🎨 Rename locales and remove notify translation type

This commit is contained in:
David Malchin
2022-08-21 23:48:45 +03:00
parent f38350bcae
commit ce216ad676
7 changed files with 23 additions and 28 deletions
+3 -3
View File
@@ -37,7 +37,7 @@ RegisterNetEvent('QBCore:Command:GoToMarker', function()
local blipMarker <const> = GetFirstBlipInfoId(8)
if not DoesBlipExist(blipMarker) then
QBCore.Functions.Notify(Lang:t("notify.nowp"), "error", 5000)
QBCore.Functions.Notify(Lang:t("error.no_waypoint"), "error", 5000)
return 'marker'
end
@@ -108,12 +108,12 @@ RegisterNetEvent('QBCore:Command:GoToMarker', function()
-- If we can't find the coords, set the coords to the old ones.
-- We don't unpack them before since they aren't in a loop and only called once.
SetPedCoordsKeepVehicle(ped, oldCoords['x'], oldCoords['y'], oldCoords['z'] - 1.0)
QBCore.Functions.Notify(Lang:t("notify.ewtp"), "error", 5000)
QBCore.Functions.Notify(Lang:t("error.tp_error"), "error", 5000)
end
-- If Z coord was found, set coords in found coords.
SetPedCoordsKeepVehicle(ped, x, y, groundZ)
QBCore.Functions.Notify(Lang:t("notify.tptw"), "success", 5000)
QBCore.Functions.Notify(Lang:t("success.teleported_waypoint"), "success", 5000)
end)
-- Vehicle Commands