From 034b16073a68cf0bedd8e947f76065aea03e4244 Mon Sep 17 00:00:00 2001 From: Jeremy <68263976+ansljeremy@users.noreply.github.com> Date: Fri, 3 Dec 2021 03:19:05 -0500 Subject: [PATCH] Changed default to 48 players Changed default to 48 since that's the max player count with a free license using OneSync Infinity. --- config.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/config.lua b/config.lua index cbc8874..201b599 100644 --- a/config.lua +++ b/config.lua @@ -1,6 +1,6 @@ QBConfig = {} -QBConfig.MaxPlayers = GetConvarInt('sv_maxclients', 64) -- Gets max players from config file, default 64 +QBConfig.MaxPlayers = GetConvarInt('sv_maxclients', 48) -- Gets max players from config file, default 48 QBConfig.DefaultSpawn = vector4(-1035.71, -2731.87, 12.86, 0.0) QBConfig.UpdateInterval = 5 -- how often to update player data in minutes QBConfig.StatusInterval = 5000 -- how often to check hunger/thirst status in ms