlescentColor,
wheelColor = wheelColor,
modEngine = GetVehicleMod(vehicle, 11),
modBrakes = GetVehicleMod(vehicle, 12),
modTransmission = GetVehicleMod(vehicle, 13),
modHorns = GetVehicleMod(vehicle, 14),
modSuspension = GetVehicleMod(vehicle, 15),
modArmor = GetVehicleMod(vehicle, 16),
wheels = GetVehicleWheelType(vehicle),
windowTint = GetVehicleWindowTint(vehicle),
xenonColor = GetVehicleXenonLightsColour(vehicle),
modTurbo = IsToggleModOn(vehicle, 18),
modSmokeEnabled = IsToggleModOn(vehicle, 20),
modXenon = IsToggleModOn(vehicle, 22),
neonEnabled = {
IsVehicleNeonLightEnabled(vehicle, 0),
IsVehicleNeonLightEnabled(vehicle, 1),
IsVehicleNeonLightEnabled(vehicle, 2),
IsVehicleNeonLightEnabled(vehicle, 3)
},
modFrontWheels = GetVehicleMod(vehicle, 23),
modBackWheels = GetVehicleMod(vehicle, 24),
neonColor = table.pack(GetVehicleNeonLightsColour(vehicle)),
extras = extras,
tyreSmokeColor = table.pack(GetVehicleTyreSmokeColor(vehicle)),
modPlateHolder = GetVehicleMod(vehicle, 25),
modVanityPlate = GetVehicleMod(vehicle, 26),
modTrimA = GetVehicleMod(vehicle, 27),
modOrnaments = GetVehicleMod(vehicle, 28),
modDashboard = GetVehicleMod(vehicle, 29),
modDial = GetVehicleMod(vehicle, 30),
modDoorSpeaker = GetVehicleMod(vehicle, 31),
modSeats = GetVehicleMod(vehicle, 32),
modSteeringWheel = GetVehicleMod(vehicle, 33),
modShifterLeavers = GetVehicleMod(vehicle, 34),
modAPlate = GetVehicleMod(vehicle, 35),
modSpeakers = GetVehicleMod(vehicle, 36),
modTrunk = GetVehicleMod(vehicle, 37),
modHydrolic = GetVehicleMod(vehicle, 38),
modEngineBlock = GetVehicleMod(vehicle, 39),
modAirFilter = GetVehicleMod(vehicle, 40),
modStruts = GetVehicleMod(vehicle, 41),
modArchCover = GetVehicleMod(vehicle, 42),
modAerials = GetVehicleMod(vehicle, 43),
modTrimB = GetVehicleMod(vehicle, 44),
modTank = GetVehicleMod(vehicle, 45),
modWindows = GetVehicleMod(vehicle, 46),
modLivery = livery,
modCustomTyres = GetVehicleModVariation(vehicle, 23)
}
modSpoilers = GetVehicleMod(vehicle, 0),
modFrontBumper = GetVehicleMod(vehicle, 1),
modRearBumper = GetVehicleMod(vehicle, 2),
modSideSkirt = GetVehicleMod(vehicle, 3),
modExhaust = GetVehicleMod(vehicle, 4),
modFrame = GetVehicleMod(vehicle, 5),
modGrille = GetVehicleMod(vehicle, 6),
modHood = GetVehicleMod(vehicle, 7),
modFender = GetVehicleMod(vehicle, 8),
modRightFender = GetVehicleMod(vehicle, 9),
modRoof = GetVehicleMod(vehicle, 10),
modEngine = GetVehicleMod(vehicle, 11),
modBrakes = GetVehicleMod(vehicle, 12),
modTransmission = GetVehicleMod(vehicle, 13),
modHorns = GetVehicleMod(vehicle, 14),
modSuspension = GetVehicleMod(vehicle, 15),
modArmor = GetVehicleMod(vehicle, 16),
modTurbo = IsToggleModOn(vehicle, 18),
modSmokeEnabled = IsToggleModOn(vehicle, 20),
modXenon = IsToggleModOn(vehicle, 22),
modFrontWheels = GetVehicleMod(vehicle, 23),
modBackWheels = GetVehicleMod(vehicle, 24),
modPlateHolder = GetVehicleMod(vehicle, 25),
modVanityPlate = GetVehicleMod(vehicle, 26),
modTrimA = GetVehicleMod(vehicle, 27),
modOrnaments = GetVehicleMod(vehicle, 28),
modDashboard = GetVehicleMod(vehicle, 29),
modDial = GetVehicleMod(vehicle, 30),
modDoorSpeaker = GetVehicleMod(vehicle, 31),
modSeats = GetVehicleMod(vehicle, 32),
modSteeringWheel = GetVehicleMod(vehicle, 33),
