General Fixes/Cleanup

This commit is contained in:
LoveFistRP
2021-04-08 19:53:25 -07:00
parent 36a139cc09
commit ca4ed82715
3 changed files with 24 additions and 28 deletions
+16 -20
View File
@@ -23,7 +23,7 @@ QBCore.Commands.Refresh = function(source)
end
end
QBCore.Commands.Add("tp", "Teleport to a player or location", {{name="id/x", help="ID of player or X position"}, {name="y", help="Y position"}, {name="z", help="Z position"}}, false, function(source, args)
QBCore.Commands.Add("tp", "TP To Player or Coords (Admin Only)", {{name="id/x", help="ID of player or X position"}, {name="y", help="Y position"}, {name="z", help="Z position"}}, false, function(source, args)
if (args[1] ~= nil and (args[2] == nil and args[3] == nil)) then
-- tp to player
local Player = QBCore.Functions.GetPlayer(tonumber(args[1]))
@@ -45,7 +45,7 @@ QBCore.Commands.Add("tp", "Teleport to a player or location", {{name="id/x", hel
end
end, "admin")
QBCore.Commands.Add("addpermission", "Grant permissions to someone (god/admin)", {{name="id", help="ID of player"}, {name="permission", help="Permission level"}}, true, function(source, args)
QBCore.Commands.Add("addpermission", "Give Player Permissions (God Only)", {{name="id", help="ID of player"}, {name="permission", help="Permission level"}}, true, function(source, args)
local Player = QBCore.Functions.GetPlayer(tonumber(args[1]))
local permission = tostring(args[2]):lower()
if Player ~= nil then
@@ -55,7 +55,7 @@ QBCore.Commands.Add("addpermission", "Grant permissions to someone (god/admin)",
end
end, "god")
QBCore.Commands.Add("removepermission", "Remove permissions from someone", {{name="id", help="ID of player"}}, true, function(source, args)
QBCore.Commands.Add("removepermission", "Remove Players Permissions (God Only)", {{name="id", help="ID of player"}}, true, function(source, args)
local Player = QBCore.Functions.GetPlayer(tonumber(args[1]))
if Player ~= nil then
QBCore.Functions.RemovePermission(Player.PlayerData.source)
@@ -64,23 +64,23 @@ QBCore.Commands.Add("removepermission", "Remove permissions from someone", {{nam
end
end, "god")
QBCore.Commands.Add("sv", "Spawn a vehicle", {{name="model", help="Model name of the vehicle"}}, true, function(source, args)
QBCore.Commands.Add("car", "Spawn Vehicle (Admin Only)", {{name="model", help="Model name of the vehicle"}}, true, function(source, args)
TriggerClientEvent('QBCore:Command:SpawnVehicle', source, args[1])
end, "admin")
QBCore.Commands.Add("debug", "Turn debug mode on / off", {}, false, function(source, args)
QBCore.Commands.Add("debug", "Toggle Debug Mode (Admin Only)", {}, false, function(source, args)
TriggerClientEvent('koil-debug:toggle', source)
end, "admin")
QBCore.Commands.Add("dv", "Despawn a vehicle", {}, false, function(source, args)
QBCore.Commands.Add("dv", "Delete Vehicle (Admin Only)", {}, false, function(source, args)
TriggerClientEvent('QBCore:Command:DeleteVehicle', source)
end, "admin")
QBCore.Commands.Add("tpm", "Teleport to your waypoint", {}, false, function(source, args)
QBCore.Commands.Add("tpm", "TP To Marker (Admin Only)", {}, false, function(source, args)
TriggerClientEvent('QBCore:Command:GoToMarker', source)
end, "admin")
QBCore.Commands.Add("givemoney", "Give money to a player", {{name="id", help="Player ID"},{name="moneytype", help="Type of money (cash, bank, crypto)"}, {name="amount", help="Amount of money"}}, true, function(source, args)
QBCore.Commands.Add("givemoney", "Give A Player Money (Admin Only)", {{name="id", help="Player ID"},{name="moneytype", help="Type of money (cash, bank, crypto)"}, {name="amount", help="Amount of money"}}, true, function(source, args)
local Player = QBCore.Functions.GetPlayer(tonumber(args[1]))
if Player ~= nil then
Player.Functions.AddMoney(tostring(args[2]), tonumber(args[3]))
