From 1cd8503ee17927a7b60de99c4eac73139f593ed7 Mon Sep 17 00:00:00 2001 From: Linden <65407488+thelindat@users.noreply.github.com> Date: Thu, 1 Sep 2022 07:22:44 +1000 Subject: [PATCH] fix(server/player): don't refresh commands when updating PlayerData --- server/player.lua | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/server/player.lua b/server/player.lua index 13336cd..9ea25d8 100644 --- a/server/player.lua +++ b/server/player.lua @@ -183,13 +183,10 @@ function QBCore.Player.CreatePlayer(PlayerData, Offline) self.PlayerData = PlayerData self.Offline = Offline - function self.Functions.UpdatePlayerData(dontUpdateChat) + function self.Functions.UpdatePlayerData() if self.Offline then return end -- Unsupported for Offline Players TriggerEvent('QBCore:Player:SetPlayerData', self.PlayerData) TriggerClientEvent('QBCore:Player:SetPlayerData', self.PlayerData.source, self.PlayerData) - if not dontUpdateChat then - QBCore.Commands.Refresh(self.PlayerData.source) - end end function self.Functions.SetJob(job, grade)