modShifterLeavers = GetVehicleMod(vehicle, 34),
modAPlate = GetVehicleMod(vehicle, 35),
modSpeakers = GetVehicleMod(vehicle, 36),
modTrunk = GetVehicleMod(vehicle, 37),
modHydrolic = GetVehicleMod(vehicle, 38),
modEngineBlock = GetVehicleMod(vehicle, 39),
modAirFilter = GetVehicleMod(vehicle, 40),
modStruts = GetVehicleMod(vehicle, 41),
modArchCover = GetVehicleMod(vehicle, 42),
modAerials = GetVehicleMod(vehicle, 43),
modTrimB = GetVehicleMod(vehicle, 44),
modTank = GetVehicleMod(vehicle, 45),
modWindows = GetVehicleMod(vehicle, 46),
modLivery = GetVehicleLivery(vehicle)
}
else
return
end
end
QBCore.Functions.SetVehicleProperties = function(vehicle, props)
SetVehicleModKit(vehicle, 0)
if DoesEntityExist(vehicle) then
SetVehicleModKit(vehicle, 0)
if props.plate ~= nil then
SetVehicleNumberPlateText(vehicle, props.plate)
end
if props.plate ~= nil then
SetVehicleNumberPlateText(vehicle, props.plate)
end
if props.plateIndex ~= nil then
SetVehicleNumberPlateTextIndex(vehicle, props.plateIndex)
end
if props.plateIndex ~= nil then
SetVehicleNumberPlateTextIndex(vehicle, props.plateIndex)
end
if props.health ~= nil then
SetEntityHealth(vehicle, props.health)
end
if props.bodyHealth ~= nil then
SetVehicleBodyHealth(vehicle, props.bodyHealth + 0.0)
end
if props.dirtLevel ~= nil then
SetVehicleDirtLevel(vehicle, props.dirtLevel)
end
if props.engineHealth ~= nil then
SetVehicleEngineHealth(vehicle, props.engineHealth + 0.0)
end
if props.color1 ~= nil then
local color1, color2 = GetVehicleColours(vehicle)
SetVehicleColours(vehicle, props.color1, color2)
end
if props.fuelLevel ~= nil then
SetVehicleFuelLevel(vehicle, props.fuelLevel + 0.0)
end
if props.color2 ~= nil then
local color1, color2 = GetVehicleColours(vehicle)
SetVehicleColours(vehicle, color1, props.color2)
end
if props.dirtLevel ~= nil then
SetVehicleDirtLevel(vehicle, props.dirtLevel + 0.0)
end
if props.pearlescentColor ~= nil then
local pearlescentColor, wheelColor = GetVehicleExtraColours(vehicle)
SetVehicleExtraColours(vehicle, props.pearlescentColor, wheelColor)
end
if props.paintType ~= nil then
SetVehicleModColor_1(vehicle, props.paintType[1], 0, 0)
SetVehicleModColor_2(vehicle, props.paintType[2], 0, 0)
end
if props.wheelColor ~= nil then
local pearlescentColor, wheelColor = GetVehicleExtraColours(vehicle)
SetVehicleExtraColours(vehicle, pearlescentColor, props.wheelColor)
end
if props.color1 ~= nil then
ClearVehicleCustomPrimaryColour(vehicle)
SetVehicleCustomPrimaryColour(vehicle, props.color1[1], props.color1[2], props.color1[3])
end
if props.wheels ~= nil then
SetVehicleWheelType(vehicle, props.wheels)
end
if props.color2 ~= nil then
ClearVehicleCustomSecondaryColour(vehicle)
SetVehicleCustomSecondaryColour(vehicle, props.color2[1], props.color2[2], props.color2[3])
end
if props.windowTint ~= nil then
SetVehicleWindowTint(vehicle, props.windowTint)
end
if props.pearlescentColor ~= nil then
local pearlescentColor, wheelColor = GetVehicleExtraColours(vehicle)
SetVehicleExtraColours(vehicle, props.pearlescentColor, wheelColor)
end
if props.neonEnabled ~= nil then
SetVehicleNeonLightEnabled(vehicle, 0, props.neonEnabled[1])
SetVehicleNeonLightEnabled(vehicle, 1, props.neonEnabled[2])
SetVehicleNeonLightEnabled(vehicle, 2, props.neonEnabled[3])
