diff --git a/client/functions.lua b/client/functions.lua index 3224b0d..5530d82 100644 --- a/client/functions.lua +++ b/client/functions.lua @@ -59,7 +59,7 @@ function QBCore.Functions.LookAtEntity(entity, timeout, speed) local dx = targetPos.x - playerPos.x local dy = targetPos.y - playerPos.y local targetHeading = GetHeadingFromVector_2d(dx, dy) - local turnSpeed = nil + local turnSpeed local startTimeout = GetGameTimer() while true do local currentHeading = GetEntityHeading(ped)