Have SetJobDuty also trigger job updates

This commit is contained in:
mmoftah
2022-09-21 16:38:10 -04:00
committed by GitHub
parent 4e18bd83f1
commit 0255c37a2d
+2
View File
@@ -251,6 +251,8 @@ function QBCore.Player.CreatePlayer(PlayerData, Offline)
function self.Functions.SetJobDuty(onDuty)
self.PlayerData.job.onduty = not not onDuty -- Make sure the value is a boolean if nil is sent
TriggerEvent('QBCore:Server:OnJobUpdate', self.PlayerData.source, self.PlayerData.job)
TriggerClientEvent('QBCore:Client:OnJobUpdate', self.PlayerData.source, self.PlayerData.job)
self.Functions.UpdatePlayerData()
end