From b069f71fcc575bea46d2b5446522d41b2a57dfe3 Mon Sep 17 00:00:00 2001 From: BerkieBb <82737367+BerkieBb@users.noreply.github.com> Date: Fri, 27 Aug 2021 18:55:05 +0200 Subject: [PATCH] Fix items in separate slot not being recognized --- server/events.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/server/events.lua b/server/events.lua index 3a562e6..a8cafc6 100644 --- a/server/events.lua +++ b/server/events.lua @@ -257,7 +257,7 @@ QBCore.Functions.CreateCallback('QBCore:HasItem', function(source, cb, items, am for i, _ in pairs(items) do if i then finalcount = finalcount + 1 end end - local item = Player.Functions.GetItemByName(k) + local item = Player.Functions.GetItemsByName(k) if item ~= nil then if item.amount >= v then count = count + 1 @@ -268,7 +268,7 @@ QBCore.Functions.CreateCallback('QBCore:HasItem', function(source, cb, items, am end else finalcount = #items - local item = Player.Functions.GetItemByName(v) + local item = Player.Functions.GetItemsByName(v) if item ~= nil then if amount ~= nil then if item.amount >= amount then @@ -287,7 +287,7 @@ QBCore.Functions.CreateCallback('QBCore:HasItem', function(source, cb, items, am end end else - local item = Player.Functions.GetItemByName(items) + local item = Player.Functions.GetItemsByName(items) if item ~= nil then if amount ~= nil then if item.amount >= amount then