From 6b4bbc05724cfb4eee7514500a70afc9a3df5e84 Mon Sep 17 00:00:00 2001 From: Bear <44989435+Developer-Bear@users.noreply.github.com> Date: Mon, 30 Aug 2021 21:02:04 -0500 Subject: [PATCH] fix gang menu recruiting does not have notify SetGang must return true/false the gangmenu resource depends on this to give notifications --- server/player.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/server/player.lua b/server/player.lua index 554e734..8b88ba1 100644 --- a/server/player.lua +++ b/server/player.lua @@ -196,7 +196,9 @@ QBCore.Player.CreatePlayer = function(PlayerData) self.Functions.UpdatePlayerData() TriggerClientEvent("QBCore:Client:OnGangUpdate", self.PlayerData.source, self.PlayerData.gang) + return true end + return false end self.Functions.SetJobDuty = function(onDuty)