SetVehicleNeonLightEnabled(vehicle, 3, props.neonEnabled[4])
end
if props.wheelColor ~= nil then
local pearlescentColor, wheelColor = GetVehicleExtraColours(vehicle)
SetVehicleExtraColours(vehicle, pearlescentColor, props.wheelColor)
end
if props.neonColor ~= nil then
SetVehicleNeonLightsColour(vehicle, props.neonColor[1], props.neonColor[2], props.neonColor[3])
end
if props.wheels ~= nil then
SetVehicleWheelType(vehicle, props.wheels)
end
if props.modSmokeEnabled ~= nil then
ToggleVehicleMod(vehicle, 20, true)
end
if props.windowTint ~= nil then
SetVehicleWindowTint(vehicle, props.windowTint)
end
if props.tyreSmokeColor ~= nil then
SetVehicleTyreSmokeColor(vehicle, props.tyreSmokeColor[1], props.tyreSmokeColor[2], props.tyreSmokeColor[3])
end
if props.neonEnabled ~= nil then
SetVehicleNeonLightEnabled(vehicle, 0, props.neonEnabled[1])
SetVehicleNeonLightEnabled(vehicle, 1, props.neonEnabled[2])
SetVehicleNeonLightEnabled(vehicle, 2, props.neonEnabled[3])
SetVehicleNeonLightEnabled(vehicle, 3, props.neonEnabled[4])
end
if props.modSpoilers ~= nil then
SetVehicleMod(vehicle, 0, props.modSpoilers, false)
end
if props.extras ~= nil then
for id,enabled in pairs(props.extras) do
if enabled then
SetVehicleExtra(vehicle, tonumber(id), 0)
else
SetVehicleExtra(vehicle, tonumber(id), 1)
end
end
end
if props.modFrontBumper ~= nil then
SetVehicleMod(vehicle, 1, props.modFrontBumper, false)
end
if props.neonColor ~= nil then
SetVehicleNeonLightsColour(vehicle, props.neonColor[1], props.neonColor[2], props.neonColor[3])
end
if props.modRearBumper ~= nil then
SetVehicleMod(vehicle, 2, props.modRearBumper, false)
end
if props.modSmokeEnabled ~= nil then
ToggleVehicleMod(vehicle, 20, true)
end
if props.modSideSkirt ~= nil then
SetVehicleMod(vehicle, 3, props.modSideSkirt, false)
end
if props.tyreSmokeColor ~= nil then
SetVehicleTyreSmokeColor(vehicle, props.tyreSmokeColor[1], props.tyreSmokeColor[2], props.tyreSmokeColor[3])
end
if props.modExhaust ~= nil then
SetVehicleMod(vehicle, 4, props.modExhaust, false)
end
if props.modSpoilers ~= nil then
SetVehicleMod(vehicle, 0, props.modSpoilers, false)
end
if props.modFrame ~= nil then
SetVehicleMod(vehicle, 5, props.modFrame, false)
end
if props.modFrontBumper ~= nil then
SetVehicleMod(vehicle, 1, props.modFrontBumper, false)
end
if props.modGrille ~= nil then
SetVehicleMod(vehicle, 6, props.modGrille, false)
end
if props.modRearBumper ~= nil then
SetVehicleMod(vehicle, 2, props.modRearBumper, false)
end
if props.modHood ~= nil then
SetVehicleMod(vehicle, 7, props.modHood, false)
end
if props.modSideSkirt ~= nil then
SetVehicleMod(vehicle, 3, props.modSideSkirt, false)
end
if props.modFender ~= nil then
SetVehicleMod(vehicle, 8, props.modFender, false)
end
if props.modExhaust ~= nil then
SetVehicleMod(vehicle, 4, props.modExhaust, false)
end
if props.modRightFender ~= nil then
SetVehicleMod(vehicle, 9, props.modRightFender, false)
end
if props.modFrame ~= nil then
SetVehicleMod(vehicle, 5, props.modFrame, false)
end
if props.modRoof ~= nil then
SetVehicleMod(vehicle, 10, props.modRoof, false)
end
if props.modGrille ~= nil then
SetVehicleMod(vehicle, 6, props.modGrille, false)
end
if props.modEngine ~= nil then
SetVehicleMod(vehicle, 11, props.modEngine, false)
