From 20fe7e471cbd1399d11fa8a7e0056baac6567e44 Mon Sep 17 00:00:00 2001 From: Joel <34402846+Qwerty1Verified@users.noreply.github.com> Date: Sun, 5 May 2024 09:25:03 +0100 Subject: [PATCH] Fix: Set job boss value to grade value Updates the job table's `isboss` value based on the grade --- server/player.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/server/player.lua b/server/player.lua index 30765f5..7e1f633 100644 --- a/server/player.lua +++ b/server/player.lua @@ -146,6 +146,7 @@ function QBCore.Player.CreatePlayer(PlayerData, Offline) self.PlayerData.job.grade.level = tonumber(gradeKey) self.PlayerData.job.grade.payment = jobGradeInfo.payment self.PlayerData.job.grade.isboss = jobGradeInfo.isboss or false + self.PlayerData.job.isboss = jobGradeInfo.isboss or false end if not self.Offline then @@ -176,6 +177,7 @@ function QBCore.Player.CreatePlayer(PlayerData, Offline) self.PlayerData.gang.grade.name = gangGradeInfo.name self.PlayerData.gang.grade.level = tonumber(gradeKey) self.PlayerData.gang.grade.isboss = gangGradeInfo.isboss or false + self.PlayerData.gang.isboss = gangGradeInfo.isboss or false end if not self.Offline then