Files
qb-core-qbcore-fivem/client/loops.lua
T
2025-03-11 23:35:12 -05:00

35 lines
1.2 KiB
Lua

-- CreateThread(function()
-- while not NetworkIsSessionStarted() do Wait(500) end
-- print('player has loaded at this point')
-- end)
CreateThread(function()
while true do
local sleep = 1000
if LocalPlayer.state.isLoggedIn then
sleep = (1000 * 60) * QBCore.Config.UpdateInterval
TriggerServerEvent('QBCore:UpdatePlayer')
end
Wait(sleep)
end
end)
CreateThread(function()
while true do
if LocalPlayer.state.isLoggedIn then
if (LocalPlayer.state['metadata:hunger'] <= 0 or LocalPlayer.state['metadata:thirst'] <= 0)
and not (LocalPlayer.state['metadata:isdead'] or LocalPlayer.state['metadata:inlaststand']) then
local ped = PlayerPedId()
local currentHealth = GetEntityHealth(ped)
local decreaseThreshold = math.random(5, 10)
if currentHealth - decreaseThreshold > 0 then
SetEntityHealth(ped, currentHealth - decreaseThreshold)
else
SetEntityHealth(ped, 0)
end
end
end
Wait(QBCore.Config.StatusInterval)
end
end)