diff --git a/client/events.lua b/client/events.lua index 4769f93..e31bd83 100644 --- a/client/events.lua +++ b/client/events.lua @@ -4,8 +4,10 @@ RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function() ShutdownLoadingScreenNui() LocalPlayer.state:set('isLoggedIn', true, false) - SetCanAttackFriendly(PlayerPedId(), true, false) - NetworkSetFriendlyFireOption(true) + if QBConfig.Server.pvp then + SetCanAttackFriendly(PlayerPedId(), true, false) + NetworkSetFriendlyFireOption(true) + end end) RegisterNetEvent('QBCore:Client:OnPlayerUnload', function() diff --git a/config.lua b/config.lua index f01a250..50c2632 100644 --- a/config.lua +++ b/config.lua @@ -31,6 +31,7 @@ QBConfig.Server.closed = false -- Set server closed (no one can join except peop QBConfig.Server.closedReason = "Server Closed" -- Reason message to display when people can't join the server QBConfig.Server.uptime = 0 -- Time the server has been up. QBConfig.Server.whitelist = false -- Enable or disable whitelist on the server +QBConfig.Server.pvp = true QBConfig.Server.discord = "" -- Discord invite link QBConfig.Server.PermissionList = {} -- permission list