end
if props.modHood ~= nil then
SetVehicleMod(vehicle, 7, props.modHood, false)
end
if props.modBrakes ~= nil then
SetVehicleMod(vehicle, 12, props.modBrakes, false)
end
if props.modFender ~= nil then
SetVehicleMod(vehicle, 8, props.modFender, false)
end
if props.modTransmission ~= nil then
SetVehicleMod(vehicle, 13, props.modTransmission, false)
end
if props.modRightFender ~= nil then
SetVehicleMod(vehicle, 9, props.modRightFender, false)
end
if props.modHorns ~= nil then
SetVehicleMod(vehicle, 14, props.modHorns, false)
end
if props.modRoof ~= nil then
SetVehicleMod(vehicle, 10, props.modRoof, false)
end
if props.modSuspension ~= nil then
SetVehicleMod(vehicle, 15, props.modSuspension, false)
end
if props.modEngine ~= nil then
SetVehicleMod(vehicle, 11, props.modEngine, false)
end
if props.modArmor ~= nil then
SetVehicleMod(vehicle, 16, props.modArmor, false)
end
if props.modBrakes ~= nil then
SetVehicleMod(vehicle, 12, props.modBrakes, false)
end
if props.modTurbo ~= nil then
ToggleVehicleMod(vehicle, 18, props.modTurbo)
end
if props.modTransmission ~= nil then
SetVehicleMod(vehicle, 13, props.modTransmission, false)
end
if props.modXenon ~= nil then
ToggleVehicleMod(vehicle, 22, props.modXenon)
end
if props.modHorns ~= nil then
SetVehicleMod(vehicle, 14, props.modHorns, false)
end
if props.modFrontWheels ~= nil then
SetVehicleMod(vehicle, 23, props.modFrontWheels, false)
end
if props.modSuspension ~= nil then
SetVehicleMod(vehicle, 15, props.modSuspension, false)
end
if props.modBackWheels ~= nil then
SetVehicleMod(vehicle, 24, props.modBackWheels, false)
end
if props.modArmor ~= nil then
SetVehicleMod(vehicle, 16, props.modArmor, false)
end
if props.modPlateHolder ~= nil then
SetVehicleMod(vehicle, 25, props.modPlateHolder, false)
end
if props.modTurbo ~= nil then
ToggleVehicleMod(vehicle, 18, props.modTurbo)
end
if props.modVanityPlate ~= nil then
SetVehicleMod(vehicle, 26, props.modVanityPlate, false)
end
if props.modXenon ~= nil then
ToggleVehicleMod(vehicle, 22, props.modXenon)
end
if props.modTrimA ~= nil then
SetVehicleMod(vehicle, 27, props.modTrimA, false)
end
if props.modXenonColor ~= nil then
SetVehicleXenonLightsColour(vehicle, props.modXenonColor)
end
if props.modOrnaments ~= nil then
SetVehicleMod(vehicle, 28, props.modOrnaments, false)
end
if props.modFrontWheels ~= nil then
SetVehicleMod(vehicle, 23, props.modFrontWheels, false)
end
if props.modDashboard ~= nil then
SetVehicleMod(vehicle, 29, props.modDashboard, false)
end
if props.modBackWheels ~= nil then
SetVehicleMod(vehicle, 24, props.modBackWheels, false)
end
if props.modDial ~= nil then
SetVehicleMod(vehicle, 30, props.modDial, false)
end
if props.modPlateHolder ~= nil then
SetVehicleMod(vehicle, 25, props.modPlateHolder, false)
end
if props.modDoorSpeaker ~= nil then
SetVehicleMod(vehicle, 31, props.modDoorSpeaker, false)
end
if props.modVanityPlate ~= nil then
SetVehicleMod(vehicle, 26, props.modVanityPlate, false)
end
if props.modSeats ~= nil then
SetVehicleMod(vehicle, 32, props.modSeats, false)
end
if props.modTrimA ~= nil then
SetVehicleMod(vehicle, 27, props.modTrimA, false)
end
if props.modSteeringWheel ~= nil then
SetVehicleMod(vehicle, 33, props.modSteeringWheel, false)
end
