diff --git a/server/events.lua b/server/events.lua index 406fe98..a4bc55d 100644 --- a/server/events.lua +++ b/server/events.lua @@ -85,6 +85,7 @@ local function onPlayerConnecting(name, _, deferrals) while databasePromise.state == 0 do -- while database promise is pending if os.clock() - databaseTime > 30 then -- if 30 seconds were spent waiting for the database deferrals.done(Lang:t('error.connecting_database_timeout')) + error(Lang:t('error.connecting_database_timeout')) break end Wait(1000)