@@ -89,7 +89,7 @@ QBCore.Commands.Add("givemoney", "Give money to a player", {{name="id", help="Pl
end
end, "admin")
QBCore.Commands.Add("setmoney", "set a players money amount", {{name="id", help="Player ID"},{name="moneytype", help="Type of money (cash, bank, crypto)"}, {name="amount", help="Amount of money"}}, true, function(source, args)
QBCore.Commands.Add("setmoney", "Set Players Money Amount (Admin Only)", {{name="id", help="Player ID"},{name="moneytype", help="Type of money (cash, bank, crypto)"}, {name="amount", help="Amount of money"}}, true, function(source, args)
local Player = QBCore.Functions.GetPlayer(tonumber(args[1]))
if Player ~= nil then
Player.Functions.SetMoney(tostring(args[2]), tonumber(args[3]))
@@ -98,7 +98,7 @@ QBCore.Commands.Add("setmoney", "set a players money amount", {{name="id", help=
end
end, "admin")
QBCore.Commands.Add("setjob", "Assign a job to a player", {{name="id", help="Speler ID"}, {name="job", help="Job name"}}, true, function(source, args)
QBCore.Commands.Add("setjob", "Set A Players Job (Admin Only)", {{name="id", help="Speler ID"}, {name="job", help="Job name"}}, true, function(source, args)
local Player = QBCore.Functions.GetPlayer(tonumber(args[1]))
if Player ~= nil then
Player.Functions.SetJob(tostring(args[2]))
@@ -107,12 +107,12 @@ QBCore.Commands.Add("setjob", "Assign a job to a player", {{name="id", help="Spe
end
end, "admin")
QBCore.Commands.Add("job", "See what job you have", {}, false, function(source, args)
QBCore.Commands.Add("job", "Check Your Job", {}, false, function(source, args)
local Player = QBCore.Functions.GetPlayer(source)
TriggerClientEvent('QBCore:Notify', source, "Job: "..Player.PlayerData.job.label)
end)
QBCore.Commands.Add("setgang", "Assign a player to a gang", {{name="id", help="Player ID"}, {name="job", help="Name of a gang"}}, true, function(source, args)
QBCore.Commands.Add("setgang", "Set A Players Gang (Admin Only)", {{name="id", help="Player ID"}, {name="job", help="Name of a gang"}}, true, function(source, args)
local Player = QBCore.Functions.GetPlayer(tonumber(args[1]))
if Player ~= nil then
Player.Functions.SetGang(tostring(args[2]))
@@ -121,21 +121,17 @@ QBCore.Commands.Add("setgang", "Assign a player to a gang", {{name="id", help="P
end
end, "admin")
QBCore.Commands.Add("gang", "See what gang you're in", {}, false, function(source, args)
QBCore.Commands.Add("gang", "Check Your Gang", {}, false, function(source, args)
local Player = QBCore.Functions.GetPlayer(source)
if Player.PlayerData.gang.name ~= "geen" then
TriggerClientEvent('QBCore:Notify', source, "Gang: "..Player.PlayerData.gang.label)
else
TriggerClientEvent('QBCore:Notify', source, "You're not in a gang!", "error")
TriggerClientEvent('QBCore:Notify', source, "No Gang Affiliation", "error")
end
end)
QBCore.Commands.Add("testnotify", "test notify", {{name="text", help="Tekst enzo"}}, true, function(source, args)
TriggerClientEvent('QBCore:Notify', source, table.concat(args, " "), "success")
end, "god")
QBCore.Commands.Add("clearinv", "Clear the inventory of a player", {{name="id", help="Player ID"}}, false, function(source, args)
QBCore.Commands.Add("clearinv", "Clear Players Inventory (Admin Only)", {{name="id", help="Player ID"}}, false, function(source, args)
local playerId = args[1] ~= nil and args[1] or source
local Player = QBCore.Functions.GetPlayer(tonumber(playerId))
if Player ~= nil then
@@ -145,7 +141,7 @@ QBCore.Commands.Add("clearinv", "Clear the inventory of a player", {{name="id",
end
end, "admin")
QBCore.Commands.Add("ooc", "Out of Character message", {}, false, function(source, args)
QBCore.Commands.Add("ooc", "OOC Chat Message", {}, false, function(source, args)
local message = table.concat(args, " ")
TriggerClientEvent("QBCore:Client:LocalOutOfCharacter", -1, source, GetPlayerName(source), message)
local Players = QBCore.Functions.GetPlayers()