if props.modOrnaments ~= nil then
SetVehicleMod(vehicle, 28, props.modOrnaments, false)
end
if props.modShifterLeavers ~= nil then
SetVehicleMod(vehicle, 34, props.modShifterLeavers, false)
end
if props.modDashboard ~= nil then
SetVehicleMod(vehicle, 29, props.modDashboard, false)
end
if props.modAPlate ~= nil then
SetVehicleMod(vehicle, 35, props.modAPlate, false)
end
if props.modDial ~= nil then
SetVehicleMod(vehicle, 30, props.modDial, false)
end
if props.modSpeakers ~= nil then
SetVehicleMod(vehicle, 36, props.modSpeakers, false)
end
if props.modDoorSpeaker ~= nil then
SetVehicleMod(vehicle, 31, props.modDoorSpeaker, false)
end
if props.modTrunk ~= nil then
SetVehicleMod(vehicle, 37, props.modTrunk, false)
end
if props.modSeats ~= nil then
SetVehicleMod(vehicle, 32, props.modSeats, false)
end
if props.modHydrolic ~= nil then
SetVehicleMod(vehicle, 38, props.modHydrolic, false)
end
if props.modSteeringWheel ~= nil then
SetVehicleMod(vehicle, 33, props.modSteeringWheel, false)
end
if props.modEngineBlock ~= nil then
SetVehicleMod(vehicle, 39, props.modEngineBlock, false)
end
if props.modShifterLeavers ~= nil then
SetVehicleMod(vehicle, 34, props.modShifterLeavers, false)
end
if props.modAirFilter ~= nil then
SetVehicleMod(vehicle, 40, props.modAirFilter, false)
end
if props.modAPlate ~= nil then
SetVehicleMod(vehicle, 35, props.modAPlate, false)
end
if props.modStruts ~= nil then
SetVehicleMod(vehicle, 41, props.modStruts, false)
end
if props.modSpeakers ~= nil then
SetVehicleMod(vehicle, 36, props.modSpeakers, false)
end
if props.modArchCover ~= nil then
SetVehicleMod(vehicle, 42, props.modArchCover, false)
end
if props.modTrunk ~= nil then
SetVehicleMod(vehicle, 37, props.modTrunk, false)
end
if props.modAerials ~= nil then
SetVehicleMod(vehicle, 43, props.modAerials, false)
end
if props.modHydrolic ~= nil then
SetVehicleMod(vehicle, 38, props.modHydrolic, false)
end
if props.modTrimB ~= nil then
SetVehicleMod(vehicle, 44, props.modTrimB, false)
end
if props.modEngineBlock ~= nil then
SetVehicleMod(vehicle, 39, props.modEngineBlock, false)
end
if props.modTank ~= nil then
SetVehicleMod(vehicle, 45, props.modTank, false)
end
if props.modAirFilter ~= nil then
SetVehicleMod(vehicle, 40, props.modAirFilter, false)
end
if props.modWindows ~= nil then
SetVehicleMod(vehicle, 46, props.modWindows, false)
end
if props.modStruts ~= nil then
SetVehicleMod(vehicle, 41, props.modStruts, false)
end
if props.modLivery ~= nil then
SetVehicleMod(vehicle, 48, props.modLivery, false)
SetVehicleLivery(vehicle, props.modLivery)
end
if props.modCustomTyres ~= nil and props.modCustomTyres then
SetVehicleMod(vehicle, 23, props.modCustomTyres, true)
if props.modArchCover ~= nil then
SetVehicleMod(vehicle, 42, props.modArchCover, false)
end
if props.modAerials ~= nil then
SetVehicleMod(vehicle, 43, props.modAerials, false)
end
if props.modTrimB ~= nil then
SetVehicleMod(vehicle, 44, props.modTrimB, false)
end
if props.modTank ~= nil then
SetVehicleMod(vehicle, 45, props.modTank, false)
end
if props.modWindows ~= nil then
SetVehicleMod(vehicle, 46, props.modWindows, false)
end
if props.modLivery ~= nil then
SetVehicleMod(vehicle, 48, props.modLivery, false)
SetVehicleLivery(vehicle, props.modLivery)
end
end
end