mirror of
https://github.com/qbcore-fivem/qb-core.git
synced 2026-08-29 09:01:26 +00:00
923f3d3a31
- Major cleanup of all files including reformatting & notations - Added an optional export to add to scripts as an alternative to import.lua - Added player state to OnPlayerLoaded so no more need for isLoggedIn inside scripts - Updated all events to the new RegisterNetEvent and got rid of unneeded handlers - Added the ability for ACE permissions with commands - Added two new config options for player update interval and status update - Changed players table to use citizenid column as primary key <-- very important - Overall sloppy code cleanup, removal of unused code, got rid of nil checks
28 lines
687 B
Lua
28 lines
687 B
Lua
QBCore = {}
|
|
QBCore.Config = QBConfig
|
|
QBCore.Shared = QBShared
|
|
QBCore.ServerCallbacks = {}
|
|
QBCore.UseableItems = {}
|
|
|
|
exports('GetCoreObject', function()
|
|
return QBCore
|
|
end)
|
|
|
|
-- To use this export in a script instead of manifest method
|
|
-- Just put this line of code below at the very top of the script
|
|
-- local QBCore = exports['qb-core']:GetCoreObject()
|
|
|
|
-- Get permissions on server start
|
|
|
|
CreateThread(function()
|
|
local result = exports.oxmysql:fetchSync('SELECT * FROM permissions', {})
|
|
if result[1] then
|
|
for k, v in pairs(result) do
|
|
QBCore.Config.Server.PermissionList[v.license] = {
|
|
license = v.license,
|
|
permission = v.permission,
|
|
optin = true,
|
|
}
|
|
end
|
|
end
|
|
end) |